unsigned start,
unsigned count);
+ void (*draw_vbo)( struct pipe_context *pipe,
+ const struct pipe_draw_info *info );
+
/**
* Draw the stream output buffer at index 0
*/
unsigned num_buffers,
const struct pipe_vertex_buffer * );
+ void (*set_index_buffer)( struct pipe_context *pipe,
+ const struct pipe_index_buffer * );
+
void (*set_stream_output_buffers)(struct pipe_context *,
struct pipe_resource **buffers,
int *offsets, /*array of offsets
};
+/**
+ * An index buffer. When an index buffer is bound, all indices to vertices
+ * will be looked up in the buffer.
+ */
+struct pipe_index_buffer
+{
+ unsigned index_size; /**< size of an index, in bytes */
+ unsigned offset; /**< offset to start of data in buffer, in bytes */
+ struct pipe_resource *buffer; /**< the actual buffer */
+};
+
+
+/**
+ * Information to describe a draw_vbo call.
+ */
+struct pipe_draw_info
+{
+ boolean indexed; /**< use index buffer */
+
+ unsigned mode; /**< the mode of the primitive */
+ unsigned start; /**< the index of the first vertex */
+ unsigned count; /**< number of vertices */
+
+ unsigned start_instance; /**< first instance id */
+ unsigned instance_count; /**< number of instances */
+
+ /**
+ * For indexed drawing, these fields apply after index lookup.
+ */
+ int index_bias; /**< a bias to be added to each index */
+ unsigned min_index; /**< the min index */
+ unsigned max_index; /**< the max index */
+};
+
+
#ifdef __cplusplus
}
#endif