This makes target events always be always processed with the main UI
as current UI. This way, warnings, debug output, etc. are always
consistently sent to the main console.
gdb/ChangeLog:
2016-06-21 Pedro Alves <palves@redhat.com>
* event-top.c (restore_ui_cleanup): Make extern.
* infrun.c (fetch_inferior_event): Always switch to the main UI.
* top.h (restore_ui_cleanup): Declare.
+2016-06-21 Pedro Alves <palves@redhat.com>
+
+ * event-top.c (restore_ui_cleanup): Make extern.
+ * infrun.c (fetch_inferior_event): Always switch to the main UI.
+ * top.h (restore_ui_cleanup): Declare.
+
2016-06-21 Pedro Alves <palves@redhat.com>
PR mi/20034
struct ui *current_ui = &main_ui_;
struct ui *ui_list = &main_ui_;
-/* Cleanup that restores the current UI. */
+/* See top.h. */
-static void
+void
restore_ui_cleanup (void *data)
{
current_ui = (struct ui *) data;
memset (ecs, 0, sizeof (*ecs));
+ /* Events are always processed with the main UI as current UI. This
+ way, warnings, debug output, etc. are always consistently sent to
+ the main console. */
+ make_cleanup (restore_ui_cleanup, current_ui);
+ current_ui = main_ui;
+
/* End up with readline processing input, if necessary. */
make_cleanup (reinstall_readline_callback_handler_cleanup, NULL);
switch_thru_all_uis_cond (&STATE); \
switch_thru_all_uis_next (&STATE))
+/* Cleanup that restores the current UI. */
+extern void restore_ui_cleanup (void *data);
+
/* From top.c. */
extern char *saved_command_line;
extern int in_user_command;