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r600g: set ENABLE_KILL in the shader state in the new design
author
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
Sat, 25 Sep 2010 14:11:40 +0000
(16:11 +0200)
committer
Jerome Glisse
<jglisse@redhat.com>
Sun, 26 Sep 2010 16:21:02 +0000
(12:21 -0400)
src/gallium/drivers/r600/r600_state2.c
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diff --git
a/src/gallium/drivers/r600/r600_state2.c
b/src/gallium/drivers/r600/r600_state2.c
index c4e06a5f52892c6a836468a0e05ce8f8ee8938fa..986ede3f39ce7473fc6bc2a83a2756ea63102080 100644
(file)
--- a/
src/gallium/drivers/r600/r600_state2.c
+++ b/
src/gallium/drivers/r600/r600_state2.c
@@
-173,6
+173,14
@@
static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade
r600_pipe_state_add_reg(rstate, R600_GROUP_CONTEXT,
R_0288CC_SQ_PGM_CF_OFFSET_PS,
0x00000000, 0xFFFFFFFF, NULL);
+
+ if (rshader->uses_kill) {
+ /* only set some bits here, the other bits are set in the dsa state */
+ r600_pipe_state_add_reg(rstate, R600_GROUP_CONTEXT,
+ R_02880C_DB_SHADER_CONTROL,
+ S_02880C_KILL_ENABLE(1),
+ S_02880C_KILL_ENABLE(1), NULL);
+ }
}
static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader)