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ir_to_mesa: Fix the indexing of attributes in the program's Attributes.
author
Eric Anholt
<eric@anholt.net>
Wed, 30 Jun 2010 21:01:43 +0000
(14:01 -0700)
committer
Eric Anholt
<eric@anholt.net>
Wed, 30 Jun 2010 21:44:14 +0000
(14:44 -0700)
This fixes GetAttribLocation returning VERT_ATTRIB_GENERIC1 instead of 1,
caught by glsl-dlist-getattriblocation.
src/mesa/shader/ir_to_mesa.cpp
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diff --git
a/src/mesa/shader/ir_to_mesa.cpp
b/src/mesa/shader/ir_to_mesa.cpp
index 4eac810679ffbda05ac3634c7e1954bfff1395c0..c39621bf7969e61b16c9eeb4a3c7e987bbfafa91 100644
(file)
--- a/
src/mesa/shader/ir_to_mesa.cpp
+++ b/
src/mesa/shader/ir_to_mesa.cpp
@@
-1008,7
+1008,7
@@
ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
ir->var->name,
type_size(ir->var->type) * 4,
ir->var->type->gl_type,
- ir->var->location);
+ ir->var->location
- VERT_ATTRIB_GENERIC0
);
}
} else {
entry = new(mem_ctx) temp_entry(ir->var,