*/
GLenum DataType;
- GLubyte RedBits;
- GLubyte GreenBits;
- GLubyte BlueBits;
- GLubyte AlphaBits;
- GLubyte LuminanceBits;
- GLubyte IntensityBits;
- GLubyte DepthBits;
- GLubyte StencilBits;
+ uint8_t RedBits;
+ uint8_t GreenBits;
+ uint8_t BlueBits;
+ uint8_t AlphaBits;
+ uint8_t LuminanceBits;
+ uint8_t IntensityBits;
+ uint8_t DepthBits;
+ uint8_t StencilBits;
bool IsSRGBFormat;
/**
* To describe compressed formats. If not compressed, Width=Height=Depth=1.
*/
- GLubyte BlockWidth, BlockHeight, BlockDepth;
- GLubyte BytesPerBlock;
+ uint8_t BlockWidth, BlockHeight, BlockDepth;
+ uint8_t BytesPerBlock;
uint8_t Swizzle[4];
mesa_array_format ArrayFormat;
* Normally, a block is 1x1 (a single pixel). But for compressed formats
* a block may be 4x4 or 8x4, etc.
*
- * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
+ * Note: return is signed, so as not to coerce math to unsigned. cf. fdo #37351
*/
-GLint
+int
_mesa_get_format_bytes(mesa_format format)
{
if (_mesa_format_is_mesa_array_format(format)) {
}
-GLuint
+unsigned int
_mesa_get_format_max_bits(mesa_format format)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
- GLuint max = MAX2(info->RedBits, info->GreenBits);
+ unsigned int max = MAX2(info->RedBits, info->GreenBits);
max = MAX2(max, info->BlueBits);
max = MAX2(max, info->AlphaBits);
max = MAX2(max, info->LuminanceBits);
* \param bh returns block height in pixels
*/
void
-_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
+_mesa_get_format_block_size(mesa_format format,
+ unsigned int *bw, unsigned int *bh)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
/* Use _mesa_get_format_block_size_3d() for 3D blocks. */
*/
void
_mesa_get_format_block_size_3d(mesa_format format,
- GLuint *bw,
- GLuint *bh,
- GLuint *bd)
+ unsigned int *bw,
+ unsigned int *bh,
+ unsigned int *bd)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
*bw = info->BlockWidth;
}
/** Is the given format a compressed format? */
-GLboolean
+bool
_mesa_is_format_compressed(mesa_format format)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
/**
* Determine if the given format represents a packed depth/stencil buffer.
*/
-GLboolean
+bool
_mesa_is_format_packed_depth_stencil(mesa_format format)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
/**
* Is the given format a signed/unsigned integer color format?
*/
-GLboolean
+bool
_mesa_is_format_integer_color(mesa_format format)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
/**
* Is the given format an unsigned integer format?
*/
-GLboolean
+bool
_mesa_is_format_unsigned(mesa_format format)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
/**
* Does the given format store signed values?
*/
-GLboolean
+bool
_mesa_is_format_signed(mesa_format format)
{
if (format == MESA_FORMAT_R11G11B10_FLOAT ||
format == MESA_FORMAT_R9G9B9E5_FLOAT) {
/* these packed float formats only store unsigned values */
- return GL_FALSE;
+ return false;
}
else {
const struct mesa_format_info *info = _mesa_get_format_info(format);
/**
* Is the given format an integer format?
*/
-GLboolean
+bool
_mesa_is_format_integer(mesa_format format)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
- return GL_TRUE;
+ return true;
default:
- return GL_FALSE;
+ return false;
}
}
}
-GLuint
+unsigned int
_mesa_format_num_components(mesa_format format)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
* Return number of bytes needed to store an image of the given size
* in the given format.
*/
-GLuint
-_mesa_format_image_size(mesa_format format, GLsizei width,
- GLsizei height, GLsizei depth)
+uint32_t
+_mesa_format_image_size(mesa_format format, int width,
+ int height, int depth)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
- GLuint sz;
+ uint32_t sz;
/* Strictly speaking, a conditional isn't needed here */
if (info->BlockWidth > 1 || info->BlockHeight > 1 || info->BlockDepth > 1) {
/* compressed format (2D only for now) */
- const GLuint bw = info->BlockWidth;
- const GLuint bh = info->BlockHeight;
- const GLuint bd = info->BlockDepth;
- const GLuint wblocks = (width + bw - 1) / bw;
- const GLuint hblocks = (height + bh - 1) / bh;
- const GLuint dblocks = (depth + bd - 1) / bd;
+ const uint32_t bw = info->BlockWidth;
+ const uint32_t bh = info->BlockHeight;
+ const uint32_t bd = info->BlockDepth;
+ const uint32_t wblocks = (width + bw - 1) / bw;
+ const uint32_t hblocks = (height + bh - 1) / bh;
+ const uint32_t dblocks = (depth + bd - 1) / bd;
sz = wblocks * hblocks * dblocks * info->BytesPerBlock;
} else
/* non-compressed */
* accommodate very large textures.
*/
uint64_t
-_mesa_format_image_size64(mesa_format format, GLsizei width,
- GLsizei height, GLsizei depth)
+_mesa_format_image_size64(mesa_format format, int width,
+ int height, int depth)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
uint64_t sz;
-GLint
-_mesa_format_row_stride(mesa_format format, GLsizei width)
+int32_t
+_mesa_format_row_stride(mesa_format format, int width)
{
const struct mesa_format_info *info = _mesa_get_format_info(format);
/* Strictly speaking, a conditional isn't needed here */
if (info->BlockWidth > 1 || info->BlockHeight > 1) {
/* compressed format */
- const GLuint bw = info->BlockWidth;
- const GLuint wblocks = (width + bw - 1) / bw;
- const GLint stride = wblocks * info->BytesPerBlock;
+ const uint32_t bw = info->BlockWidth;
+ const uint32_t wblocks = (width + bw - 1) / bw;
+ const int32_t stride = wblocks * info->BytesPerBlock;
return stride;
}
else {
- const GLint stride = width * info->BytesPerBlock;
+ const int32_t stride = width * info->BytesPerBlock;
return stride;
}
}
* \param swapBytes typically the current pixel pack/unpack byteswap state
* \param[out] error GL_NO_ERROR if format is an expected input.
* GL_INVALID_ENUM if format is an unexpected input.
- * \return GL_TRUE if the formats match, GL_FALSE otherwise.
+ * \return true if the formats match, false otherwise.
*/
-GLboolean
+bool
_mesa_format_matches_format_and_type(mesa_format mesa_format,
GLenum format, GLenum type,
- GLboolean swapBytes, GLenum *error)
+ bool swapBytes, GLenum *error)
{
- const GLboolean littleEndian = _mesa_little_endian();
+ const bool littleEndian = _mesa_little_endian();
if (error)
*error = GL_NO_ERROR;
* significant. A type with _REV indicates that the assignments are
* swapped, so they are listed from least significant to most significant.
*
- * Compressed formats will fall through and return GL_FALSE.
+ * Compressed formats will fall through and return false.
*
* For sanity, please keep this switch statement ordered the same as the
* enums in formats.h.
case MESA_FORMAT_NONE:
case MESA_FORMAT_COUNT:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_A8B8G8R8_UNORM:
case MESA_FORMAT_A8B8G8R8_SRGB:
if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !littleEndian)
- return GL_TRUE;
+ return true;
if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV
&& !swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8
&& swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && littleEndian)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_R8G8B8A8_UNORM:
case MESA_FORMAT_R8G8B8A8_SRGB:
if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && littleEndian)
- return GL_TRUE;
+ return true;
if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8 &&
!swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && !littleEndian)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_B8G8R8A8_UNORM:
case MESA_FORMAT_B8G8R8A8_SRGB:
if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && littleEndian)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_A8R8G8B8_UNORM:
case MESA_FORMAT_A8R8G8B8_SRGB:
if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && !littleEndian)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_X8B8G8R8_UNORM:
case MESA_FORMAT_R8G8B8X8_UNORM:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_B8G8R8X8_UNORM:
case MESA_FORMAT_X8R8G8B8_UNORM:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_BGR_UNORM8:
case MESA_FORMAT_BGR_SRGB8:
!swapBytes;
case MESA_FORMAT_A4R4G4B4_UNORM:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_A1B5G5R5_UNORM:
return format == GL_RGBA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
!swapBytes;
case MESA_FORMAT_L4A4_UNORM:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_L8A8_UNORM:
case MESA_FORMAT_L8A8_SRGB:
return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
case MESA_FORMAT_A8L8_UNORM:
case MESA_FORMAT_A8L8_SRGB:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_L16A16_UNORM:
return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian && !swapBytes;
case MESA_FORMAT_A16L16_UNORM:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_B2G3R3_UNORM:
return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
case MESA_FORMAT_A4B4G4R4_UNORM:
if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_R4G4B4A4_UNORM:
if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_R5G5B5A1_UNORM:
return format == GL_RGBA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV;
case MESA_FORMAT_R8G8_UNORM:
return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian;
case MESA_FORMAT_G8R8_UNORM:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_R_UNORM16:
return format == GL_RED && type == GL_UNSIGNED_SHORT &&
return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian &&
!swapBytes;
case MESA_FORMAT_G16R16_UNORM:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_B10G10R10A2_UNORM:
return format == GL_BGRA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
!swapBytes;
case MESA_FORMAT_X8_UINT_Z24_UNORM:
case MESA_FORMAT_Z24_UNORM_S8_UINT:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_Z_UNORM16:
return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT &&
!swapBytes;
case MESA_FORMAT_Z24_UNORM_X8_UINT:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_Z_UNORM32:
return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT &&
return format == GL_RG && type == GL_BYTE && littleEndian &&
!swapBytes;
case MESA_FORMAT_X8B8G8R8_SNORM:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_A8B8G8R8_SNORM:
if (format == GL_RGBA && type == GL_BYTE && !littleEndian)
- return GL_TRUE;
+ return true;
if (format == GL_ABGR_EXT && type == GL_BYTE && littleEndian)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_R8G8B8A8_SNORM:
if (format == GL_RGBA && type == GL_BYTE && littleEndian)
- return GL_TRUE;
+ return true;
if (format == GL_ABGR_EXT && type == GL_BYTE && !littleEndian)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_R_SNORM16:
return format == GL_RED && type == GL_SHORT &&
case MESA_FORMAT_A4B4G4R4_UINT:
if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
- return GL_TRUE;
- return GL_FALSE;
+ return true;
+ return false;
case MESA_FORMAT_R4G4B4A4_UINT:
if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_B4G4R4A4_UINT:
return format == GL_BGRA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
!swapBytes;
case MESA_FORMAT_A4R4G4B4_UINT:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_A1B5G5R5_UINT:
return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
case MESA_FORMAT_A8B8G8R8_UINT:
if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
- return GL_TRUE;
- return GL_FALSE;
+ return true;
+ return false;
case MESA_FORMAT_A8R8G8B8_UINT:
if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 &&
!swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
swapBytes)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_R8G8B8A8_UINT:
if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_B8G8R8A8_UINT:
if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!swapBytes)
- return GL_TRUE;
+ return true;
if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
case MESA_FORMAT_R9G9B9E5_FLOAT:
return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
case MESA_FORMAT_RGBX_FLOAT32:
case MESA_FORMAT_RGBX_UINT32:
case MESA_FORMAT_RGBX_SINT32:
- return GL_FALSE;
+ return false;
case MESA_FORMAT_R10G10B10X2_UNORM:
return format == GL_RGB && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
case MESA_FORMAT_B8G8R8X8_SRGB:
case MESA_FORMAT_X8R8G8B8_SRGB:
- return GL_FALSE;
+ return false;
default:
assert(_mesa_is_format_compressed(mesa_format));
if (error)
*error = GL_INVALID_ENUM;
}
- return GL_FALSE;
+ return false;
}
extern const char *
_mesa_get_format_name(mesa_format format);
-extern GLint
+extern int
_mesa_get_format_bytes(mesa_format format);
extern GLint
_mesa_get_format_bits(mesa_format format, GLenum pname);
-extern GLuint
+extern unsigned int
_mesa_get_format_max_bits(mesa_format format);
extern enum mesa_format_layout
_mesa_get_format_base_format(uint32_t format);
extern void
-_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh);
+_mesa_get_format_block_size(mesa_format format,
+ unsigned int *bw, unsigned int *bh);
extern void
-_mesa_get_format_block_size_3d(mesa_format format, GLuint *bw,
- GLuint *bh, GLuint *bd);
+_mesa_get_format_block_size_3d(mesa_format format, unsigned int *bw,
+ unsigned int *bh, unsigned int *bd);
extern mesa_array_format
_mesa_array_format_flip_channels(mesa_array_format format);
extern mesa_format
_mesa_format_from_array_format(uint32_t array_format);
-extern GLboolean
+extern bool
_mesa_is_format_compressed(mesa_format format);
-extern GLboolean
+extern bool
_mesa_is_format_packed_depth_stencil(mesa_format format);
-extern GLboolean
+extern bool
_mesa_is_format_integer_color(mesa_format format);
-extern GLboolean
+extern bool
_mesa_is_format_unsigned(mesa_format format);
-extern GLboolean
+extern bool
_mesa_is_format_signed(mesa_format format);
-extern GLboolean
+extern bool
_mesa_is_format_integer(mesa_format format);
extern bool
extern GLenum
_mesa_get_format_color_encoding(mesa_format format);
-extern GLuint
-_mesa_format_image_size(mesa_format format, GLsizei width,
- GLsizei height, GLsizei depth);
+extern uint32_t
+_mesa_format_image_size(mesa_format format, int width,
+ int height, int depth);
extern uint64_t
-_mesa_format_image_size64(mesa_format format, GLsizei width,
- GLsizei height, GLsizei depth);
+_mesa_format_image_size64(mesa_format format, int width,
+ int height, int depth);
-extern GLint
-_mesa_format_row_stride(mesa_format format, GLsizei width);
+extern int32_t
+_mesa_format_row_stride(mesa_format format, int width);
extern void
_mesa_uncompressed_format_to_type_and_comps(mesa_format format,
extern mesa_format
_mesa_get_uncompressed_format(mesa_format format);
-extern GLuint
+extern unsigned int
_mesa_format_num_components(mesa_format format);
extern bool
_mesa_format_has_color_component(mesa_format format, int component);
-GLboolean
+bool
_mesa_format_matches_format_and_type(mesa_format mesa_format,
GLenum format, GLenum type,
- GLboolean swapBytes, GLenum *error);
+ bool swapBytes, GLenum *error);
mesa_format
_mesa_format_fallback_rgbx_to_rgba(mesa_format format);