#include "intel_batchbuffer.h"
#include "intel_regions.h"
-static GLboolean intel_bufferobj_unmap(GLcontext * ctx,
- GLenum target,
- struct gl_buffer_object *obj);
/** Allocates a new dri_bo to store the data for the buffer object. */
static void
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
-
- /* Buffer objects are automatically unmapped when deleting according
- * to the spec.
- */
- if (obj->Pointer)
- intel_bufferobj_unmap(ctx, 0, obj);
+ assert(!obj->Pointer); /* Mesa should have unmapped it */
if (intel_obj->region) {
intel_bufferobj_release_region(intel, intel_obj);
intel_obj->Base.Size = size;
intel_obj->Base.Usage = usage;
- /* Buffer objects are automatically unmapped when creating new data buffers
- * according to the spec.
- */
- if (obj->Pointer)
- intel_bufferobj_unmap(ctx, 0, obj);
+ assert(!obj->Pointer); /* Mesa should have unmapped it */
if (intel_obj->region)
intel_bufferobj_release_region(intel, intel_obj);