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mesa: use FLUSH_VERTICES() in _mesa_drawbuffers()
author
Brian Paul
<brianp@vmware.com>
Mon, 2 Nov 2009 22:27:57 +0000
(15:27 -0700)
committer
Brian Paul
<brianp@vmware.com>
Tue, 3 Nov 2009 16:52:25 +0000
(09:52 -0700)
src/mesa/main/buffers.c
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diff --git
a/src/mesa/main/buffers.c
b/src/mesa/main/buffers.c
index 028644fe4b2b9fd85d27fe35ee65be2a18ad6d48..740ac3f4aef9052b7f790c4ddfc76e82bb50d0da 100644
(file)
--- a/
src/mesa/main/buffers.c
+++ b/
src/mesa/main/buffers.c
@@
-443,7
+443,7
@@
_mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
}
if (newState)
-
ctx->NewState |= _NEW_BUFFERS
;
+
FLUSH_VERTICES(ctx, _NEW_BUFFERS)
;
}