return etna_resource_alloc(pscreen, layout, templat);
}
+static void
+etna_resource_changed(struct pipe_screen *pscreen, struct pipe_resource *prsc)
+{
+ struct etna_resource *res = etna_resource(prsc);
+
+ /* Make sure texture is older than the imported renderable buffer,
+ * so etna_update_sampler_source will copy the pixel data again.
+ */
+ if (res->texture)
+ etna_resource(res->texture)->seqno = res->seqno - 1;
+}
+
static void
etna_resource_destroy(struct pipe_screen *pscreen, struct pipe_resource *prsc)
{
pscreen->resource_create = etna_resource_create;
pscreen->resource_from_handle = etna_resource_from_handle;
pscreen->resource_get_handle = etna_resource_get_handle;
+ pscreen->resource_changed = etna_resource_changed;
pscreen->resource_destroy = etna_resource_destroy;
}