return LLVMBuildShuffleVector(builder, input, input2, LLVMConstVector(shuffles, len), "");
}
+static LLVMValueRef
+do_int_divide(struct lp_build_nir_context *bld_base,
+ bool is_unsigned, unsigned src_bit_size,
+ LLVMValueRef src, LLVMValueRef src2)
+{
+ struct gallivm_state *gallivm = bld_base->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ struct lp_build_context *int_bld = get_int_bld(bld_base, is_unsigned, src_bit_size);
+ LLVMValueRef div_mask = lp_build_cmp(int_bld, PIPE_FUNC_EQUAL, src2,
+ int_bld->zero);
+ LLVMValueRef divisor = LLVMBuildOr(builder,
+ div_mask,
+ src2, "");
+ LLVMValueRef result = lp_build_div(int_bld, src, divisor);
+ /* udiv by zero is guaranteed to return 0xffffffff at least with d3d10
+ * may as well do same for idiv */
+ return LLVMBuildOr(builder, div_mask, result, "");
+}
+
static LLVMValueRef do_alu_action(struct lp_build_nir_context *bld_base,
nir_op op, unsigned src_bit_size[4], LLVMValueRef src[4])
{
src[0], src[1]);
break;
case nir_op_idiv:
- result = lp_build_div(&bld_base->int_bld,
- src[0], src[1]);
+ result = do_int_divide(bld_base, false, src_bit_size[0], src[0], src[1]);
break;
case nir_op_ieq32:
result = icmp32(bld_base, PIPE_FUNC_EQUAL, false, src_bit_size[0], src);
result = LLVMBuildZExt(builder, src[0], bld_base->uint64_bld.vec_type, "");
break;
case nir_op_udiv:
- result = lp_build_div(&bld_base->uint_bld,
- src[0], src[1]);
+ result = do_int_divide(bld_base, true, src_bit_size[0], src[0], src[1]);
break;
case nir_op_ufind_msb: {
struct lp_build_context *uint_bld = get_int_bld(bld_base, true, src_bit_size[0]);