radeonsi has a workaround for this, but it uses a R16A16 format,
which vulkan doesn't have, we could probably come up with a work
around but for now just avoid hw resolves.
Fixes:
dEQP-VK.renderpass.suballocation.multisample.r16g16_*norm*
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 2a04f5481d (radv/meta: select resolve paths)
Signed-off-by: Dave Airlie <airlied@redhat.com>
cmd_buffer->queue_family_index,
cmd_buffer->queue_family_index);
- if (vk_format_is_int(src_image->vk_format))
+ if (src_image->vk_format == VK_FORMAT_R16G16_UNORM ||
+ src_image->vk_format == VK_FORMAT_R16G16_SNORM)
+ *method = RESOLVE_COMPUTE;
+ else if (vk_format_is_int(src_image->vk_format))
*method = RESOLVE_COMPUTE;
if (radv_layout_dcc_compressed(dest_image, dest_image_layout, queue_mask)) {