#include "buildsym.h"
#include "dictionary.h"
#include "safe-ctype.h"
+#include <unordered_map>
/* This file implements dictionaries, which are tables that associate
symbols to names. They are represented by an opaque type 'struct
static void expand_hashtable (struct dictionary *dict);
+/* A function to convert a linked list into a vector. */
+
+static std::vector<symbol *>
+pending_to_vector (const struct pending *symbol_list)
+{
+ std::vector<symbol *> symlist;
+
+ for (const struct pending *list_counter = symbol_list;
+ list_counter != nullptr; list_counter = list_counter->next)
+ {
+ for (int i = list_counter->nsyms - 1; i >= 0; --i)
+ symlist.push_back (list_counter->symbol[i]);
+ }
+
+ return symlist;
+}
+
/* The creation functions. */
-/* See dictionary.h. */
+/* A function to transition dict_create_hashed to new API. */
-struct dictionary *
-dict_create_hashed (struct obstack *obstack,
- enum language language,
- const struct pending *symbol_list)
+static struct dictionary *
+dict_create_hashed_1 (struct obstack *obstack,
+ enum language language,
+ const std::vector<symbol *> &symbol_list)
{
- struct dictionary *retval;
- int nsyms = 0, nbuckets, i;
- struct symbol **buckets;
- const struct pending *list_counter;
-
- retval = XOBNEW (obstack, struct dictionary);
+ /* Allocate the dictionary. */
+ struct dictionary *retval = XOBNEW (obstack, struct dictionary);
DICT_VECTOR (retval) = &dict_hashed_vector;
DICT_LANGUAGE (retval) = language_def (language);
- /* Calculate the number of symbols, and allocate space for them. */
- for (list_counter = symbol_list;
- list_counter != NULL;
- list_counter = list_counter->next)
- {
- nsyms += list_counter->nsyms;
- }
- nbuckets = DICT_HASHTABLE_SIZE (nsyms);
+ /* Allocate space for symbols. */
+ int nsyms = symbol_list.size ();
+ int nbuckets = DICT_HASHTABLE_SIZE (nsyms);
DICT_HASHED_NBUCKETS (retval) = nbuckets;
- buckets = XOBNEWVEC (obstack, struct symbol *, nbuckets);
+ struct symbol **buckets = XOBNEWVEC (obstack, struct symbol *, nbuckets);
memset (buckets, 0, nbuckets * sizeof (struct symbol *));
DICT_HASHED_BUCKETS (retval) = buckets;
/* Now fill the buckets. */
- for (list_counter = symbol_list;
- list_counter != NULL;
- list_counter = list_counter->next)
- {
- for (i = list_counter->nsyms - 1; i >= 0; --i)
- {
- insert_symbol_hashed (retval, list_counter->symbol[i]);
- }
- }
+ for (const auto &sym : symbol_list)
+ insert_symbol_hashed (retval, sym);
return retval;
}
/* See dictionary.h. */
+struct dictionary *
+dict_create_hashed (struct obstack *obstack,
+ enum language language,
+ const struct pending *symbol_list)
+{
+ std::vector<symbol *> symlist = pending_to_vector (symbol_list);
+
+ return dict_create_hashed_1 (obstack, language, symlist);
+}
+
+/* See dictionary.h. */
+
extern struct dictionary *
dict_create_hashed_expandable (enum language language)
{
return retval;
}
-/* See dictionary.h. */
+/* A function to transition dict_create_linear to new API. */
-struct dictionary *
-dict_create_linear (struct obstack *obstack,
- enum language language,
- const struct pending *symbol_list)
+static struct dictionary *
+dict_create_linear_1 (struct obstack *obstack,
+ enum language language,
+ const std::vector<symbol *> &symbol_list)
{
- struct dictionary *retval;
- int nsyms = 0, i, j;
- struct symbol **syms;
- const struct pending *list_counter;
-
- retval = XOBNEW (obstack, struct dictionary);
+ struct dictionary *retval = XOBNEW (obstack, struct dictionary);
DICT_VECTOR (retval) = &dict_linear_vector;
DICT_LANGUAGE (retval) = language_def (language);
- /* Calculate the number of symbols, and allocate space for them. */
- for (list_counter = symbol_list;
- list_counter != NULL;
- list_counter = list_counter->next)
- {
- nsyms += list_counter->nsyms;
- }
+ /* Allocate space for symbols. */
+ int nsyms = symbol_list.size ();
DICT_LINEAR_NSYMS (retval) = nsyms;
- syms = XOBNEWVEC (obstack, struct symbol *, nsyms );
+ struct symbol **syms = XOBNEWVEC (obstack, struct symbol *, nsyms);
DICT_LINEAR_SYMS (retval) = syms;
- /* Now fill in the symbols. Start filling in from the back, so as
- to preserve the original order of the symbols. */
- for (list_counter = symbol_list, j = nsyms - 1;
- list_counter != NULL;
- list_counter = list_counter->next)
- {
- for (i = list_counter->nsyms - 1;
- i >= 0;
- --i, --j)
- {
- syms[j] = list_counter->symbol[i];
- }
- }
+ /* Now fill in the symbols. */
+ int idx = nsyms - 1;
+ for (const auto &sym : symbol_list)
+ syms[idx--] = sym;
return retval;
}
/* See dictionary.h. */
+struct dictionary *
+dict_create_linear (struct obstack *obstack,
+ enum language language,
+ const struct pending *symbol_list)
+{
+ std::vector<symbol *> symlist = pending_to_vector (symbol_list);
+
+ return dict_create_linear_1 (obstack, language, symlist);
+}
+
+/* See dictionary.h. */
+
struct dictionary *
dict_create_linear_expandable (enum language language)
{
(DICT_VECTOR (dict))->add_symbol (dict, sym);
}
+/* A function to transition dict_add_pending to new API. */
+
+static void
+dict_add_pending_1 (struct dictionary *dict,
+ const std::vector<symbol *> &symbol_list)
+{
+ /* Preserve ordering by reversing the list. */
+ for (auto sym = symbol_list.rbegin (); sym != symbol_list.rend (); ++sym)
+ dict_add_symbol (dict, *sym);
+}
+
/* Utility to add a list of symbols to a dictionary.
DICT must be an expandable dictionary. */
void
dict_add_pending (struct dictionary *dict, const struct pending *symbol_list)
{
- const struct pending *list;
- int i;
+ std::vector<symbol *> symlist = pending_to_vector (symbol_list);
- for (list = symbol_list; list != NULL; list = list->next)
- {
- for (i = 0; i < list->nsyms; ++i)
- dict_add_symbol (dict, list->symbol[i]);
- }
+ dict_add_pending_1 (dict, symlist);
}
/* Initialize ITERATOR to point at the first symbol in DICT, and
DICT_LINEAR_SYM (dict, nsyms - 1) = sym;
}
+
+/* Multi-language dictionary support. */
+
+/* The structure describing a multi-language dictionary. */
+
+struct multidictionary
+{
+ /* An array of dictionaries, one per language. All dictionaries
+ must be of the same type. This should be free'd for expandable
+ dictionary types. */
+ struct dictionary **dictionaries;
+
+ /* The number of language dictionaries currently allocated.
+ Only used for expandable dictionaries. */
+ unsigned short n_allocated_dictionaries;
+};
+
+/* A hasher for enum language. Injecting this into std is a convenience
+ when using unordered_map with C++11. */
+
+namespace std
+{
+ template<> struct hash<enum language>
+ {
+ typedef enum language argument_type;
+ typedef std::size_t result_type;
+
+ result_type operator() (const argument_type &l) const noexcept
+ {
+ return static_cast<result_type> (l);
+ }
+ };
+} /* namespace std */
+
+/* A helper function to collate symbols on the pending list by language. */
+
+static std::unordered_map<enum language, std::vector<symbol *>>
+collate_pending_symbols_by_language (const struct pending *symbol_list)
+{
+ std::unordered_map<enum language, std::vector<symbol *>> nsyms;
+
+ for (const struct pending *list_counter = symbol_list;
+ list_counter != nullptr; list_counter = list_counter->next)
+ {
+ for (int i = list_counter->nsyms - 1; i >= 0; --i)
+ {
+ enum language language = SYMBOL_LANGUAGE (list_counter->symbol[i]);
+ nsyms[language].push_back (list_counter->symbol[i]);
+ }
+ }
+
+ return nsyms;
+}
+
+/* See dictionary.h. */
+
+struct multidictionary *
+mdict_create_hashed (struct obstack *obstack,
+ const struct pending *symbol_list)
+{
+ struct multidictionary *retval
+ = XOBNEW (obstack, struct multidictionary);
+ std::unordered_map<enum language, std::vector<symbol *>> nsyms
+ = collate_pending_symbols_by_language (symbol_list);
+
+ /* Loop over all languages and create/populate dictionaries. */
+ retval->dictionaries
+ = XOBNEWVEC (obstack, struct dictionary *, nsyms.size ());
+ retval->n_allocated_dictionaries = nsyms.size ();
+
+ int idx = 0;
+ for (const auto &pair : nsyms)
+ {
+ enum language language = pair.first;
+ std::vector<symbol *> symlist = pair.second;
+
+ retval->dictionaries[idx++]
+ = dict_create_hashed_1 (obstack, language, symlist);
+ }
+
+ return retval;
+}
+
+/* See dictionary.h. */
+
+struct multidictionary *
+mdict_create_hashed_expandable (enum language language)
+{
+ struct multidictionary *retval = XNEW (struct multidictionary);
+
+ /* We have no symbol list to populate, but we create an empty
+ dictionary of the requested language to populate later. */
+ retval->n_allocated_dictionaries = 1;
+ retval->dictionaries = XNEW (struct dictionary *);
+ retval->dictionaries[0] = dict_create_hashed_expandable (language);
+
+ return retval;
+}
+
+/* See dictionary.h. */
+
+struct multidictionary *
+mdict_create_linear (struct obstack *obstack,
+ const struct pending *symbol_list)
+{
+ struct multidictionary *retval
+ = XOBNEW (obstack, struct multidictionary);
+ std::unordered_map<enum language, std::vector<symbol *>> nsyms
+ = collate_pending_symbols_by_language (symbol_list);
+
+ /* Loop over all languages and create/populate dictionaries. */
+ retval->dictionaries
+ = XOBNEWVEC (obstack, struct dictionary *, nsyms.size ());
+ retval->n_allocated_dictionaries = nsyms.size ();
+
+ int idx = 0;
+ for (const auto &pair : nsyms)
+ {
+ enum language language = pair.first;
+ std::vector<symbol *> symlist = pair.second;
+
+ retval->dictionaries[idx++]
+ = dict_create_linear_1 (obstack, language, symlist);
+ }
+
+ return retval;
+}
+
+/* See dictionary.h. */
+
+struct multidictionary *
+mdict_create_linear_expandable (enum language language)
+{
+ struct multidictionary *retval = XNEW (struct multidictionary);
+
+ /* We have no symbol list to populate, but we create an empty
+ dictionary to populate later. */
+ retval->n_allocated_dictionaries = 1;
+ retval->dictionaries = XNEW (struct dictionary *);
+ retval->dictionaries[0] = dict_create_linear_expandable (language);
+
+ return retval;
+}
+
+/* See dictionary.h. */
+
+void
+mdict_free (struct multidictionary *mdict)
+{
+ /* Grab the type of dictionary being used. */
+ enum dict_type type = mdict->dictionaries[0]->vector->type;
+
+ /* Loop over all dictionaries and free them. */
+ for (unsigned short idx = 0; idx < mdict->n_allocated_dictionaries; ++idx)
+ dict_free (mdict->dictionaries[idx]);
+
+ /* Free the dictionary list, if needed. */
+ switch (type)
+ {
+ case DICT_HASHED:
+ case DICT_LINEAR:
+ /* Memory was allocated on an obstack when created. */
+ break;
+
+ case DICT_HASHED_EXPANDABLE:
+ case DICT_LINEAR_EXPANDABLE:
+ xfree (mdict->dictionaries);
+ break;
+ }
+}
+
+/* Helper function to find the dictionary associated with LANGUAGE
+ or NULL if there is no dictionary of that language. */
+
+static struct dictionary *
+find_language_dictionary (const struct multidictionary *mdict,
+ enum language language)
+{
+ for (unsigned short idx = 0; idx < mdict->n_allocated_dictionaries; ++idx)
+ {
+ if (DICT_LANGUAGE (mdict->dictionaries[idx])->la_language == language)
+ return mdict->dictionaries[idx];
+ }
+
+ return nullptr;
+}
+
+/* Create a new language dictionary for LANGUAGE and add it to the
+ multidictionary MDICT's list of dictionaries. If MDICT is not
+ based on expandable dictionaries, this function throws an
+ internal error. */
+
+static struct dictionary *
+create_new_language_dictionary (struct multidictionary *mdict,
+ enum language language)
+{
+ struct dictionary *retval = nullptr;
+
+ /* We use the first dictionary entry to decide what create function
+ to call. Not optimal but sufficient. */
+ gdb_assert (mdict->dictionaries[0] != nullptr);
+ switch (mdict->dictionaries[0]->vector->type)
+ {
+ case DICT_HASHED:
+ case DICT_LINEAR:
+ internal_error (__FILE__, __LINE__,
+ _("create_new_language_dictionary: attempted to expand "
+ "non-expandable multidictionary"));
+
+ case DICT_HASHED_EXPANDABLE:
+ retval = dict_create_hashed_expandable (language);
+ break;
+
+ case DICT_LINEAR_EXPANDABLE:
+ retval = dict_create_linear_expandable (language);
+ break;
+ }
+
+ /* Grow the dictionary vector and save the new dictionary. */
+ mdict->dictionaries
+ = (struct dictionary **) xrealloc (mdict->dictionaries,
+ (++mdict->n_allocated_dictionaries
+ * sizeof (struct dictionary *)));
+ mdict->dictionaries[mdict->n_allocated_dictionaries - 1] = retval;
+
+ return retval;
+}
+
+/* See dictionary.h. */
+
+void
+mdict_add_symbol (struct multidictionary *mdict, struct symbol *sym)
+{
+ struct dictionary *dict
+ = find_language_dictionary (mdict, SYMBOL_LANGUAGE (sym));
+
+ if (dict == nullptr)
+ {
+ /* SYM is of a new language that we haven't previously seen.
+ Create a new dictionary for it. */
+ dict = create_new_language_dictionary (mdict, SYMBOL_LANGUAGE (sym));
+ }
+
+ dict_add_symbol (dict, sym);
+}
+
+/* See dictionary.h. */
+
+void
+mdict_add_pending (struct multidictionary *mdict,
+ const struct pending *symbol_list)
+{
+ std::unordered_map<enum language, std::vector<symbol *>> nsyms
+ = collate_pending_symbols_by_language (symbol_list);
+
+ for (const auto &pair : nsyms)
+ {
+ enum language language = pair.first;
+ std::vector<symbol *> symlist = pair.second;
+ struct dictionary *dict = find_language_dictionary (mdict, language);
+
+ if (dict == nullptr)
+ {
+ /* The language was not previously seen. Create a new dictionary
+ for it. */
+ dict = create_new_language_dictionary (mdict, language);
+ }
+
+ dict_add_pending_1 (dict, symlist);
+ }
+}
+
+/* See dictionary.h. */
+
+struct symbol *
+mdict_iterator_first (const multidictionary *mdict,
+ struct mdict_iterator *miterator)
+{
+ miterator->mdict = mdict;
+ miterator->current_idx = 0;
+
+ for (unsigned short idx = miterator->current_idx;
+ idx < mdict->n_allocated_dictionaries; ++idx)
+ {
+ struct symbol *result
+ = dict_iterator_first (mdict->dictionaries[idx], &miterator->iterator);
+
+ if (result != nullptr)
+ {
+ miterator->current_idx = idx;
+ return result;
+ }
+ }
+
+ return nullptr;
+}
+
+/* See dictionary.h. */
+
+struct symbol *
+mdict_iterator_next (struct mdict_iterator *miterator)
+{
+ struct symbol *result = dict_iterator_next (&miterator->iterator);
+
+ if (result != nullptr)
+ return result;
+
+ /* The current dictionary had no matches -- move to the next
+ dictionary, if any. */
+ for (unsigned short idx = ++miterator->current_idx;
+ idx < miterator->mdict->n_allocated_dictionaries; ++idx)
+ {
+ result
+ = dict_iterator_first (miterator->mdict->dictionaries[idx],
+ &miterator->iterator);
+ if (result != nullptr)
+ {
+ miterator->current_idx = idx;
+ return result;
+ }
+ }
+
+ return nullptr;
+}
+
+/* See dictionary.h. */
+
+struct symbol *
+mdict_iter_match_first (const struct multidictionary *mdict,
+ const lookup_name_info &name,
+ struct mdict_iterator *miterator)
+{
+ miterator->mdict = mdict;
+ miterator->current_idx = 0;
+
+ for (unsigned short idx = miterator->current_idx;
+ idx < mdict->n_allocated_dictionaries; ++idx)
+ {
+ struct symbol *result
+ = dict_iter_match_first (mdict->dictionaries[idx], name,
+ &miterator->iterator);
+
+ if (result != nullptr)
+ return result;
+ }
+
+ return nullptr;
+}
+
+/* See dictionary.h. */
+
+struct symbol *
+mdict_iter_match_next (const lookup_name_info &name,
+ struct mdict_iterator *miterator)
+{
+ /* Search the current dictionary. */
+ struct symbol *result = dict_iter_match_next (name, &miterator->iterator);
+
+ if (result != nullptr)
+ return result;
+
+ /* The current dictionary had no matches -- move to the next
+ dictionary, if any. */
+ for (unsigned short idx = ++miterator->current_idx;
+ idx < miterator->mdict->n_allocated_dictionaries; ++idx)
+ {
+ result
+ = dict_iter_match_first (miterator->mdict->dictionaries[idx],
+ name, &miterator->iterator);
+ if (result != nullptr)
+ {
+ miterator->current_idx = idx;
+ return result;
+ }
+ }
+
+ return nullptr;
+}
+
+/* See dictionary.h. */
+
+int
+mdict_size (const struct multidictionary *mdict)
+{
+ int size = 0;
+
+ for (unsigned short idx = 0; idx < mdict->n_allocated_dictionaries; ++idx)
+ size += dict_size (mdict->dictionaries[idx]);
+
+ return size;
+}
+
+/* See dictionary.h. */
+
+bool
+mdict_empty (const struct multidictionary *mdict)
+{
+ for (unsigned short idx = 0; idx < mdict->n_allocated_dictionaries; ++idx)
+ {
+ if (!dict_empty (mdict->dictionaries[idx]))
+ return false;
+ }
+
+ return true;
+}