gallium: adapt drivers to interface cleanups
authorRoland Scheidegger <sroland@vmware.com>
Wed, 2 Dec 2009 01:08:26 +0000 (02:08 +0100)
committerRoland Scheidegger <sroland@vmware.com>
Wed, 2 Dec 2009 01:08:26 +0000 (02:08 +0100)
12 files changed:
src/gallium/drivers/cell/ppu/cell_texture.c
src/gallium/drivers/i915/i915_surface.c
src/gallium/drivers/i915/i915_texture.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_tex_cache.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/llvmpipe/lp_tile_cache.c
src/gallium/drivers/r300/r300_emit.c
src/gallium/drivers/r300/r300_screen.c
src/gallium/drivers/r300/r300_texture.c
src/gallium/drivers/svga/svga_screen_texture.c
src/gallium/drivers/svga/svga_state_vs.c

index e6b8a8704523bf2cfda9691011016e40c18232f1..77a57aef147106dd507c163ec94726d8c45e01c8 100644 (file)
@@ -65,14 +65,11 @@ cell_texture_layout(struct cell_texture *ct)
       w_tile = align(width, TILE_SIZE);
       h_tile = align(height, TILE_SIZE);
 
-      pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile);  
-      pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile);  
-
-      ct->stride[level] = pt->nblocksx[level] * pt->block.size;
+      ct->stride[level] = pf_get_stride(pt->format, w_tile);
 
       ct->level_offset[level] = ct->buffer_size;
 
-      size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size;
+      size = ct->stride[level] * pf_get_nblocksy(pt->format, h_tile);
       if (pt->target == PIPE_TEXTURE_CUBE)
          size *= 6;
       else
@@ -283,10 +280,12 @@ cell_get_tex_surface(struct pipe_screen *screen,
       ps->zslice = zslice;
 
       if (pt->target == PIPE_TEXTURE_CUBE) {
-         ps->offset += face * pt->nblocksy[level] * ct->stride[level];
+         unsigned h_tile = align(ps->height, TILE_SIZE);
+         ps->offset += face * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level];
       }
       else if (pt->target == PIPE_TEXTURE_3D) {
-         ps->offset += zslice * pt->nblocksy[level] * ct->stride[level];
+         unsigned h_tile = align(ps->height, TILE_SIZE);
+         ps->offset += zslice * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level];
       }
       else {
          assert(face == 0);
@@ -327,14 +326,10 @@ cell_get_tex_transfer(struct pipe_screen *screen,
    if (ctrans) {
       struct pipe_transfer *pt = &ctrans->base;
       pipe_texture_reference(&pt->texture, texture);
-      pt->format = texture->format;
-      pt->block = texture->block;
       pt->x = x;
       pt->y = y;
       pt->width = w;
       pt->height = h;
-      pt->nblocksx = texture->nblocksx[level];
-      pt->nblocksy = texture->nblocksy[level];
       pt->stride = ct->stride[level];
       pt->usage = usage;
       pt->face = face;
@@ -344,10 +339,12 @@ cell_get_tex_transfer(struct pipe_screen *screen,
       ctrans->offset = ct->level_offset[level];
 
       if (texture->target == PIPE_TEXTURE_CUBE) {
-         ctrans->offset += face * pt->nblocksy * pt->stride;
+         unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE);
+         ctrans->offset += face * pf_get_nblocksy(texture->format, h_tile) * pt->stride;
       }
       else if (texture->target == PIPE_TEXTURE_3D) {
-         ctrans->offset += zslice * pt->nblocksy * pt->stride;
+         unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE);
+         ctrans->offset += zslice * pf_get_nblocksy(texture->format, h_tile) * pt->stride;
       }
       else {
          assert(face == 0);
@@ -400,7 +397,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer)
     * Create a buffer of ordinary memory for the linear texture.
     * This is the memory that the user will read/write.
     */
-   size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size;
+   size = pf_get_stride(pt->format, align(texWidth, TILE_SIZE)) *
+          pf_get_nblocksy(pt->format, align(texHeight, TILE_SIZE));
 
    ctrans->map = align_malloc(size, 16);
    if (!ctrans->map)
@@ -408,7 +406,7 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer)
 
    if (transfer->usage & PIPE_TRANSFER_READ) {
       /* need to untwiddle the texture to make a linear version */
-      const uint bpp = pf_get_size(ct->base.format);
+      const uint bpp = pf_get_blocksize(ct->base.format);
       if (bpp == 4) {
          const uint *src = (uint *) (ct->mapped + ctrans->offset);
          uint *dst = ctrans->map;
@@ -451,7 +449,7 @@ cell_transfer_unmap(struct pipe_screen *screen,
       /* The user wrote new texture data into the mapped buffer.
        * We need to convert the new linear data into the twiddled/tiled format.
        */
-      const uint bpp = pf_get_size(ct->base.format);
+      const uint bpp = pf_get_blocksize(ct->base.format);
       if (bpp == 4) {
          const uint *src = ctrans->map;
          uint *dst = (uint *) (ct->mapped + ctrans->offset);
index ab8331f3e64a276d372b0a9254a501bcc54531f2..24e1024aaa38058e4f2f5a39e51a086c4f096066 100644 (file)
@@ -48,17 +48,19 @@ i915_surface_copy(struct pipe_context *pipe,
 {
    struct i915_texture *dst_tex = (struct i915_texture *)dst->texture;
    struct i915_texture *src_tex = (struct i915_texture *)src->texture;
+   struct pipe_texture *dpt = &dst_tex->base;
+   struct pipe_texture *spt = &src_tex->base;
 
    assert( dst != src );
-   assert( dst_tex->base.block.size == src_tex->base.block.size );
-   assert( dst_tex->base.block.width == src_tex->base.block.height );
-   assert( dst_tex->base.block.height == src_tex->base.block.height );
-   assert( dst_tex->base.block.width == 1 );
-   assert( dst_tex->base.block.height == 1 );
+   assert( pf_get_blocksize(dpt->format) == pf_get_blocksize(spt->format) );
+   assert( pf_get_blockwidth(dpt->format) == pf_get_blockwidth(spt->format) );
+   assert( pf_get_blockheight(dpt->format) == pf_get_blockheight(spt->format) );
+   assert( pf_get_blockwidth(dpt->format) == 1 );
+   assert( pf_get_blockheight(dpt->format) == 1 );
 
    i915_copy_blit( i915_context(pipe),
                    FALSE,
-                   dst_tex->base.block.size,
+                   pf_get_blocksize(dpt->format),
                    (unsigned short) src_tex->stride, src_tex->buffer, src->offset,
                    (unsigned short) dst_tex->stride, dst_tex->buffer, dst->offset,
                    (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height );
@@ -72,12 +74,13 @@ i915_surface_fill(struct pipe_context *pipe,
                  unsigned width, unsigned height, unsigned value)
 {
    struct i915_texture *tex = (struct i915_texture *)dst->texture;
+   struct pipe_texture *pt = &tex->base;
 
-   assert(tex->base.block.width == 1);
-   assert(tex->base.block.height == 1);
+   assert(pf_get_blockwidth(pt->format) == 1);
+   assert(pf_get_blockheight(pt->format) == 1);
 
    i915_fill_blit( i915_context(pipe),
-                   tex->base.block.size,
+                   pf_get_blocksize(pt->format),
                    (unsigned short) tex->stride,
                    tex->buffer, dst->offset,
                    (short) dstx, (short) dsty,
index c7b86dd4c57dd5b3f54b656c852d94bb815db140..b28b413771db5adb986744e082eb7f2ab178478c 100644 (file)
@@ -74,6 +74,9 @@ static const int step_offsets[6][2] = {
    {-1, 1}
 };
 
+/* XXX really need twice the size if x is already pot?
+   Otherwise just use util_next_power_of_two?
+*/
 static unsigned
 power_of_two(unsigned x)
 {
@@ -83,13 +86,6 @@ power_of_two(unsigned x)
    return value;
 }
 
-static unsigned
-round_up(unsigned n, unsigned multiple)
-{
-   return (n + multiple - 1) & ~(multiple - 1);
-}
-
-
 /*
  * More advanced helper funcs
  */
@@ -101,13 +97,8 @@ i915_miptree_set_level_info(struct i915_texture *tex,
                              unsigned nr_images,
                              unsigned w, unsigned h, unsigned d)
 {
-   struct pipe_texture *pt = &tex->base;
-
    assert(level < PIPE_MAX_TEXTURE_LEVELS);
 
-   pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w);
-   pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h);
-
    tex->nr_images[level] = nr_images;
 
    /*
@@ -138,7 +129,7 @@ i915_miptree_set_image_offset(struct i915_texture *tex,
 
    assert(img < tex->nr_images[level]);
 
-   tex->image_offset[level][img] = y * tex->stride + x * tex->base.block.size;
+   tex->image_offset[level][img] = y * tex->stride + x * pf_get_blocksize(tex->base.format);
 
    /*
    printf("%s level %d img %d pos %d,%d image_offset %x\n",
@@ -160,28 +151,28 @@ i915_scanout_layout(struct i915_texture *tex)
 {
    struct pipe_texture *pt = &tex->base;
 
-   if (pt->last_level > 0 || pt->block.size != 4)
+   if (pt->last_level > 0 || pf_get_blocksize(pt->format) != 4)
       return FALSE;
 
    i915_miptree_set_level_info(tex, 0, 1,
-                               tex->base.width0,
-                               tex->base.height0,
+                               pt->width0,
+                               pt->height0,
                                1);
    i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
 
-   if (tex->base.width0 >= 240) {
-      tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
-      tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
+   if (pt->width0 >= 240) {
+      tex->stride = power_of_two(pf_get_stride(pt->format, pt->width0));
+      tex->total_nblocksy = align(pf_get_nblocksy(pt->format, pt->height0), 8);
       tex->hw_tiled = INTEL_TILE_X;
-   } else if (tex->base.width0 == 64 && tex->base.height0 == 64) {
-      tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
-      tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
+   } else if (pt->width0 == 64 && pt->height0 == 64) {
+      tex->stride = power_of_two(pf_get_stride(pt->format, pt->width0));
+      tex->total_nblocksy = align(pf_get_nblocksy(pt->format, pt->height0), 8);
    } else {
       return FALSE;
    }
 
    debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
-      tex->base.width0, tex->base.height0, pt->block.size,
+      pt->width0, pt->height0, pf_get_blocksize(pt->format),
       tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
 
    return TRUE;
@@ -195,25 +186,25 @@ i915_display_target_layout(struct i915_texture *tex)
 {
    struct pipe_texture *pt = &tex->base;
 
-   if (pt->last_level > 0 || pt->block.size != 4)
+   if (pt->last_level > 0 || pf_get_blocksize(pt->format) != 4)
       return FALSE;
 
    /* fallback to normal textures for small textures */
-   if (tex->base.width0 < 240)
+   if (pt->width0 < 240)
       return FALSE;
 
    i915_miptree_set_level_info(tex, 0, 1,
-                               tex->base.width0,
-                               tex->base.height0,
+                               pt->width0,
+                               pt->height0,
                                1);
    i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
 
-   tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
-   tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
+   tex->stride = power_of_two(pf_get_stride(pt->format, pt->width0));
+   tex->total_nblocksy = align(pf_get_nblocksy(pt->format, pt->height0), 8);
    tex->hw_tiled = INTEL_TILE_X;
 
    debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
-      tex->base.width0, tex->base.height0, pt->block.size,
+      pt->width0, pt->height0, pf_get_blocksize(pt->format),
       tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
 
    return TRUE;
@@ -226,34 +217,32 @@ i915_miptree_layout_2d(struct i915_texture *tex)
    unsigned level;
    unsigned width = pt->width0;
    unsigned height = pt->height0;
-   unsigned nblocksx = pt->nblocksx[0];
-   unsigned nblocksy = pt->nblocksy[0];
+   unsigned nblocksy = pf_get_nblocksy(pt->format, pt->width0);
 
    /* used for scanouts that need special layouts */
-   if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
+   if (pt->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
       if (i915_scanout_layout(tex))
          return;
 
    /* for shared buffers we use some very like scanout */
-   if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET)
+   if (pt->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET)
       if (i915_display_target_layout(tex))
          return;
 
-   tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4);
+   tex->stride = align(pf_get_stride(pt->format, pt->width0), 4);
    tex->total_nblocksy = 0;
 
    for (level = 0; level <= pt->last_level; level++) {
       i915_miptree_set_level_info(tex, level, 1, width, height, 1);
       i915_miptree_set_image_offset(tex, level, 0, 0, tex->total_nblocksy);
 
-      nblocksy = round_up(MAX2(2, nblocksy), 2);
+      nblocksy = align(MAX2(2, nblocksy), 2);
 
       tex->total_nblocksy += nblocksy;
 
       width = u_minify(width, 1);
       height = u_minify(height, 1);
-      nblocksx = pf_get_nblocksx(&pt->block, width);
-      nblocksy = pf_get_nblocksy(&pt->block, height);
+      nblocksy = pf_get_nblocksy(pt->format, height);
    }
 }
 
@@ -266,13 +255,12 @@ i915_miptree_layout_3d(struct i915_texture *tex)
    unsigned width = pt->width0;
    unsigned height = pt->height0;
    unsigned depth = pt->depth0;
-   unsigned nblocksx = pt->nblocksx[0];
-   unsigned nblocksy = pt->nblocksy[0];
+   unsigned nblocksy = pf_get_nblocksy(pt->format, pt->height0);
    unsigned stack_nblocksy = 0;
 
    /* Calculate the size of a single slice. 
     */
-   tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4);
+   tex->stride = align(pf_get_stride(pt->format, pt->width0), 4);
 
    /* XXX: hardware expects/requires 9 levels at minimum.
     */
@@ -283,8 +271,7 @@ i915_miptree_layout_3d(struct i915_texture *tex)
 
       width = u_minify(width, 1);
       height = u_minify(height, 1);
-      nblocksx = pf_get_nblocksx(&pt->block, width);
-      nblocksy = pf_get_nblocksy(&pt->block, height);
+      nblocksy = pf_get_nblocksy(pt->format, height);
    }
 
    /* Fixup depth image_offsets: 
@@ -309,14 +296,14 @@ i915_miptree_layout_cube(struct i915_texture *tex)
 {
    struct pipe_texture *pt = &tex->base;
    unsigned width = pt->width0, height = pt->height0;
-   const unsigned nblocks = pt->nblocksx[0];
+   const unsigned nblocks = pf_get_nblocksx(pt->format, pt->width0);
    unsigned level;
    unsigned face;
 
    assert(width == height); /* cubemap images are square */
 
    /* double pitch for cube layouts */
-   tex->stride = round_up(nblocks * pt->block.size * 2, 4);
+   tex->stride = align(nblocks * pf_get_blocksize(pt->format) * 2, 4);
    tex->total_nblocksy = nblocks * 4;
 
    for (level = 0; level <= pt->last_level; level++) {
@@ -379,8 +366,8 @@ i945_miptree_layout_2d(struct i915_texture *tex)
    unsigned y = 0;
    unsigned width = pt->width0;
    unsigned height = pt->height0;
-   unsigned nblocksx = pt->nblocksx[0];
-   unsigned nblocksy = pt->nblocksy[0];
+   unsigned nblocksx = pf_get_nblocksx(pt->format, pt->width0);
+   unsigned nblocksy = pf_get_nblocksy(pt->format, pt->height0);
 
    /* used for scanouts that need special layouts */
    if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
@@ -392,7 +379,7 @@ i945_miptree_layout_2d(struct i915_texture *tex)
       if (i915_display_target_layout(tex))
          return;
 
-   tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4);
+   tex->stride = align(pf_get_stride(pt->format, pt->width0), 4);
 
    /* May need to adjust pitch to accomodate the placement of
     * the 2nd mipmap level.  This occurs when the alignment
@@ -401,11 +388,11 @@ i945_miptree_layout_2d(struct i915_texture *tex)
     */
    if (pt->last_level > 0) {
       unsigned mip1_nblocksx 
-         = align(pf_get_nblocksx(&pt->block, u_minify(width, 1)), align_x)
-         + pf_get_nblocksx(&pt->block, u_minify(width, 2));
+         = align(pf_get_nblocksx(pt->format, u_minify(width, 1)), align_x)
+         + pf_get_nblocksx(pt->format, u_minify(width, 2));
 
       if (mip1_nblocksx > nblocksx)
-         tex->stride = mip1_nblocksx * pt->block.size;
+         tex->stride = mip1_nblocksx * pf_get_blocksize(pt->format);
    }
 
    /* Pitch must be a whole number of dwords
@@ -435,8 +422,8 @@ i945_miptree_layout_2d(struct i915_texture *tex)
 
       width  = u_minify(width, 1);
       height = u_minify(height, 1);
-      nblocksx = pf_get_nblocksx(&pt->block, width);
-      nblocksy = pf_get_nblocksy(&pt->block, height);
+      nblocksx = pf_get_nblocksx(pt->format, width);
+      nblocksy = pf_get_nblocksy(pt->format, height);
    }
 }
 
@@ -447,17 +434,16 @@ i945_miptree_layout_3d(struct i915_texture *tex)
    unsigned width = pt->width0;
    unsigned height = pt->height0;
    unsigned depth = pt->depth0;
-   unsigned nblocksx = pt->nblocksx[0];
-   unsigned nblocksy = pt->nblocksy[0];
+   unsigned nblocksy = pf_get_nblocksy(pt->format, pt->width0);
    unsigned pack_x_pitch, pack_x_nr;
    unsigned pack_y_pitch;
    unsigned level;
 
-   tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4);
+   tex->stride = align(pf_get_stride(pt->format, pt->width0), 4);
    tex->total_nblocksy = 0;
 
-   pack_y_pitch = MAX2(pt->nblocksy[0], 2);
-   pack_x_pitch = tex->stride / pt->block.size;
+   pack_y_pitch = MAX2(nblocksy, 2);
+   pack_x_pitch = tex->stride / pf_get_blocksize(pt->format);
    pack_x_nr = 1;
 
    for (level = 0; level <= pt->last_level; level++) {
@@ -482,7 +468,7 @@ i945_miptree_layout_3d(struct i915_texture *tex)
       if (pack_x_pitch > 4) {
          pack_x_pitch >>= 1;
          pack_x_nr <<= 1;
-         assert(pack_x_pitch * pack_x_nr * pt->block.size <= tex->stride);
+         assert(pack_x_pitch * pack_x_nr * pf_get_blocksize(pt->format) <= tex->stride);
       }
 
       if (pack_y_pitch > 2) {
@@ -492,8 +478,7 @@ i945_miptree_layout_3d(struct i915_texture *tex)
       width = u_minify(width, 1);
       height = u_minify(height, 1);
       depth = u_minify(depth, 1);
-      nblocksx = pf_get_nblocksx(&pt->block, width);
-      nblocksy = pf_get_nblocksy(&pt->block, height);
+      nblocksy = pf_get_nblocksy(pt->format, height);
    }
 }
 
@@ -503,7 +488,7 @@ i945_miptree_layout_cube(struct i915_texture *tex)
    struct pipe_texture *pt = &tex->base;
    unsigned level;
 
-   const unsigned nblocks = pt->nblocksx[0];
+   const unsigned nblocks = pf_get_nblocksx(pt->format, pt->width0);
    unsigned face;
    unsigned width = pt->width0;
    unsigned height = pt->height0;
@@ -523,9 +508,9 @@ i945_miptree_layout_cube(struct i915_texture *tex)
     * or the final row of 4x4, 2x2 and 1x1 faces below this.
     */
    if (nblocks > 32)
-      tex->stride = round_up(nblocks * pt->block.size * 2, 4);
+      tex->stride = align(nblocks * pf_get_blocksize(pt->format) * 2, 4);
    else
-      tex->stride = 14 * 8 * pt->block.size;
+      tex->stride = 14 * 8 * pf_get_blocksize(pt->format);
 
    tex->total_nblocksy = nblocks * 4;
 
@@ -645,9 +630,6 @@ i915_texture_create(struct pipe_screen *screen,
    pipe_reference_init(&tex->base.reference, 1);
    tex->base.screen = screen;
 
-   tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width0);
-   tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height0);
-   
    if (is->is_i945) {
       if (!i945_miptree_layout(tex))
          goto fail;
@@ -829,14 +811,10 @@ i915_get_tex_transfer(struct pipe_screen *screen,
    trans = CALLOC_STRUCT(i915_transfer);
    if (trans) {
       pipe_texture_reference(&trans->base.texture, texture);
-      trans->base.format = trans->base.format;
       trans->base.x = x;
       trans->base.y = y;
       trans->base.width = w;
       trans->base.height = h;
-      trans->base.block = texture->block;
-      trans->base.nblocksx = texture->nblocksx[level];
-      trans->base.nblocksy = texture->nblocksy[level];
       trans->base.stride = tex->stride;
       trans->offset = offset;
       trans->base.usage = usage;
@@ -852,6 +830,7 @@ i915_transfer_map(struct pipe_screen *screen,
    struct intel_winsys *iws = i915_screen(tex->base.screen)->iws;
    char *map;
    boolean write = FALSE;
+   enum pipe_format format = tex->base.format;
 
    if (transfer->usage & PIPE_TRANSFER_WRITE)
       write = TRUE;
@@ -861,8 +840,8 @@ i915_transfer_map(struct pipe_screen *screen,
       return NULL;
 
    return map + i915_transfer(transfer)->offset +
-      transfer->y / transfer->block.height * transfer->stride +
-      transfer->x / transfer->block.width * transfer->block.size;
+      transfer->y / pf_get_blockheight(format) * transfer->stride +
+      transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format);
 }
 
 static void
index ffcbc9a379f08b562f12f233a76ac50afe5adb75..b4aabd4d7cc3f201805ba0648c93bea5dbf32bcf 100644 (file)
@@ -166,7 +166,7 @@ shade_quads(struct llvmpipe_context *llvmpipe,
       assert((y % 2) == 0);
       depth = llvmpipe->zsbuf_map +
               y*llvmpipe->zsbuf_transfer->stride +
-              2*x*llvmpipe->zsbuf_transfer->block.size;
+              2*x*pf_get_blocksize(llvmpipe->zsbuf_transfer->texture->format);
    }
    else
       depth = NULL;
index c7c4143bc623b36ddc048f63a25cbfb00b10fd09..5dbc597d2c9697157f866c2b9684278aa703d479 100644 (file)
@@ -291,7 +291,7 @@ lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
             assert(0);
          }
 
-         util_format_read_4ub(tc->tex_trans->format,
+         util_format_read_4ub(tc->tex_trans->texture->format,
                               (uint8_t *)tile->color, sizeof tile->color[0],
                               tc->tex_trans_map, tc->tex_trans->stride,
                               x, y, w, h);
index 65d62fd072358ea785167087e735ecb22954c8c1..f099f903bd717f93dd32a7a8060df56bb1e42bd4 100644 (file)
@@ -48,7 +48,6 @@
 /* Simple, maximally packed layout.
  */
 
-
 /* Conventional allocation path for non-display textures:
  */
 static boolean
@@ -63,20 +62,15 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
 
    unsigned buffer_size = 0;
 
-   pf_get_block(lpt->base.format, &lpt->base.block);
-
    for (level = 0; level <= pt->last_level; level++) {
       unsigned nblocksx, nblocksy;
 
-      pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width);  
-      pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height);
-
       /* Allocate storage for whole quads. This is particularly important
        * for depth surfaces, which are currently stored in a swizzled format. */
-      nblocksx = pf_get_nblocksx(&pt->block, align(width, 2));
-      nblocksy = pf_get_nblocksy(&pt->block, align(height, 2));
+      nblocksx = pf_get_nblocksx(pt->format, align(width, 2));
+      nblocksy = pf_get_nblocksy(pt->format, align(height, 2));
 
-      lpt->stride[level] = align(nblocksx*pt->block.size, 16);
+      lpt->stride[level] = align(nblocksx * pf_get_blocksize(pt->format), 16);
 
       lpt->level_offset[level] = buffer_size;
 
@@ -100,10 +94,6 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
 {
    struct llvmpipe_winsys *winsys = screen->winsys;
 
-   pf_get_block(lpt->base.format, &lpt->base.block);
-   lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0);  
-   lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0);  
-
    lpt->dt = winsys->displaytarget_create(winsys,
                                           lpt->base.format,
                                           lpt->base.width0,
@@ -180,8 +170,6 @@ llvmpipe_texture_blanket(struct pipe_screen * screen,
    lpt->base = *base;
    pipe_reference_init(&lpt->base.reference, 1);
    lpt->base.screen = screen;
-   lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0);  
-   lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0);  
    lpt->stride[0] = stride[0];
 
    pipe_buffer_reference(&lpt->buffer, buffer);
@@ -255,11 +243,17 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen,
       ps->level = level;
       ps->zslice = zslice;
 
+      /* XXX shouldn't that rather be
+         tex_height = align(ps->height, 2);
+         to account for alignment done in llvmpipe_texture_layout ?
+      */
       if (pt->target == PIPE_TEXTURE_CUBE) {
-         ps->offset += face * pt->nblocksy[level] * lpt->stride[level];
+         unsigned tex_height = ps->height;
+         ps->offset += face * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level];
       }
       else if (pt->target == PIPE_TEXTURE_3D) {
-         ps->offset += zslice * pt->nblocksy[level] * lpt->stride[level];
+         unsigned tex_height = ps->height;
+         ps->offset += zslice * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level];
       }
       else {
          assert(face == 0);
@@ -300,14 +294,10 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen,
    if (lpt) {
       struct pipe_transfer *pt = &lpt->base;
       pipe_texture_reference(&pt->texture, texture);
-      pt->format = texture->format;
-      pt->block = texture->block;
       pt->x = x;
       pt->y = y;
       pt->width = w;
       pt->height = h;
-      pt->nblocksx = texture->nblocksx[level];
-      pt->nblocksy = texture->nblocksy[level];
       pt->stride = lptex->stride[level];
       pt->usage = usage;
       pt->face = face;
@@ -316,11 +306,17 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen,
 
       lpt->offset = lptex->level_offset[level];
 
+      /* XXX shouldn't that rather be
+         tex_height = align(u_minify(texture->height0, level), 2)
+         to account for alignment done in llvmpipe_texture_layout ?
+      */
       if (texture->target == PIPE_TEXTURE_CUBE) {
-         lpt->offset += face * pt->nblocksy * pt->stride;
+         unsigned tex_height = u_minify(texture->height0, level);
+         lpt->offset += face *  pf_get_nblocksy(texture->format, tex_height) * pt->stride;
       }
       else if (texture->target == PIPE_TEXTURE_3D) {
-         lpt->offset += zslice * pt->nblocksy * pt->stride;
+         unsigned tex_height = u_minify(texture->height0, level);
+         lpt->offset += zslice * pf_get_nblocksy(texture->format, tex_height) * pt->stride;
       }
       else {
          assert(face == 0);
@@ -352,9 +348,11 @@ llvmpipe_transfer_map( struct pipe_screen *_screen,
    struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
    ubyte *map, *xfer_map;
    struct llvmpipe_texture *lpt;
+   enum pipe_format format;
 
    assert(transfer->texture);
    lpt = llvmpipe_texture(transfer->texture);
+   format = lpt->base.format;
 
    if(lpt->dt) {
       struct llvmpipe_winsys *winsys = screen->winsys;
@@ -379,8 +377,8 @@ llvmpipe_transfer_map( struct pipe_screen *_screen,
    }
    
    xfer_map = map + llvmpipe_transfer(transfer)->offset +
-      transfer->y / transfer->block.height * transfer->stride +
-      transfer->x / transfer->block.width * transfer->block.size;
+      transfer->y / pf_get_blockheight(format) * transfer->stride +
+      transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format);
    /*printf("map = %p  xfer map = %p\n", map, xfer_map);*/
    return xfer_map;
 }
index ec3e002d6282697f2bba27c45581773cbc1516db..50891c42271b88a54dfa53751b6ab249edc134a1 100644 (file)
@@ -252,13 +252,13 @@ lp_flush_tile_cache(struct llvmpipe_tile_cache *tc)
                case LP_TILE_STATUS_CLEAR:
                   /* Actually clear the tiles which were flagged as being in a
                    * clear state. */
-                  util_fill_rect(tc->transfer_map, &pt->block, pt->stride,
+                  util_fill_rect(tc->transfer_map, pt->texture->format, pt->stride,
                                  x, y, w, h,
                                  tc->clear_val);
                   break;
 
                case LP_TILE_STATUS_DEFINED:
-                  lp_tile_write_4ub(pt->format,
+                  lp_tile_write_4ub(pt->texture->format,
                                     tile->color,
                                     tc->transfer_map, pt->stride,
                                     x, y, w, h);
@@ -306,7 +306,7 @@ lp_get_cached_tile(struct llvmpipe_tile_cache *tc,
       y &= ~(TILE_SIZE - 1);
 
       if (!pipe_clip_tile(x, y, &w, &h, tc->transfer))
-         lp_tile_read_4ub(pt->format,
+         lp_tile_read_4ub(pt->texture->format,
                           tile->color,
                           tc->transfer_map, tc->transfer->stride,
                           x, y, w, h);
index 98a39390bf90026d07079b1be34712fcd534161a..a479842f9eb72efbc3f90dd7ec4c8ecd86d759a0 100644 (file)
@@ -631,10 +631,10 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
     for (i = 0; i < aos_count - 1; i += 2) {
         int buf_num1 = velem[i].vertex_buffer_index;
         int buf_num2 = velem[i+1].vertex_buffer_index;
-        assert(vbuf[buf_num1].stride % 4 == 0 && pf_get_size(velem[i].src_format) % 4 == 0);
-        assert(vbuf[buf_num2].stride % 4 == 0 && pf_get_size(velem[i+1].src_format) % 4 == 0);
-        OUT_CS((pf_get_size(velem[i].src_format) >> 2) | (vbuf[buf_num1].stride << 6) |
-               (pf_get_size(velem[i+1].src_format) << 14) | (vbuf[buf_num2].stride << 22));
+        assert(vbuf[buf_num1].stride % 4 == 0 && pf_get_blocksize(velem[i].src_format) % 4 == 0);
+        assert(vbuf[buf_num2].stride % 4 == 0 && pf_get_blocksize(velem[i+1].src_format) % 4 == 0);
+        OUT_CS((pf_get_blocksize(velem[i].src_format) >> 2) | (vbuf[buf_num1].stride << 6) |
+               (pf_get_blocksize(velem[i+1].src_format) << 14) | (vbuf[buf_num2].stride << 22));
         OUT_CS(vbuf[buf_num1].buffer_offset + velem[i].src_offset +
                offset * vbuf[buf_num1].stride);
         OUT_CS(vbuf[buf_num2].buffer_offset + velem[i+1].src_offset +
@@ -642,8 +642,8 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
     }
     if (aos_count & 1) {
         int buf_num = velem[i].vertex_buffer_index;
-        assert(vbuf[buf_num].stride % 4 == 0 && pf_get_size(velem[i].src_format) % 4 == 0);
-        OUT_CS((pf_get_size(velem[i].src_format) >> 2) | (vbuf[buf_num].stride << 6));
+        assert(vbuf[buf_num].stride % 4 == 0 && pf_get_blocksize(velem[i].src_format) % 4 == 0);
+        OUT_CS((pf_get_blocksize(velem[i].src_format) >> 2) | (vbuf[buf_num].stride << 6));
         OUT_CS(vbuf[buf_num].buffer_offset + velem[i].src_offset +
                offset * vbuf[buf_num].stride);
     }
index 390b63007e5f2ee50660de39c6dc165382a00d19..032fa69ec0f41cd57d2bad93a354516344af9f61 100644 (file)
@@ -311,14 +311,10 @@ r300_get_tex_transfer(struct pipe_screen *screen,
     trans = CALLOC_STRUCT(r300_transfer);
     if (trans) {
         pipe_texture_reference(&trans->transfer.texture, texture);
-        trans->transfer.format = texture->format;
         trans->transfer.x = x;
         trans->transfer.y = y;
         trans->transfer.width = w;
         trans->transfer.height = h;
-        trans->transfer.block = texture->block;
-        trans->transfer.nblocksx = texture->nblocksx[level];
-        trans->transfer.nblocksy = texture->nblocksy[level];
         trans->transfer.stride = r300_texture_get_stride(tex, level);
         trans->transfer.usage = usage;
 
@@ -344,6 +340,7 @@ static void* r300_transfer_map(struct pipe_screen* screen,
 {
     struct r300_texture* tex = (struct r300_texture*)transfer->texture;
     char* map;
+    enum pipe_format format = tex->tex.format;
 
     map = pipe_buffer_map(screen, tex->buffer,
                           pipe_transfer_buffer_flags(transfer));
@@ -353,8 +350,8 @@ static void* r300_transfer_map(struct pipe_screen* screen,
     }
 
     return map + r300_transfer(transfer)->offset +
-        transfer->y / transfer->block.height * transfer->stride +
-        transfer->x / transfer->block.width * transfer->block.size;
+        transfer->y / pf_get_blockheight(format) * transfer->stride +
+        transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format);
 }
 
 static void r300_transfer_unmap(struct pipe_screen* screen,
index 093a21ebe243c5735bf941584fbe82dce8ec9e5e..63fc6a235ac41d0c885328546c7b0b0e6052052c 100644 (file)
@@ -105,7 +105,7 @@ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
         return 0;
     }
 
-    return align(pf_get_stride(&tex->tex.block, u_minify(tex->tex.width0, level)), 32);
+    return align(pf_get_stride(tex->tex.format, u_minify(tex->tex.width0, level)), 32);
 }
 
 static void r300_setup_miptree(struct r300_texture* tex)
@@ -115,11 +115,10 @@ static void r300_setup_miptree(struct r300_texture* tex)
     int i;
 
     for (i = 0; i <= base->last_level; i++) {
-        base->nblocksx[i] = pf_get_nblocksx(&base->block, u_minify(base->width0, i));
-        base->nblocksy[i] = pf_get_nblocksy(&base->block, u_minify(base->height0, i));
+        unsigned nblocksy = pf_get_nblocksy(base->format, u_minify(base->height0, i));
 
         stride = r300_texture_get_stride(tex, i);
-        layer_size = stride * base->nblocksy[i];
+        layer_size = stride * nblocksy;
 
         if (base->target == PIPE_TEXTURE_CUBE)
             size = layer_size * 6;
@@ -129,7 +128,7 @@ static void r300_setup_miptree(struct r300_texture* tex)
         tex->offset[i] = align(tex->size, 32);
         tex->size = tex->offset[i] + size;
         tex->layer_size[i] = layer_size;
-        tex->pitch[i] = stride / base->block.size;
+        tex->pitch[i] = stride / pf_get_blocksize(base->format);
 
         debug_printf("r300: Texture miptree: Level %d "
                 "(%dx%dx%d px, pitch %d bytes)\n",
@@ -245,7 +244,7 @@ static struct pipe_texture*
     tex->tex.screen = screen;
 
     tex->stride_override = *stride;
-    tex->pitch[0] = *stride / base->block.size;
+    tex->pitch[0] = *stride / pf_get_blocksize(base->format);
 
     r300_setup_flags(tex);
     r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
@@ -283,7 +282,6 @@ r300_video_surface_create(struct pipe_screen *screen,
     template.width0 = util_next_power_of_two(width);
     template.height0 = util_next_power_of_two(height);
     template.depth0 = 1;
-    pf_get_block(template.format, &template.block);
     template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER |
                          PIPE_TEXTURE_USAGE_RENDER_TARGET;
 
index fb11b80dcf9949431b69519571e3000cc3ba5f48..410adf881b8901c2d6b9d438089776852c843679 100644 (file)
@@ -158,7 +158,8 @@ svga_transfer_dma_band(struct svga_transfer *st,
                 st->base.x + st->base.width,
                 y + h,
                 st->base.zslice + 1,
-                texture->base.block.size*8/(texture->base.block.width*texture->base.block.height));
+                pf_get_blocksize(texture->base.format)*8/
+                (pf_get_blockwidth(texture->base.format)*pf_get_blockheight(texture->base.format)));
    
    box.x = st->base.x;
    box.y = y;
@@ -208,7 +209,8 @@ svga_transfer_dma(struct svga_transfer *st,
    }
    else {
       unsigned y, h, srcy;
-      h = st->hw_nblocksy * st->base.block.height;
+      unsigned blockheight = pf_get_blockheight(st->base.texture->format);
+      h = st->hw_nblocksy * blockheight;
       srcy = 0;
       for(y = 0; y < st->base.height; y += h) {
          unsigned offset, length;
@@ -218,11 +220,11 @@ svga_transfer_dma(struct svga_transfer *st,
             h = st->base.height - y;
 
          /* Transfer band must be aligned to pixel block boundaries */
-         assert(y % st->base.block.height == 0);
-         assert(h % st->base.block.height == 0);
+         assert(y % blockheight == 0);
+         assert(h % blockheight == 0);
          
-         offset = y * st->base.stride / st->base.block.height;
-         length = h * st->base.stride / st->base.block.height;
+         offset = y * st->base.stride / blockheight;
+         length = h * st->base.stride / blockheight;
 
          sw = (uint8_t *)st->swbuf + offset;
          
@@ -291,8 +293,6 @@ svga_texture_create(struct pipe_screen *screen,
    height = templat->height0;
    depth = templat->depth0;
    for(level = 0; level <= templat->last_level; ++level) {
-      tex->base.nblocksx[level] = pf_get_nblocksx(&tex->base.block, width);  
-      tex->base.nblocksy[level] = pf_get_nblocksy(&tex->base.block, height);  
       width = u_minify(width, 1);
       height = u_minify(height, 1);
       depth = u_minify(depth, 1);
@@ -750,6 +750,8 @@ svga_get_tex_transfer(struct pipe_screen *screen,
    struct svga_screen *ss = svga_screen(screen);
    struct svga_winsys_screen *sws = ss->sws;
    struct svga_transfer *st;
+   unsigned nblocksx = pf_get_nblocksx(texture->format, w);
+   unsigned nblocksy = pf_get_nblocksy(texture->format, h);
 
    /* We can't map texture storage directly */
    if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
@@ -759,21 +761,17 @@ svga_get_tex_transfer(struct pipe_screen *screen,
    if (!st)
       return NULL;
    
-   st->base.format = texture->format;
-   st->base.block = texture->block;
    st->base.x = x;
    st->base.y = y;
    st->base.width = w;
    st->base.height = h;
-   st->base.nblocksx = pf_get_nblocksx(&texture->block, w);
-   st->base.nblocksy = pf_get_nblocksy(&texture->block, h);
-   st->base.stride = st->base.nblocksx*st->base.block.size;
+   st->base.stride = nblocksx*pf_get_blocksize(texture->format);
    st->base.usage = usage;
    st->base.face = face;
    st->base.level = level;
    st->base.zslice = zslice;
 
-   st->hw_nblocksy = st->base.nblocksy;
+   st->hw_nblocksy = nblocksy;
    
    st->hwbuf = svga_winsys_buffer_create(ss, 
                                          1, 
@@ -789,15 +787,15 @@ svga_get_tex_transfer(struct pipe_screen *screen,
    if(!st->hwbuf)
       goto no_hwbuf;
 
-   if(st->hw_nblocksy < st->base.nblocksy) {
+   if(st->hw_nblocksy < nblocksy) {
       /* We couldn't allocate a hardware buffer big enough for the transfer, 
        * so allocate regular malloc memory instead */
       debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n",
                    __FUNCTION__,
-                   (st->base.nblocksy*st->base.stride + 1023)/1024,
-                   (st->base.nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy,
+                   (nblocksy*st->base.stride + 1023)/1024,
+                   (nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy,
                    (st->hw_nblocksy*st->base.stride + 1023)/1024);
-      st->swbuf = MALLOC(st->base.nblocksy*st->base.stride);
+      st->swbuf = MALLOC(nblocksy*st->base.stride);
       if(!st->swbuf)
          goto no_swbuf;
    }
@@ -1046,8 +1044,7 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture,
        svga_translate_format(texture->format),
        stex->handle);
 
-   *stride = pf_get_nblocksx(&texture->block, texture->width0) *
-      texture->block.size;
+   *stride = pf_get_stride(texture->format, texture->width0);
 
    return *buffer != NULL;
 }
index a947745732c78c700d1992b12ee8123e67feef56..f1b0daf9f6b3927c8a1648f59fd343c3c283c0b9 100644 (file)
@@ -210,7 +210,7 @@ static int update_zero_stride( struct svga_context *svga,
          mapped_buffer = pipe_buffer_map_range(svga->pipe.screen, 
                                                vbuffer->buffer,
                                                vel->src_offset,
-                                               pf_get_size(vel->src_format),
+                                               pf_get_blocksize(vel->src_format),
                                                PIPE_BUFFER_USAGE_CPU_READ);
          translate->set_buffer(translate, vel->vertex_buffer_index,
                                mapped_buffer,