i965: Enable INTEL_shader_atomic_float_minmax on Gen9+
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 18 Apr 2018 21:08:48 +0000 (14:08 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Thu, 23 Aug 2018 03:31:32 +0000 (20:31 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
src/mesa/drivers/dri/i965/intel_extensions.c

index a78bd8e5b0e688f2e2d451f66d0df9fce71a1b1f..0b137664b0d593fa18d9fbeea83b7e2ff80916c2 100644 (file)
@@ -306,6 +306,7 @@ intelInitExtensions(struct gl_context *ctx)
       ctx->Extensions.ARB_shader_stencil_export = true;
       ctx->Extensions.EXT_shader_framebuffer_fetch = true;
       ctx->Extensions.INTEL_conservative_rasterization = true;
+      ctx->Extensions.INTEL_shader_atomic_float_minmax = true;
       ctx->Extensions.KHR_blend_equation_advanced_coherent = true;
       ctx->Extensions.KHR_texture_compression_astc_ldr = true;
       ctx->Extensions.KHR_texture_compression_astc_sliced_3d = true;