Should be in units of components, not vec4's
Signed-off-by: Rob Clark <robclark@freedesktop.org>
return 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
if (is_a3xx(screen) || is_a4xx(screen))
- return 16; /* should only be shader out limit? */
+ return 16 * 4; /* should only be shader out limit? */
return 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
if (is_a3xx(screen) || is_a4xx(screen))
- return 16; /* should only be shader out limit? */
+ return 16 * 4; /* should only be shader out limit? */
return 0;
/* Geometry shader output, unsupported. */