}
static void
-bind_rasterizer_state()
+bind_rasterizer_state(struct exa_context *exa)
{
+ struct pipe_rasterizer_state raster;
+ memset(&raster, 0, sizeof(struct pipe_rasterizer_state));
+ raster.gl_rasterization_rules = 1;
+ cso_set_rasterizer(exa->cso, &raster);
}
static void
bind_framebuffer_state(exa, pDstPicture, pDst);
bind_viewport_state(exa, pDstPicture);
bind_blend_state(exa, op, pSrcPicture, pMaskPicture);
- bind_rasterizer_state();
+ bind_rasterizer_state(exa);
bind_shaders();
return FALSE;