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r600g: use load_ar checks with llvm output.
author
Vincent Lejeune
<vljn@ovi.com>
Tue, 6 Nov 2012 15:18:06 +0000
(16:18 +0100)
committer
Tom Stellard
<thomas.stellard@amd.com>
Thu, 13 Dec 2012 19:22:10 +0000
(19:22 +0000)
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
src/gallium/drivers/r600/r600_shader.c
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diff --git
a/src/gallium/drivers/r600/r600_shader.c
b/src/gallium/drivers/r600/r600_shader.c
index 72cb58582f2bb2ac10a16a8d6a8a78dc6af03449..102d1c61118fe2e8b8f7ff963bd7efa303994afa 100644
(file)
--- a/
src/gallium/drivers/r600/r600_shader.c
+++ b/
src/gallium/drivers/r600/r600_shader.c
@@
-345,6
+345,12
@@
static unsigned r600_alu_from_byte_stream(struct r600_shader_ctx *ctx,
}
#endif
+ if (alu.inst == CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT)) {
+ ctx->bc->ar_reg = alu.src[0].sel;
+ ctx->bc->ar_loaded = 0;
+ return bytes_read;
+ }
+
if (alu.execute_mask) {
alu.pred_sel = 0;
r600_bytecode_add_alu_type(ctx->bc, &alu, CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE));