EXT(AMD_vertex_shader_viewport_index),
EXT(ANDROID_extension_pack_es31a),
EXT(EXT_blend_func_extended),
+ EXT(EXT_demote_to_helper_invocation),
EXT(EXT_frag_depth),
EXT(EXT_draw_buffers),
EXT(EXT_clip_cull_distance),
bool EXT_blend_func_extended_warn;
bool EXT_clip_cull_distance_enable;
bool EXT_clip_cull_distance_warn;
+ bool EXT_demote_to_helper_invocation_enable;
+ bool EXT_demote_to_helper_invocation_warn;
bool EXT_draw_buffers_enable;
bool EXT_draw_buffers_warn;
bool EXT_frag_depth_enable;
EXT(EXT_compressed_ETC1_RGB8_sub_texture , OES_compressed_ETC1_RGB8_texture , x , x , ES1, ES2, 2014)
EXT(EXT_copy_image , OES_copy_image , x , x , x , 30, 2014)
EXT(EXT_copy_texture , dummy_true , GLL, x , x , x , 1995)
+EXT(EXT_demote_to_helper_invocation , EXT_demote_to_helper_invocation , GLL, GLC, ES1, ES2, 2019)
EXT(EXT_depth_bounds_test , EXT_depth_bounds_test , GLL, GLC, x , x , 2002)
EXT(EXT_depth_clamp , ARB_depth_clamp , x , x , x , ES2, 2019)
EXT(EXT_discard_framebuffer , dummy_true , x , x , ES1, ES2, 2009)
GLboolean EXT_blend_equation_separate;
GLboolean EXT_blend_func_separate;
GLboolean EXT_blend_minmax;
+ GLboolean EXT_demote_to_helper_invocation;
GLboolean EXT_depth_bounds_test;
GLboolean EXT_disjoint_timer_query;
GLboolean EXT_draw_buffers2;