}
*userSpace = (num_client_arrays == vp->num_inputs);
- /*printf("user space: %d\n", (int) *userSpace);*/
+ /* printf("user space: %d (%d %d)\n", (int) *userSpace,num_client_arrays,vp->num_inputs); */
return GL_TRUE;
}
/**
- * Once we know all the arrays are in user space, this function
- * computes the memory range occupied by the arrays.
+ * Compute the memory range occupied by the arrays.
*/
static void
-get_user_arrays_bounds(const struct st_vertex_program *vp,
+get_arrays_bounds(const struct st_vertex_program *vp,
const struct gl_client_array **arrays,
GLuint max_index,
const GLubyte **low, const GLubyte **high)
struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
struct st_buffer_object *stobj = st_buffer_object(bufobj);
GLsizei stride = arrays[mesaAttr]->StrideB;
+ const GLubyte *low, *high;
/*printf("stobj %u = %p\n", attr, (void*)stobj);*/
if (attr == 0) {
+ get_arrays_bounds(vp, arrays, max_index, &low, &high);
+ /*printf("buffer range: %p %p %d\n", low, high, high-low);*/
+
+ offset0 = low;
if (userSpace) {
- const GLubyte *low, *high;
- get_user_arrays_bounds(vp, arrays, max_index, &low, &high);
- /*printf("user buffer range: %p %p %d\n", low, high, high-low);*/
vbuffer->buffer =
pipe_user_buffer_create(pipe->screen, (void *) low, high - low);
vbuffer->buffer_offset = 0;
- offset0 = low;
}
else {
vbuffer->buffer = NULL;
pipe_buffer_reference(pipe->screen, &vbuffer->buffer, stobj->buffer);
vbuffer->buffer_offset = (unsigned) arrays[mesaAttr]->Ptr;
- offset0 = arrays[mesaAttr]->Ptr;
}
vbuffer->pitch = stride; /* in bytes */
vbuffer->max_index = max_index;