-/* $Id: t_vb_render.c,v 1.25 2001/12/14 02:51:45 brianp Exp $ */
+/* $Id: t_vb_render.c,v 1.26 2001/12/17 01:46:58 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.0.1
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
#define TAG(x) clip_##x##_verts
#define INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x )
-#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple( ctx )
+#define RESET_STIPPLE tnl->Driver.Render.ResetLineStipple( ctx )
#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
#define PRESERVE_VB_DEFS
#include "t_vb_rendertmp.h"
(void) (LineFunc && TriangleFunc && QuadFunc); \
(void) elt; (void) stipple
-#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple( ctx )
+#define RESET_STIPPLE tnl->Driver.Render.ResetLineStipple( ctx )
#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
#define INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x )
#define RENDER_TAB_QUALIFIER