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anv/pipeline: Remove a redundant line
author
Jason Ekstrand
<jason.ekstrand@intel.com>
Tue, 20 Oct 2015 23:02:00 +0000
(16:02 -0700)
committer
Jason Ekstrand
<jason.ekstrand@intel.com>
Tue, 20 Oct 2015 23:02:03 +0000
(16:02 -0700)
We set compute_sample_id based on multisample state two lines below.
src/vulkan/anv_pipeline.c
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diff --git
a/src/vulkan/anv_pipeline.c
b/src/vulkan/anv_pipeline.c
index 1fce94b7f01925d72203fab9386c28d3aae3acd3..6e6b71c785a490853324902228d8b0cc867e50b5 100644
(file)
--- a/
src/vulkan/anv_pipeline.c
+++ b/
src/vulkan/anv_pipeline.c
@@
-312,7
+312,6
@@
populate_wm_prog_key(const struct brw_device_info *devinfo,
/* We should probably pull this out of the shader, but it's fairly
* harmless to compute it and then let dead-code take care of it.
*/
- key->compute_sample_id = true;
key->persample_shading = info->pMultisampleState->sampleShadingEnable;
if (key->persample_shading)
key->persample_2x = info->pMultisampleState->rasterSamples == 2;