sigint_token =
create_async_signal_handler (async_request_quit, NULL, "sigint");
- signal (SIGINT, handle_sigint);
+ install_sigint_handler (handle_sigint);
async_sigterm_token
= create_async_signal_handler (async_sigterm_handler, NULL, "sigterm");
#include "python/python.h"
#include "guile/guile.h"
#include <array>
+#include "inferior.h"
static script_sourcer_func source_gdb_script;
static objfile_script_sourcer_func source_gdb_objfile_script;
{
gdb_assert (handler_state->handler_saved);
- signal (SIGINT, handler_state->handler);
+ install_sigint_handler (handler_state->handler);
}
/* Install GDB's SIGINT handler, storing the previous version in *PREVIOUS.
/* Save here to simplify comparison. */
sighandler_t handle_sigint_for_compare = handle_sigint;
- previous->handler = signal (SIGINT, handle_sigint);
+ previous->handler = install_sigint_handler (handle_sigint);
if (previous->handler != handle_sigint_for_compare)
previous->handler_saved = 1;
else
extern tribool sharing_input_terminal (int pid);
+/* The type of the function that is called when SIGINT is handled. */
+
+typedef void c_c_handler_ftype (int);
+
+/* Install a new SIGINT handler in a host-dependent way. The previous
+ handler is returned. It is fine to pass SIG_IGN for FN, but not
+ SIG_DFL. */
+
+extern c_c_handler_ftype *install_sigint_handler (c_c_handler_ftype *fn);
+
extern void child_terminal_info (struct target_ops *self, const char *, int);
extern void child_terminal_ours (struct target_ops *self);
if (!job_control)
{
- sigint_ours = signal (SIGINT, SIG_IGN);
+ sigint_ours = install_sigint_handler (SIG_IGN);
#ifdef SIGQUIT
sigquit_ours = signal (SIGQUIT, SIG_IGN);
#endif
if (!job_control && desired_state == target_terminal_state::is_ours)
{
if (sigint_ours.has_value ())
- signal (SIGINT, *sigint_ours);
+ install_sigint_handler (*sigint_ours);
sigint_ours.reset ();
#ifdef SIGQUIT
if (sigquit_ours.has_value ())
if (inf->attach_flag || !tinfo->run_terminal.empty ())
{
- osig = signal (SIGINT, pass_signal);
+ osig = install_sigint_handler (pass_signal);
osig_set = 1;
}
else
{
if (osig_set)
{
- signal (SIGINT, osig);
+ install_sigint_handler (osig);
osig_set = 0;
}
}
#include "inferior.h"
#include <windows.h>
+#include <signal.h>
/* Return an absolute file name of the running GDB, if possible, or
ARGV0 if not. The return value is in malloc'ed storage. */
return TRIBOOL_FALSE;
}
+
+/* Current C-c handler. */
+static c_c_handler_ftype *current_handler;
+
+/* The Windows callback that forwards requests to the C-c handler. */
+static BOOL WINAPI
+ctrl_c_handler (DWORD event_type)
+{
+ if (event_type == CTRL_BREAK_EVENT || event_type == CTRL_C_EVENT)
+ {
+ if (current_handler != SIG_IGN)
+ current_handler (SIGINT);
+ }
+ else
+ return FALSE;
+ return TRUE;
+}
+
+/* See inferior.h. */
+
+c_c_handler_ftype *
+install_sigint_handler (c_c_handler_ftype *fn)
+{
+ /* We want to make sure the gdb handler always comes first, so that
+ gdb gets to handle the C-c. This is why the handler is always
+ removed and reinstalled here. Note that trying to remove the
+ function without installing it first will cause a crash. */
+ static bool installed = false;
+ if (installed)
+ SetConsoleCtrlHandler (ctrl_c_handler, FALSE);
+ SetConsoleCtrlHandler (ctrl_c_handler, TRUE);
+ installed = true;
+
+ c_c_handler_ftype *result = current_handler;
+ current_handler = fn;
+ return result;
+}
#include "gdbsupport/event-loop.h"
#include "gdbsupport/gdb_select.h"
#include "inferior.h"
+#include <signal.h>
/* Wrapper for select. Nothing special needed on POSIX platforms. */
return TRIBOOL_UNKNOWN;
#endif
}
+
+/* Current C-c handler. */
+static c_c_handler_ftype *current_handler;
+
+/* A wrapper that reinstalls the current signal handler. */
+static void
+handler_wrapper (int num)
+{
+ signal (num, handler_wrapper);
+ if (current_handler != SIG_IGN)
+ current_handler (num);
+}
+
+/* See inferior.h. */
+
+c_c_handler_ftype *
+install_sigint_handler (c_c_handler_ftype *fn)
+{
+ signal (SIGINT, handler_wrapper);
+ c_c_handler_ftype *result = current_handler;
+ current_handler = fn;
+ return result;
+}
std::string pid_to_str (ptid_t) override;
void interrupt () override;
+ void pass_ctrlc () override;
const char *pid_to_exec_file (int pid) override;
windows_continue (continue_status, ptid.lwp (), 0);
}
-/* Ctrl-C handler used when the inferior is not run in the same console. The
- handler is in charge of interrupting the inferior using DebugBreakProcess.
- Note that this function is not available prior to Windows XP. In this case
- we emit a warning. */
-static BOOL WINAPI
-ctrl_c_handler (DWORD event_type)
-{
- const int attach_flag = current_inferior ()->attach_flag;
-
- /* Only handle Ctrl-C and Ctrl-Break events. Ignore others. */
- if (event_type != CTRL_C_EVENT && event_type != CTRL_BREAK_EVENT)
- return FALSE;
-
- /* If the inferior and the debugger share the same console, do nothing as
- the inferior has also received the Ctrl-C event. */
- if (!new_console && !attach_flag)
- return TRUE;
+/* Interrupt the inferior. */
+void
+windows_nat_target::interrupt ()
+{
+ DEBUG_EVENTS ("interrupt");
#ifdef __x86_64__
if (windows_process.wow64_process)
{
windows_process.wow64_dbgbreak,
NULL, 0, NULL);
if (thread)
- CloseHandle (thread);
+ {
+ CloseHandle (thread);
+ return;
+ }
}
}
else
#endif
- {
- if (!DebugBreakProcess (windows_process.handle))
- warning (_("Could not interrupt program. "
- "Press Ctrl-c in the program console."));
- }
+ if (DebugBreakProcess (windows_process.handle))
+ return;
+ warning (_("Could not interrupt program. "
+ "Press Ctrl-c in the program console."));
+}
- /* Return true to tell that Ctrl-C has been handled. */
- return TRUE;
+void
+windows_nat_target::pass_ctrlc ()
+{
+ interrupt ();
}
/* Get the next event from the child. Returns the thread ptid. */
while (1)
{
- /* If the user presses Ctrl-c while the debugger is waiting
- for an event, he expects the debugger to interrupt his program
- and to get the prompt back. There are two possible situations:
-
- - The debugger and the program do not share the console, in
- which case the Ctrl-c event only reached the debugger.
- In that case, the ctrl_c handler will take care of interrupting
- the inferior. Note that this case is working starting with
- Windows XP. For Windows 2000, Ctrl-C should be pressed in the
- inferior console.
-
- - The debugger and the program share the same console, in which
- case both debugger and inferior will receive the Ctrl-c event.
- In that case the ctrl_c handler will ignore the event, as the
- Ctrl-c event generated inside the inferior will trigger the
- expected debug event.
-
- FIXME: brobecker/2008-05-20: If the inferior receives the
- signal first and the delay until GDB receives that signal
- is sufficiently long, GDB can sometimes receive the SIGINT
- after we have unblocked the CTRL+C handler. This would
- lead to the debugger stopping prematurely while handling
- the new-thread event that comes with the handling of the SIGINT
- inside the inferior, and then stop again immediately when
- the user tries to resume the execution in the inferior.
- This is a classic race that we should try to fix one day. */
- SetConsoleCtrlHandler (&ctrl_c_handler, TRUE);
ptid_t result = get_windows_debug_event (pid, ourstatus, options);
- SetConsoleCtrlHandler (&ctrl_c_handler, FALSE);
if (result != null_ptid)
{
inf_child_target::mourn_inferior ();
}
-/* Send a SIGINT to the process group. This acts just like the user typed a
- ^C on the controlling terminal. */
-
-void
-windows_nat_target::interrupt ()
-{
- DEBUG_EVENTS ("GenerateConsoleCtrlEvent (CTRLC_EVENT, 0)");
- CHECK (GenerateConsoleCtrlEvent (CTRL_C_EVENT,
- windows_process.current_event.dwProcessId));
-}
-
/* Helper for windows_xfer_partial that handles memory transfers.
Arguments are like target_xfer_partial. */