Without this, we may end up dereferencing blend before we check for
binding->index != UINT32_MAX. However, Vulkan allows the blend state to
be NULL so long as you don't have any color attachments. This fixes a
segfault when running The Talos Principal.
Fixes: 12f4e00b69e724a23504b7bd3958fb75dc462950
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
if (binding->set != ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS)
continue;
- const VkPipelineColorBlendAttachmentState *a =
- &blend->pAttachments[binding->index];
+ if (binding->index == UINT32_MAX)
+ continue;
- if (binding->index != UINT32_MAX && a->colorWriteMask != 0)
+ if (blend->pAttachments[binding->index].colorWriteMask != 0)
return true;
}