--- /dev/null
+/*
+ * Copyright 2013 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Marek Olšák <marek.olsak@amd.com>
+ */
+
+#include "radeonsi_pipe.h"
+#include "radeonsi_resource.h"
+#include "radeonsi_shader.h"
+#include "r600_hw_context_priv.h"
+
+#include "util/u_memory.h"
+
+#define SI_NUM_CONTEXTS 256
+
+static const uint32_t null_desc[8]; /* zeros */
+
+/* Set this if you want the 3D engine to wait until CP DMA is done.
+ * It should be set on the last CP DMA packet. */
+#define R600_CP_DMA_SYNC (1 << 0) /* R600+ */
+
+/* Set this if the source data was used as a destination in a previous CP DMA
+ * packet. It's for preventing a read-after-write (RAW) hazard between two
+ * CP DMA packets. */
+#define SI_CP_DMA_RAW_WAIT (1 << 1) /* SI+ */
+
+/* Emit a CP DMA packet to do a copy from one buffer to another.
+ * The size must fit in bits [20:0]. Notes:
+ */
+static void si_emit_cp_dma_copy_buffer(struct r600_context *rctx,
+ uint64_t dst_va, uint64_t src_va,
+ unsigned size, unsigned flags)
+{
+ struct radeon_winsys_cs *cs = rctx->cs;
+ uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0;
+ uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0;
+
+ assert(size);
+ assert((size & ((1<<21)-1)) == size);
+
+ if (rctx->chip_class >= CIK) {
+ radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0));
+ radeon_emit(cs, sync_flag); /* CP_SYNC [31] */
+ radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
+ radeon_emit(cs, src_va >> 32); /* SRC_ADDR_HI [31:0] */
+ radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
+ radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [31:0] */
+ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
+ } else {
+ radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
+ radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
+ radeon_emit(cs, sync_flag | ((src_va >> 32) & 0xffff)); /* CP_SYNC [31] | SRC_ADDR_HI [15:0] */
+ radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
+ radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
+ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
+ }
+}
+
+/* Emit a CP DMA packet to clear a buffer. The size must fit in bits [20:0]. */
+static void si_emit_cp_dma_clear_buffer(struct r600_context *rctx,
+ uint64_t dst_va, unsigned size,
+ uint32_t clear_value, unsigned flags)
+{
+ struct radeon_winsys_cs *cs = rctx->cs;
+ uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0;
+ uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0;
+
+ assert(size);
+ assert((size & ((1<<21)-1)) == size);
+
+ if (rctx->chip_class >= CIK) {
+ radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0));
+ radeon_emit(cs, sync_flag | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
+ radeon_emit(cs, clear_value); /* DATA [31:0] */
+ radeon_emit(cs, 0);
+ radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
+ radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [15:0] */
+ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
+ } else {
+ radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
+ radeon_emit(cs, clear_value); /* DATA [31:0] */
+ radeon_emit(cs, sync_flag | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
+ radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
+ radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
+ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
+ }
+}
+
+static void si_init_descriptors(struct r600_context *rctx,
+ struct si_descriptors *desc,
+ unsigned shader_userdata_reg,
+ unsigned element_dw_size,
+ unsigned num_elements,
+ void (*emit_func)(struct r600_context *ctx, struct si_atom *state))
+{
+ uint64_t va;
+
+ desc->atom.emit = emit_func;
+ desc->shader_userdata_reg = shader_userdata_reg;
+ desc->element_dw_size = element_dw_size;
+ desc->num_elements = num_elements;
+ desc->context_size = num_elements * element_dw_size * 4;
+
+ desc->buffer = (struct si_resource*)
+ pipe_buffer_create(rctx->context.screen, PIPE_BIND_CUSTOM,
+ PIPE_USAGE_STATIC,
+ SI_NUM_CONTEXTS * desc->context_size);
+
+ r600_context_bo_reloc(rctx, desc->buffer, RADEON_USAGE_READWRITE);
+ va = r600_resource_va(rctx->context.screen, &desc->buffer->b.b);
+
+ /* We don't check for CS space here, because this should be called
+ * only once at context initialization. */
+ si_emit_cp_dma_clear_buffer(rctx, va, desc->buffer->b.b.width0, 0,
+ R600_CP_DMA_SYNC);
+}
+
+static void si_release_descriptors(struct si_descriptors *desc)
+{
+ pipe_resource_reference((struct pipe_resource**)&desc->buffer, NULL);
+}
+
+static void si_update_descriptors(struct si_descriptors *desc)
+{
+ if (desc->dirty_mask) {
+ desc->atom.num_dw =
+ 7 + /* copy */
+ (4 + desc->element_dw_size) * util_bitcount(desc->dirty_mask) + /* update */
+ 4; /* pointer update */
+ desc->atom.dirty = true;
+ } else {
+ desc->atom.dirty = false;
+ }
+}
+
+static void si_emit_shader_pointer(struct r600_context *rctx,
+ struct si_descriptors *desc)
+{
+ struct radeon_winsys_cs *cs = rctx->cs;
+ uint64_t va = r600_resource_va(rctx->context.screen, &desc->buffer->b.b) +
+ desc->current_context_id * desc->context_size;
+
+ radeon_emit(cs, PKT3(PKT3_SET_SH_REG, 2, 0));
+ radeon_emit(cs, (desc->shader_userdata_reg - SI_SH_REG_OFFSET) >> 2);
+ radeon_emit(cs, va);
+ radeon_emit(cs, va >> 32);
+}
+
+static void si_emit_descriptors(struct r600_context *rctx,
+ struct si_descriptors *desc,
+ const uint32_t **descriptors)
+{
+ struct radeon_winsys_cs *cs = rctx->cs;
+ uint64_t va_base;
+ int packet_start;
+ int packet_size = 0;
+ int last_index = desc->num_elements; /* point to a non-existing element */
+ unsigned dirty_mask = desc->dirty_mask;
+ unsigned new_context_id = (desc->current_context_id + 1) % SI_NUM_CONTEXTS;
+
+ assert(dirty_mask);
+
+ va_base = r600_resource_va(rctx->context.screen, &desc->buffer->b.b);
+
+ /* Copy the descriptors to a new context slot. */
+ si_emit_cp_dma_copy_buffer(rctx,
+ va_base + new_context_id * desc->context_size,
+ va_base + desc->current_context_id * desc->context_size,
+ desc->context_size, R600_CP_DMA_SYNC);
+
+ va_base += new_context_id * desc->context_size;
+
+ /* Update the descriptors.
+ * Updates of consecutive descriptors are merged to one WRITE_DATA packet.
+ *
+ * XXX When unbinding lots of resources, consider clearing the memory
+ * with CP DMA instead of emitting zeros.
+ */
+ while (dirty_mask) {
+ int i = u_bit_scan(&dirty_mask);
+
+ assert(i < desc->num_elements);
+
+ if (last_index+1 == i && packet_size) {
+ /* Append new data at the end of the last packet. */
+ packet_size += desc->element_dw_size;
+ cs->buf[packet_start] = PKT3(PKT3_WRITE_DATA, packet_size, 0);
+ } else {
+ /* Start a new packet. */
+ uint64_t va = va_base + i * desc->element_dw_size * 4;
+
+ packet_start = cs->cdw;
+ packet_size = 2 + desc->element_dw_size;
+
+ radeon_emit(cs, PKT3(PKT3_WRITE_DATA, packet_size, 0));
+ radeon_emit(cs, PKT3_WRITE_DATA_DST_SEL(PKT3_WRITE_DATA_DST_SEL_MEM_SYNC) |
+ PKT3_WRITE_DATA_WR_CONFIRM |
+ PKT3_WRITE_DATA_ENGINE_SEL(PKT3_WRITE_DATA_ENGINE_SEL_ME));
+ radeon_emit(cs, va & 0xFFFFFFFFUL);
+ radeon_emit(cs, (va >> 32UL) & 0xFFFFFFFFUL);
+ }
+
+ radeon_emit_array(cs, descriptors[i], desc->element_dw_size);
+
+ last_index = i;
+ }
+
+ desc->dirty_mask = 0;
+ desc->current_context_id = new_context_id;
+
+ /* Now update the shader userdata pointer. */
+ si_emit_shader_pointer(rctx, desc);
+}
+
+static unsigned si_get_shader_user_data_base(unsigned shader)
+{
+ switch (shader) {
+ case PIPE_SHADER_VERTEX:
+ return R_00B130_SPI_SHADER_USER_DATA_VS_0;
+ case PIPE_SHADER_GEOMETRY:
+ return R_00B230_SPI_SHADER_USER_DATA_GS_0;
+ case PIPE_SHADER_FRAGMENT:
+ return R_00B030_SPI_SHADER_USER_DATA_PS_0;
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+/* SAMPLER VIEWS */
+
+static void si_emit_sampler_views(struct r600_context *rctx, struct si_atom *atom)
+{
+ struct si_sampler_views *views = (struct si_sampler_views*)atom;
+
+ si_emit_descriptors(rctx, &views->desc, views->desc_data);
+}
+
+static void si_init_sampler_views(struct r600_context *rctx,
+ struct si_sampler_views *views,
+ unsigned shader)
+{
+ si_init_descriptors(rctx, &views->desc,
+ si_get_shader_user_data_base(shader) +
+ SI_SGPR_RESOURCE * 4,
+ 8, 16, si_emit_sampler_views);
+}
+
+static void si_release_sampler_views(struct si_sampler_views *views)
+{
+ int i;
+
+ for (i = 0; i < Elements(views->views); i++) {
+ pipe_sampler_view_reference(&views->views[i], NULL);
+ }
+ si_release_descriptors(&views->desc);
+}
+
+static void si_sampler_views_begin_new_cs(struct r600_context *rctx,
+ struct si_sampler_views *views)
+{
+ unsigned mask = views->desc.enabled_mask;
+
+ /* Add relocations to the CS. */
+ while (mask) {
+ int i = u_bit_scan(&mask);
+ struct si_pipe_sampler_view *rview =
+ (struct si_pipe_sampler_view*)views->views[i];
+
+ r600_context_bo_reloc(rctx, rview->resource, RADEON_USAGE_READ);
+ }
+
+ r600_context_bo_reloc(rctx, views->desc.buffer, RADEON_USAGE_READWRITE);
+
+ si_emit_shader_pointer(rctx, &views->desc);
+}
+
+void si_set_sampler_view(struct r600_context *rctx, unsigned shader,
+ unsigned slot, struct pipe_sampler_view *view,
+ unsigned *view_desc)
+{
+ struct si_sampler_views *views = &rctx->samplers[shader].views;
+
+ if (views->views[slot] == view)
+ return;
+
+ if (view) {
+ struct si_pipe_sampler_view *rview =
+ (struct si_pipe_sampler_view*)view;
+
+ r600_context_bo_reloc(rctx, rview->resource, RADEON_USAGE_READ);
+
+ pipe_sampler_view_reference(&views->views[slot], view);
+ views->desc_data[slot] = view_desc;
+ views->desc.enabled_mask |= 1 << slot;
+ } else {
+ pipe_sampler_view_reference(&views->views[slot], NULL);
+ views->desc_data[slot] = null_desc;
+ views->desc.enabled_mask &= ~(1 << slot);
+ }
+
+ views->desc.dirty_mask |= 1 << slot;
+ si_update_descriptors(&views->desc);
+}
+
+/* INIT/DEINIT */
+
+void si_init_all_descriptors(struct r600_context *rctx)
+{
+ int i;
+
+ for (i = 0; i < SI_NUM_SHADERS; i++) {
+ si_init_sampler_views(rctx, &rctx->samplers[i].views, i);
+
+ rctx->atoms.sampler_views[i] = &rctx->samplers[i].views.desc.atom;
+ }
+}
+
+void si_release_all_descriptors(struct r600_context *rctx)
+{
+ int i;
+
+ for (i = 0; i < SI_NUM_SHADERS; i++) {
+ si_release_sampler_views(&rctx->samplers[i].views);
+ }
+}
+
+void si_all_descriptors_begin_new_cs(struct r600_context *rctx)
+{
+ int i;
+
+ for (i = 0; i < SI_NUM_SHADERS; i++) {
+ si_sampler_views_begin_new_cs(rctx, &rctx->samplers[i].views);
+ }
+}
}
static struct si_pm4_state *si_set_sampler_views(struct r600_context *rctx,
- unsigned count,
- struct pipe_sampler_view **views,
- struct r600_textures_info *samplers,
- unsigned user_data_reg)
+ unsigned shader, unsigned count,
+ struct pipe_sampler_view **views)
{
- struct si_pipe_sampler_view **resource = (struct si_pipe_sampler_view **)views;
+ struct r600_textures_info *samplers = &rctx->samplers[shader];
+ struct si_pipe_sampler_view **rviews = (struct si_pipe_sampler_view **)views;
struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx);
- int i, j;
-
- if (!count)
- goto out;
+ int i;
si_pm4_inval_texture_cache(pm4);
- si_pm4_sh_data_begin(pm4);
for (i = 0; i < count; i++) {
- pipe_sampler_view_reference(
- (struct pipe_sampler_view **)&samplers->views[i],
- views[i]);
-
if (views[i]) {
struct r600_texture *rtex =
(struct r600_texture*)views[i]->texture;
samplers->depth_texture_mask &= ~(1 << i);
}
- si_pm4_add_bo(pm4, resource[i]->resource, RADEON_USAGE_READ);
+ si_set_sampler_view(rctx, shader, i, views[i], rviews[i]->state);
} else {
samplers->depth_texture_mask &= ~(1 << i);
- }
-
- for (j = 0; j < Elements(resource[i]->state); ++j) {
- si_pm4_sh_data_add(pm4, resource[i] ? resource[i]->state[j] : 0);
+ si_set_sampler_view(rctx, shader, i, NULL, NULL);
}
}
-
- for (i = count; i < NUM_TEX_UNITS; i++) {
- if (samplers->views[i])
- pipe_sampler_view_reference((struct pipe_sampler_view **)&samplers->views[i], NULL);
+ for (; i < samplers->n_views; i++) {
+ si_set_sampler_view(rctx, shader, i, NULL, NULL);
}
- si_pm4_sh_data_end(pm4, user_data_reg, SI_SGPR_RESOURCE);
-
-out:
- rctx->ps_samplers.n_views = count;
+ samplers->n_views = count;
return pm4;
}
struct r600_context *rctx = (struct r600_context *)ctx;
struct si_pm4_state *pm4;
- pm4 = si_set_sampler_views(rctx, count, views, &rctx->vs_samplers,
- R_00B130_SPI_SHADER_USER_DATA_VS_0);
+ pm4 = si_set_sampler_views(rctx, PIPE_SHADER_VERTEX, count, views);
si_pm4_set_state(rctx, vs_sampler_views, pm4);
}
struct r600_context *rctx = (struct r600_context *)ctx;
struct si_pm4_state *pm4;
- pm4 = si_set_sampler_views(rctx, count, views, &rctx->ps_samplers,
- R_00B030_SPI_SHADER_USER_DATA_PS_0);
+ pm4 = si_set_sampler_views(rctx, PIPE_SHADER_FRAGMENT, count, views);
si_pm4_set_state(rctx, ps_sampler_views, pm4);
}
struct r600_context *rctx = (struct r600_context *)ctx;
struct si_pm4_state *pm4;
- pm4 = si_bind_sampler_states(rctx, count, states, &rctx->vs_samplers,
+ pm4 = si_bind_sampler_states(rctx, count, states, &rctx->samplers[PIPE_SHADER_VERTEX],
R_00B130_SPI_SHADER_USER_DATA_VS_0);
si_pm4_set_state(rctx, vs_sampler, pm4);
}
struct r600_context *rctx = (struct r600_context *)ctx;
struct si_pm4_state *pm4;
- pm4 = si_bind_sampler_states(rctx, count, states, &rctx->ps_samplers,
+ pm4 = si_bind_sampler_states(rctx, count, states, &rctx->samplers[PIPE_SHADER_FRAGMENT],
R_00B030_SPI_SHADER_USER_DATA_PS_0);
si_pm4_set_state(rctx, ps_sampler, pm4);
}