{
fs_reg *reg = new(this->mem_ctx) fs_reg(vgrf(glsl_type::bool_type));
- if (devinfo->gen >= 6) {
+ if (devinfo->gen >= 12) {
+ fs_reg g1 = fs_reg(retype(brw_vec1_grf(1, 1), BRW_REGISTER_TYPE_W));
+
+ fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_W);
+ bld.ASR(tmp, g1, brw_imm_d(15));
+ bld.NOT(*reg, tmp);
+ } else if (devinfo->gen >= 6) {
/* Bit 15 of g0.0 is 0 if the polygon is front facing. We want to create
* a boolean result from this (~0/true or 0/false).
*
fs_reg tmp = vgrf(glsl_type::int_type);
- if (devinfo->gen >= 6) {
+ if (devinfo->gen >= 12) {
+ /* Bit 15 of g1.1 is 0 if the polygon is front facing. */
+ fs_reg g1 = fs_reg(retype(brw_vec1_grf(1, 1), BRW_REGISTER_TYPE_W));
+
+ /* For (gl_FrontFacing ? 1.0 : -1.0), emit:
+ *
+ * or(8) tmp.1<2>W g0.0<0,1,0>W 0x00003f80W
+ * and(8) dst<1>D tmp<8,8,1>D 0xbf800000D
+ *
+ * and negate the result for (gl_FrontFacing ? -1.0 : 1.0).
+ */
+ bld.OR(subscript(tmp, BRW_REGISTER_TYPE_W, 1),
+ g1, brw_imm_uw(0x3f80));
+
+ if (value1 == -1.0f)
+ bld.MOV(tmp, negate(tmp));
+
+ } else if (devinfo->gen >= 6) {
/* Bit 15 of g0.0 is 0 if the polygon is front facing. */
fs_reg g0 = fs_reg(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_W));