st_destroy_context(st);
}
+static void
+st_debug_message(void *data,
+ unsigned *id,
+ enum pipe_debug_type ptype,
+ const char *fmt,
+ va_list args)
+{
+ struct st_context *st = data;
+ enum mesa_debug_source source;
+ enum mesa_debug_type type;
+ enum mesa_debug_severity severity;
+
+ switch (ptype) {
+ case PIPE_DEBUG_TYPE_OUT_OF_MEMORY:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_ERROR;
+ severity = MESA_DEBUG_SEVERITY_MEDIUM;
+ break;
+ case PIPE_DEBUG_TYPE_ERROR:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_ERROR;
+ severity = MESA_DEBUG_SEVERITY_MEDIUM;
+ break;
+ case PIPE_DEBUG_TYPE_SHADER_INFO:
+ source = MESA_DEBUG_SOURCE_SHADER_COMPILER;
+ type = MESA_DEBUG_TYPE_OTHER;
+ severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
+ break;
+ case PIPE_DEBUG_TYPE_PERF_INFO:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_PERFORMANCE;
+ severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
+ break;
+ case PIPE_DEBUG_TYPE_INFO:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_OTHER;
+ severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
+ break;
+ case PIPE_DEBUG_TYPE_FALLBACK:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_PERFORMANCE;
+ severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
+ break;
+ case PIPE_DEBUG_TYPE_CONFORMANCE:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_OTHER;
+ severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
+ break;
+ }
+ _mesa_gl_vdebug(st->ctx, id, source, type, severity, fmt, args);
+}
+
static struct st_context_iface *
st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
const struct st_context_attribs *attribs,
return NULL;
}
st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
+
+ if (pipe->set_debug_callback) {
+ struct pipe_debug_callback cb = { st_debug_message, st };
+ pipe->set_debug_callback(pipe, &cb);
+ }
}
if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE)