llvmpipe: add 'start' parameter to bind_sampler_states/views()
authorBrian Paul <brianp@vmware.com>
Fri, 10 Aug 2012 02:59:44 +0000 (20:59 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 16 Aug 2012 15:01:31 +0000 (09:01 -0600)
src/gallium/drivers/llvmpipe/lp_state_sampler.c

index 8e30b5c634a8fab42a7985297cdd07688e0b8460..0be900ed299f995111d9993302acca41461b4dfb 100644 (file)
@@ -67,26 +67,37 @@ llvmpipe_create_sampler_state(struct pipe_context *pipe,
 static void
 llvmpipe_bind_sampler_states(struct pipe_context *pipe,
                              unsigned shader,
-                             unsigned num, void **samplers)
+                             unsigned start,
+                             unsigned num,
+                             void **samplers)
 {
    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
    unsigned i;
 
-   assert(num <= PIPE_MAX_SAMPLERS);
+   assert(shader < PIPE_SHADER_TYPES);
+   assert(start + num <= Elements(llvmpipe->samplers[shader]));
 
    /* Check for no-op */
-   if (num == llvmpipe->num_samplers[shader] &&
-       !memcmp(llvmpipe->samplers[shader], samplers, num * sizeof(void *)))
+   if (start + num <= llvmpipe->num_samplers[shader] &&
+       !memcmp(llvmpipe->samplers[shader] + start, samplers,
+               num * sizeof(void *))) {
       return;
+   }
 
    draw_flush(llvmpipe->draw);
 
-   for (i = 0; i < num; ++i)
-      llvmpipe->samplers[shader][i] = samplers[i];
-   for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
-      llvmpipe->samplers[shader][i] = NULL;
+   /* set the new samplers */
+   for (i = 0; i < num; i++) {
+      llvmpipe->samplers[shader][start + i] = samplers[i];
+   }
 
-   llvmpipe->num_samplers[shader] = num;
+   /* find highest non-null samplers[] entry */
+   {
+      unsigned j = MAX2(llvmpipe->num_samplers[shader], start + num);
+      while (j > 0 && llvmpipe->samplers[shader][j - 1] == NULL)
+         j--;
+      llvmpipe->num_samplers[shader] = j;
+   }
 
    if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) {
       draw_set_samplers(llvmpipe->draw,
@@ -103,7 +114,7 @@ static void
 llvmpipe_bind_fragment_sampler_states(struct pipe_context *pipe,
                                       unsigned num, void **samplers)
 {
-   llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, num, samplers);
+   llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, num, samplers);
 }
 
 
@@ -111,7 +122,7 @@ static void
 llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe,
                                     unsigned num, void **samplers)
 {
-   llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_VERTEX, num, samplers);
+   llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_VERTEX, 0, num, samplers);
 }
 
 
@@ -119,12 +130,13 @@ static void
 llvmpipe_bind_geometry_sampler_states(struct pipe_context *pipe,
                                       unsigned num, void **samplers)
 {
-   llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_GEOMETRY, num, samplers);
+   llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_GEOMETRY, 0, num, samplers);
 }
 
 static void
 llvmpipe_set_sampler_views(struct pipe_context *pipe,
                            unsigned shader,
+                           unsigned start,
                            unsigned num,
                            struct pipe_sampler_view **views)
 {
@@ -133,20 +145,31 @@ llvmpipe_set_sampler_views(struct pipe_context *pipe,
 
    assert(num <= PIPE_MAX_SAMPLERS);
 
+   assert(shader < PIPE_SHADER_TYPES);
+   assert(start + num <= Elements(llvmpipe->sampler_views[shader]));
+
    /* Check for no-op */
-   if (num == llvmpipe->num_sampler_views[shader] &&
-       !memcmp(llvmpipe->sampler_views[shader], views, num * sizeof(struct pipe_sampler_view *)))
+   if (start + num <= llvmpipe->num_sampler_views[shader] &&
+       !memcmp(llvmpipe->sampler_views[shader] + start, views,
+               num * sizeof(struct pipe_sampler_view *))) {
       return;
+   }
 
    draw_flush(llvmpipe->draw);
 
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
-      struct pipe_sampler_view *view = i < num ? views[i] : NULL;
-
-      pipe_sampler_view_reference(&llvmpipe->sampler_views[shader][i], view);
+   /* set the new sampler views */
+   for (i = 0; i < num; i++) {
+      pipe_sampler_view_reference(&llvmpipe->sampler_views[shader][start + i],
+                                  views[i]);
    }
 
-   llvmpipe->num_sampler_views[shader] = num;
+   /* find highest non-null sampler_views[] entry */
+   {
+      unsigned j = MAX2(llvmpipe->num_sampler_views[shader], start + num);
+      while (j > 0 && llvmpipe->sampler_views[shader][j - 1] == NULL)
+         j--;
+      llvmpipe->num_sampler_views[shader] = j;
+   }
 
    if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) {
       draw_set_sampler_views(llvmpipe->draw,
@@ -164,7 +187,7 @@ llvmpipe_set_fragment_sampler_views(struct pipe_context *pipe,
                                     unsigned num,
                                     struct pipe_sampler_view **views)
 {
-   llvmpipe_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, num, views);
+   llvmpipe_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, num, views);
 }
 
 
@@ -173,7 +196,7 @@ llvmpipe_set_vertex_sampler_views(struct pipe_context *pipe,
                                   unsigned num,
                                   struct pipe_sampler_view **views)
 {
-   llvmpipe_set_sampler_views(pipe, PIPE_SHADER_VERTEX, num, views);
+   llvmpipe_set_sampler_views(pipe, PIPE_SHADER_VERTEX, 0, num, views);
 }
 
 
@@ -182,7 +205,7 @@ llvmpipe_set_geometry_sampler_views(struct pipe_context *pipe,
                                     unsigned num,
                                     struct pipe_sampler_view **views)
 {
-   llvmpipe_set_sampler_views(pipe, PIPE_SHADER_GEOMETRY, num, views);
+   llvmpipe_set_sampler_views(pipe, PIPE_SHADER_GEOMETRY, 0, num, views);
 }
 
 static struct pipe_sampler_view *