bool depth_writable,
struct intel_mipmap_tree *stencil_mt,
bool stencil_writable,
- uint32_t stencil_offset,
bool hiz,
uint32_t width,
uint32_t height,
OUT_BATCH(HSW_STENCIL_ENABLED | mocs_wb << 22 |
(2 * stencil_mt->pitch - 1));
OUT_RELOC64(stencil_mt->bo,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- stencil_offset);
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
OUT_BATCH(stencil_mt ? stencil_mt->qpitch >> 2 : 0);
ADVANCE_BATCH();
}
emit_depth_packets(brw, depth_mt, brw_depthbuffer_format(brw), surftype,
ctx->Depth.Mask != 0,
stencil_mt, ctx->Stencil._WriteEnabled,
- brw->depthstencil.stencil_offset,
hiz, width, height, depth, lod, min_array_element);
}
brw_depth_format(brw, mt->format),
BRW_SURFACE_2D,
true, /* depth writes */
- NULL, false, 0, /* no stencil for now */
+ NULL, false, /* no stencil for now */
true, /* hiz */
surface_width,
surface_height,