memset(surf, 0, 8 * 4);
uint32_t tex_format = translate_tex_format(brw,
- mt->format,
+ intelObj->_Format,
sampler->sRGBDecode);
if (for_gather && tex_format == BRW_SURFACEFORMAT_R32G32_FLOAT)
if (mt->logical_depth0 > 1 && tObj->Target != GL_TEXTURE_3D)
surf[0] |= GEN7_SURFACE_IS_ARRAY;
+ /* if this is a view with restricted NumLayers, then
+ * our effective depth is not just the miptree depth.
+ */
+ uint32_t effective_depth = (tObj->Immutable && tObj->Target != GL_TEXTURE_3D)
+ ? tObj->NumLayers : mt->logical_depth0;
+
if (mt->array_spacing_lod0)
surf[0] |= GEN7_SURFACE_ARYSPC_LOD0;
surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
- surf[3] = SET_FIELD(mt->logical_depth0 - 1, BRW_SURFACE_DEPTH) |
+
+ surf[3] = SET_FIELD(effective_depth - 1, BRW_SURFACE_DEPTH) |
(mt->region->pitch - 1);
- surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
+ surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) |
+ SET_FIELD(tObj->MinLayer, GEN7_SURFACE_MIN_ARRAY_ELEMENT) |
+ SET_FIELD((effective_depth - 1),
+ GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT);
surf[5] = (SET_FIELD(GEN7_MOCS_L3, GEN7_SURFACE_MOCS) |
- SET_FIELD(tObj->BaseLevel - mt->first_level,
- GEN7_SURFACE_MIN_LOD) |
+ SET_FIELD(tObj->MinLevel + tObj->BaseLevel - mt->first_level, GEN7_SURFACE_MIN_LOD) |
/* mip count */
(intelObj->_MaxLevel - tObj->BaseLevel));