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vbo: fix vbo/dlist memory leak
author
Brian Paul
<brianp@vmware.com>
Fri, 10 Jul 2009 18:55:30 +0000
(12:55 -0600)
committer
Brian Paul
<brianp@vmware.com>
Fri, 10 Jul 2009 19:09:09 +0000
(13:09 -0600)
Based on a patch by kristof.ralovich@gmail.com
src/mesa/vbo/vbo_save_api.c
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diff --git
a/src/mesa/vbo/vbo_save_api.c
b/src/mesa/vbo/vbo_save_api.c
index 85cb79c71ce402a2cdfb2d34c00e01698bdc4a53..a7f27062062b26f252a51029649dac80a2486000 100644
(file)
--- a/
src/mesa/vbo/vbo_save_api.c
+++ b/
src/mesa/vbo/vbo_save_api.c
@@
-1144,6
+1144,11
@@
static void vbo_destroy_vertex_list( GLcontext *ctx, void *data )
if ( --node->prim_store->refcount == 0 )
FREE( node->prim_store );
+
+ if (node->current_data) {
+ FREE(node->current_data);
+ node->current_data = NULL;
+ }
}