/* This pass can only be run once */
assert(shader->constant_data == NULL && shader->constant_data_size == 0);
- /* The index parameter is unused for local variables so we'll use it for
- * indexing into our array of variable metadata.
- */
- unsigned num_locals = 0;
- nir_foreach_variable(var, &impl->locals)
- var->data.index = num_locals++;
+ unsigned num_locals = exec_list_length(&impl->locals);
+ nir_index_vars(shader, impl, nir_var_function_temp);
if (num_locals == 0)
return false;
struct var_info *var_infos = ralloc_array(NULL, struct var_info, num_locals);
nir_foreach_variable(var, &impl->locals) {
- var_infos[var->data.index] = (struct var_info) {
+ var_infos[var->index] = (struct var_info) {
.var = var,
.is_constant = true,
.found_read = false,
nir_variable *var = nir_deref_instr_get_variable(dst_deref);
assert(var->data.mode == nir_var_function_temp);
- struct var_info *info = &var_infos[var->data.index];
+ struct var_info *info = &var_infos[var->index];
if (!info->is_constant)
continue;
/* We only consider variables constant if all the reads are
* dominated by the block that writes to it.
*/
- struct var_info *info = &var_infos[var->data.index];
+ struct var_info *info = &var_infos[var->index];
if (!info->is_constant)
continue;
struct var_info *info = &var_infos[i];
/* Fix up indices after we sorted. */
- info->var->data.index = i;
+ info->var->index = i;
if (!info->is_constant)
continue;
continue;
nir_variable *var = nir_deref_instr_get_variable(deref);
- struct var_info *info = &var_infos[var->data.index];
+ struct var_info *info = &var_infos[var->index];
if (info->is_constant) {
b.cursor = nir_after_instr(&intrin->instr);
nir_ssa_def *val = build_constant_load(&b, deref, size_align);
continue;
nir_variable *var = nir_deref_instr_get_variable(deref);
- struct var_info *info = &var_infos[var->data.index];
+ struct var_info *info = &var_infos[var->index];
if (info->is_constant) {
nir_instr_remove(&intrin->instr);
nir_deref_instr_remove_if_unused(deref);