"<arith_shift_insn>%?\\t%0, %1, %2, lsl %b3"
[(set_attr "predicable" "yes")
(set_attr "predicable_short_it" "no")
- (set_attr "shift" "4")
+ (set_attr "shift" "2")
(set_attr "arch" "a,t2")
(set_attr "type" "alu_shift_imm")])
"<arith_shift_insn>%?\\t%0, %1, %3%S2"
[(set_attr "predicable" "yes")
(set_attr "predicable_short_it" "no")
- (set_attr "shift" "4")
+ (set_attr "shift" "3")
(set_attr "arch" "a,t2,a")
(set_attr "type" "alu_shift_imm,alu_shift_imm,alu_shift_reg")])
--- /dev/null
+/* { dg-do compile } */
+/* { dg-options "-O2 -mtune=xscale" } */
+
+typedef unsigned int size_t;
+typedef short unsigned int __uint16_t;
+typedef long unsigned int __uint32_t;
+typedef unsigned int __uintptr_t;
+typedef __uint16_t uint16_t ;
+typedef __uint32_t uint32_t ;
+typedef __uintptr_t uintptr_t;
+typedef uint32_t Objects_Id;
+typedef uint16_t Objects_Maximum;
+typedef struct { } Objects_Control;
+
+static __inline__ void *_Addresses_Align_up (void *address, size_t alignment)
+{
+ uintptr_t mask = alignment - (uintptr_t)1;
+ return (void*)(((uintptr_t)address + mask) & ~mask);
+}
+
+typedef struct {
+ Objects_Id minimum_id;
+ Objects_Maximum maximum;
+ _Bool
+ auto_extend;
+ Objects_Maximum allocation_size;
+ void **object_blocks;
+} Objects_Information;
+
+extern uint32_t _Objects_Get_index (Objects_Id);
+extern void** _Workspace_Allocate (size_t);
+
+void _Objects_Extend_information (Objects_Information *information)
+{
+ uint32_t block_count;
+ uint32_t minimum_index;
+ uint32_t maximum;
+ size_t block_size;
+ _Bool
+ do_extend =
+ minimum_index = _Objects_Get_index( information->minimum_id );
+ if ( information->object_blocks ==
+ ((void *)0)
+ )
+ block_count = 0;
+ else {
+ block_count = information->maximum / information->allocation_size;
+ }
+ if ( do_extend ) {
+ void **object_blocks;
+ uintptr_t object_blocks_size;
+ uintptr_t inactive_per_block_size;
+ object_blocks_size = (uintptr_t)_Addresses_Align_up(
+ (void*)(block_count * sizeof(void*)),
+ 8
+ );
+ inactive_per_block_size =
+ (uintptr_t)_Addresses_Align_up(
+ (void*)(block_count * sizeof(uint32_t)),
+ 8
+ );
+ block_size = object_blocks_size + inactive_per_block_size +
+ ((maximum + minimum_index) * sizeof(Objects_Control *));
+ if ( information->auto_extend ) {
+ object_blocks = _Workspace_Allocate( block_size );
+ } else {
+ }
+ }
+}