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fixed a bad error string in ClientActiveTexture()
author
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 18 May 2001 22:10:49 +0000
(22:10 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 18 May 2001 22:10:49 +0000
(22:10 +0000)
src/mesa/main/texstate.c
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diff --git
a/src/mesa/main/texstate.c
b/src/mesa/main/texstate.c
index 321628e99caef1c03e346741f99e1f21244aa660..2a4a9a9f96d2bb4094b7e0ebab6d593d0b980974 100644
(file)
--- a/
src/mesa/main/texstate.c
+++ b/
src/mesa/main/texstate.c
@@
-1,4
+1,4
@@
-/* $Id: texstate.c,v 1.
49 2001/05/17 21:33:14
brianp Exp $ */
+/* $Id: texstate.c,v 1.
50 2001/05/18 22:10:49
brianp Exp $ */
/*
* Mesa 3-D graphics library
@@
-2032,7
+2032,7
@@
_mesa_ClientActiveTextureARB( GLenum target )
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (texUnit > ctx->Const.MaxTextureUnits) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTextureARB(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "gl
Client
ActiveTextureARB(target)");
return;
}