r600_translate.c \
r600_state_common.c \
radeonsi_pm4.c \
- si_state.c
+ si_state.c \
+ si_state_draw.c
return v;
}
-static void r600_update_alpha_ref(struct r600_context *rctx)
-{
-#if 0
- unsigned alpha_ref;
- struct r600_pipe_state rstate;
-
- alpha_ref = rctx->alpha_ref;
- rstate.nregs = 0;
- if (rctx->export_16bpc)
- alpha_ref &= ~0x1FFF;
- r600_pipe_state_add_reg(&rstate, R_028438_SX_ALPHA_REF, alpha_ref, NULL, 0);
-
- r600_context_pipe_state_set(rctx, &rstate);
- rctx->alpha_ref_dirty = false;
-#endif
-}
-
-
struct pipe_stream_output_target *
r600_create_so_target(struct pipe_context *ctx,
struct pipe_resource *buffer,
rctx->streamout_append_bitmask = append_bitmask;
}
-static void r600_vertex_buffer_update(struct r600_context *rctx)
-{
- struct pipe_context *ctx = &rctx->context;
- struct r600_pipe_state *rstate = &rctx->vs_user_data;
- struct r600_resource *rbuffer, *t_list_buffer;
- struct pipe_vertex_buffer *vertex_buffer;
- unsigned i, count, offset;
- uint32_t *ptr;
- uint64_t va;
-
- r600_inval_vertex_cache(rctx);
-
- /* bind vertex buffer once */
- count = rctx->nr_vertex_buffers;
- assert(count <= 256 / 4);
-
- t_list_buffer = (struct r600_resource*)
- pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM,
- PIPE_USAGE_IMMUTABLE, 4 * 4 * count);
- if (t_list_buffer == NULL)
- return;
-
- ptr = (uint32_t*)rctx->ws->buffer_map(t_list_buffer->cs_buf,
- rctx->cs,
- PIPE_TRANSFER_WRITE);
-
- for (i = 0 ; i < count; i++, ptr += 4) {
- struct pipe_vertex_element *velem = &rctx->vertex_elements->elements[i];
- const struct util_format_description *desc;
- unsigned data_format, num_format;
- int first_non_void;
-
- /* bind vertex buffer once */
- vertex_buffer = &rctx->vertex_buffer[i];
- rbuffer = (struct r600_resource*)vertex_buffer->buffer;
- offset = 0;
- if (vertex_buffer == NULL || rbuffer == NULL)
- continue;
- offset += vertex_buffer->buffer_offset;
-
- va = r600_resource_va(ctx->screen, (void*)rbuffer);
- va += offset;
-
- desc = util_format_description(velem->src_format);
- first_non_void = util_format_get_first_non_void_channel(velem->src_format);
- data_format = si_translate_vertexformat(ctx->screen,
- velem->src_format,
- desc, first_non_void);
-
- switch (desc->channel[first_non_void].type) {
- case UTIL_FORMAT_TYPE_FIXED:
- num_format = V_008F0C_BUF_NUM_FORMAT_USCALED; /* XXX */
- break;
- case UTIL_FORMAT_TYPE_SIGNED:
- num_format = V_008F0C_BUF_NUM_FORMAT_SNORM;
- break;
- case UTIL_FORMAT_TYPE_UNSIGNED:
- num_format = V_008F0C_BUF_NUM_FORMAT_UNORM;
- break;
- case UTIL_FORMAT_TYPE_FLOAT:
- default:
- num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
- }
-
- /* Fill in T# buffer resource description */
- ptr[0] = va & 0xFFFFFFFF;
- ptr[1] = (S_008F04_BASE_ADDRESS_HI(va >> 32) |
- S_008F04_STRIDE(vertex_buffer->stride));
- if (vertex_buffer->stride > 0)
- ptr[2] = ((vertex_buffer->buffer->width0 - offset) /
- vertex_buffer->stride);
- else
- ptr[2] = vertex_buffer->buffer->width0 - offset;
- ptr[3] = (S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
- S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
- S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
- S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
- S_008F0C_NUM_FORMAT(num_format) |
- S_008F0C_DATA_FORMAT(data_format));
-
- r600_context_bo_reloc(rctx, rbuffer, RADEON_USAGE_READ);
- }
-
- rstate->nregs = 0;
-
- va = r600_resource_va(ctx->screen, (void*)t_list_buffer);
- r600_pipe_state_add_reg(rstate,
- R_00B148_SPI_SHADER_USER_DATA_VS_6,
- va, t_list_buffer, RADEON_USAGE_READ);
- r600_pipe_state_add_reg(rstate,
- R_00B14C_SPI_SHADER_USER_DATA_VS_7,
- va >> 32,
- NULL, 0);
-
- r600_context_pipe_state_set(rctx, rstate);
-}
-
-static void si_update_derived_state(struct r600_context *rctx)
-{
- struct pipe_context * ctx = (struct pipe_context*)rctx;
-
- if (!rctx->blitter->running) {
- if (rctx->have_depth_fb || rctx->have_depth_texture)
- r600_flush_depth_textures(rctx);
- }
-
- if ((rctx->ps_shader->shader.fs_write_all &&
- (rctx->ps_shader->shader.nr_cbufs != rctx->framebuffer.nr_cbufs)) ||
- (rctx->sprite_coord_enable &&
- (rctx->ps_shader->sprite_coord_enable != rctx->sprite_coord_enable))) {
- si_pipe_shader_destroy(&rctx->context, rctx->ps_shader);
- }
-
- if (rctx->alpha_ref_dirty) {
- r600_update_alpha_ref(rctx);
- }
-
- if (!rctx->vs_shader->bo) {
- si_pipe_shader_vs(ctx, rctx->vs_shader);
- }
-
- if (!rctx->ps_shader->bo) {
- si_pipe_shader_ps(ctx, rctx->ps_shader);
- }
-
- if (rctx->shader_dirty) {
- si_update_spi_map(rctx);
- rctx->shader_dirty = false;
- }
-}
-
-void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
-{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct si_state_dsa *dsa = rctx->queued.named.dsa;
- struct pipe_draw_info info = *dinfo;
- struct r600_draw rdraw = {};
- struct pipe_index_buffer ib = {};
- struct r600_block *dirty_block = NULL, *next_block = NULL;
- struct r600_atom *state = NULL, *next_state = NULL;
- int i;
-
- if ((!info.count && (info.indexed || !info.count_from_stream_output)) ||
- (info.indexed && !rctx->index_buffer.buffer)) {
- return;
- }
-
- if (!rctx->ps_shader || !rctx->vs_shader)
- return;
-
- si_update_derived_state(rctx);
-
- r600_vertex_buffer_update(rctx);
-
- rdraw.vgt_num_indices = info.count;
- rdraw.vgt_num_instances = info.instance_count;
-
- if (info.indexed) {
- /* Initialize the index buffer struct. */
- pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
- ib.index_size = rctx->index_buffer.index_size;
- ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
-
- /* Translate or upload, if needed. */
- r600_translate_index_buffer(rctx, &ib, info.count);
-
- if (ib.user_buffer) {
- r600_upload_index_buffer(rctx, &ib, info.count);
- }
-
- /* Initialize the r600_draw struct with index buffer info. */
- if (ib.index_size == 4) {
- rdraw.vgt_index_type = V_028A7C_VGT_INDEX_32 |
- (R600_BIG_ENDIAN ? V_028A7C_VGT_DMA_SWAP_32_BIT : 0);
- } else {
- rdraw.vgt_index_type = V_028A7C_VGT_INDEX_16 |
- (R600_BIG_ENDIAN ? V_028A7C_VGT_DMA_SWAP_16_BIT : 0);
- }
- rdraw.indices = (struct r600_resource*)ib.buffer;
- rdraw.indices_bo_offset = ib.offset;
- rdraw.vgt_draw_initiator = V_0287F0_DI_SRC_SEL_DMA;
- } else {
- info.index_bias = info.start;
- rdraw.vgt_draw_initiator = V_0287F0_DI_SRC_SEL_AUTO_INDEX;
- if (info.count_from_stream_output) {
- rdraw.vgt_draw_initiator |= S_0287F0_USE_OPAQUE(1);
-
- r600_context_draw_opaque_count(rctx, (struct r600_so_target*)info.count_from_stream_output);
- }
- }
-
- rctx->vs_shader_so_strides = rctx->vs_shader->so_strides;
-
- if (!si_update_draw_info_state(rctx, &info))
- return;
-
- rdraw.db_render_override = dsa->db_render_override;
- rdraw.db_render_control = dsa->db_render_control;
-
- /* Emit states. */
- rctx->pm4_dirty_cdwords += si_pm4_dirty_dw(rctx);
-
- r600_need_cs_space(rctx, 0, TRUE);
-
- LIST_FOR_EACH_ENTRY_SAFE(state, next_state, &rctx->dirty_states, head) {
- r600_emit_atom(rctx, state);
- }
- LIST_FOR_EACH_ENTRY_SAFE(dirty_block, next_block, &rctx->dirty,list) {
- r600_context_block_emit_dirty(rctx, dirty_block);
- }
- si_pm4_emit_dirty(rctx);
- rctx->pm4_dirty_cdwords = 0;
-
- /* Enable stream out if needed. */
- if (rctx->streamout_start) {
- r600_context_streamout_begin(rctx);
- rctx->streamout_start = FALSE;
- }
-
- for (i = 0; i < NUM_TEX_UNITS; i++) {
- if (rctx->ps_samplers.views[i])
- r600_context_bo_reloc(rctx,
- (struct r600_resource*)rctx->ps_samplers.views[i]->base.texture,
- RADEON_USAGE_READ);
- }
-
- si_context_draw(rctx, &rdraw);
-
- rctx->flags |= R600_CONTEXT_DST_CACHES_DIRTY | R600_CONTEXT_DRAW_PENDING;
-
- if (rctx->framebuffer.zsbuf)
- {
- struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture;
- ((struct r600_resource_texture *)tex)->dirty_db = TRUE;
- }
-
- pipe_resource_reference(&ib.buffer, NULL);
-}
-
void _r600_pipe_state_add_reg(struct r600_context *ctx,
struct r600_pipe_state *state,
uint32_t offset, uint32_t value,
r600_init_query_functions(rctx);
r600_init_context_resource_functions(rctx);
r600_init_surface_functions(rctx);
- rctx->context.draw_vbo = r600_draw_vbo;
rctx->context.create_video_decoder = vl_create_decoder;
rctx->context.create_video_buffer = vl_video_buffer_create;
/* for saving when using blitter */
struct pipe_stencil_ref stencil_ref;
struct r600_pipe_state config;
- struct si_pipe_shader *ps_shader;
- struct si_pipe_shader *vs_shader;
- struct r600_pipe_state vs_user_data;
+ struct si_pipe_shader *ps_shader;
+ struct si_pipe_shader *vs_shader;
struct pipe_query *current_render_cond;
unsigned current_render_cond_mode;
struct pipe_query *saved_render_cond;
/* evergreen_state.c */
void cayman_init_state_functions(struct r600_context *rctx);
-void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader);
-void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader);
uint32_t si_translate_vertexformat(struct pipe_screen *screen,
enum pipe_format format,
const struct util_format_description *desc,
unsigned num_targets,
struct pipe_stream_output_target **targets,
unsigned append_bitmask);
-void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
/*
* common helpers
#include "util/u_memory.h"
#include "util/u_framebuffer.h"
+#include "util/u_blitter.h"
#include "tgsi/tgsi_parse.h"
#include "radeonsi_pipe.h"
#include "si_state.h"
free(shader);
}
-void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader)
-{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct si_pm4_state *pm4;
- unsigned num_sgprs, num_user_sgprs;
- unsigned nparams, i;
- uint64_t va;
-
- if (si_pipe_shader_create(ctx, shader))
- return;
-
- si_pm4_delete_state(rctx, vs, shader->pm4);
- pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
-
- si_pm4_inval_shader_cache(pm4);
-
- /* Certain attributes (position, psize, etc.) don't count as params.
- * VS is required to export at least one param and r600_shader_from_tgsi()
- * takes care of adding a dummy export.
- */
- for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) {
- if (shader->shader.output[i].name != TGSI_SEMANTIC_POSITION)
- nparams++;
- }
- if (nparams < 1)
- nparams = 1;
-
- si_pm4_set_reg(pm4, R_0286C4_SPI_VS_OUT_CONFIG,
- S_0286C4_VS_EXPORT_COUNT(nparams - 1));
-
- si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT,
- S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
- S_02870C_POS1_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) |
- S_02870C_POS2_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) |
- S_02870C_POS3_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE));
-
- va = r600_resource_va(ctx->screen, (void *)shader->bo);
- si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
- si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
- si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
-
- num_user_sgprs = 8;
- num_sgprs = shader->num_sgprs;
- if (num_user_sgprs > num_sgprs)
- num_sgprs = num_user_sgprs;
- /* Last 2 reserved SGPRs are used for VCC */
- num_sgprs += 2;
- assert(num_sgprs <= 104);
-
- si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
- S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
- S_00B128_SGPRS((num_sgprs - 1) / 8));
- si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS,
- S_00B12C_USER_SGPR(num_user_sgprs));
-
- si_pm4_bind_state(rctx, vs, shader->pm4);
-}
-
-void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader)
-{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct si_pm4_state *pm4;
- unsigned i, exports_ps, num_cout, spi_ps_in_control, db_shader_control;
- unsigned num_sgprs, num_user_sgprs;
- int ninterp = 0;
- boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
- unsigned spi_baryc_cntl;
- uint64_t va;
-
- if (si_pipe_shader_create(ctx, shader))
- return;
-
- si_pm4_delete_state(rctx, ps, shader->pm4);
- pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
-
- si_pm4_inval_shader_cache(pm4);
-
- db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
- for (i = 0; i < shader->shader.ninput; i++) {
- ninterp++;
- /* XXX: Flat shading hangs the GPU */
- if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
- (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
- rctx->queued.named.rasterizer->flatshade))
- have_linear = TRUE;
- if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
- have_linear = TRUE;
- if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
- have_perspective = TRUE;
- if (shader->shader.input[i].centroid)
- have_centroid = TRUE;
- }
-
- for (i = 0; i < shader->shader.noutput; i++) {
- if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION)
- db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1);
- if (shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
- db_shader_control |= 0; // XXX OP_VAL or TEST_VAL?
- }
- if (shader->shader.uses_kill)
- db_shader_control |= S_02880C_KILL_ENABLE(1);
-
- exports_ps = 0;
- num_cout = 0;
- for (i = 0; i < shader->shader.noutput; i++) {
- if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION ||
- shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
- exports_ps |= 1;
- else if (shader->shader.output[i].name == TGSI_SEMANTIC_COLOR) {
- if (shader->shader.fs_write_all)
- num_cout = shader->shader.nr_cbufs;
- else
- num_cout++;
- }
- }
- if (!exports_ps) {
- /* always at least export 1 component per pixel */
- exports_ps = 2;
- }
-
- spi_ps_in_control = S_0286D8_NUM_INTERP(ninterp);
-
- spi_baryc_cntl = 0;
- if (have_perspective)
- spi_baryc_cntl |= have_centroid ?
- S_0286E0_PERSP_CENTROID_CNTL(1) : S_0286E0_PERSP_CENTER_CNTL(1);
- if (have_linear)
- spi_baryc_cntl |= have_centroid ?
- S_0286E0_LINEAR_CENTROID_CNTL(1) : S_0286E0_LINEAR_CENTER_CNTL(1);
-
- si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
- si_pm4_set_reg(pm4, R_0286CC_SPI_PS_INPUT_ENA, shader->spi_ps_input_ena);
- si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, shader->spi_ps_input_ena);
- si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);
-
- /* XXX: Depends on Z buffer format? */
- si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, 0);
-
- /* XXX: Depends on color buffer format? */
- si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT,
- S_028714_COL0_EXPORT_FORMAT(V_028714_SPI_SHADER_32_ABGR));
-
- va = r600_resource_va(ctx->screen, (void *)shader->bo);
- si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
- si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
- si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);
-
- num_user_sgprs = 6;
- num_sgprs = shader->num_sgprs;
- if (num_user_sgprs > num_sgprs)
- num_sgprs = num_user_sgprs;
- /* Last 2 reserved SGPRs are used for VCC */
- num_sgprs += 2;
- assert(num_sgprs <= 104);
-
- si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS,
- S_00B028_VGPRS((shader->num_vgprs - 1) / 4) |
- S_00B028_SGPRS((num_sgprs - 1) / 8));
- si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
- S_00B02C_USER_SGPR(num_user_sgprs));
-
- si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control);
-
- shader->sprite_coord_enable = rctx->sprite_coord_enable;
- si_pm4_bind_state(rctx, ps, shader->pm4);
-}
-
/*
* Samplers
*/
ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
for (i = 0; i < count; i++, ptr += sizeof(resource[0]->state)) {
+ struct r600_resource_texture *tex = (void *)resource[i]->base.texture;
+
pipe_sampler_view_reference(
(struct pipe_sampler_view **)&rctx->ps_samplers.views[i],
views[i]);
+ si_pm4_add_bo(pm4, &tex->resource, RADEON_USAGE_READ);
+
if (resource[i]) {
- if (((struct r600_resource_texture *)resource[i]->base.texture)->depth)
+ if (tex->depth)
has_depth = 1;
memcpy(ptr, resource[i]->state, sizeof(resource[0]->state));
rctx->context.set_fragment_sampler_views = si_set_ps_sampler_view;
rctx->context.set_constant_buffer = si_set_constant_buffer;
+
+ rctx->context.draw_vbo = si_draw_vbo;
}
void si_init_config(struct r600_context *rctx)
si_pm4_set_state(rctx, init, pm4);
}
-
-static unsigned si_conv_pipe_prim(unsigned pprim)
-{
- static const unsigned prim_conv[] = {
- [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
- [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
- [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
- [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
- [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
- [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
- [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
- [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
- [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
- [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
- [PIPE_PRIM_LINES_ADJACENCY] = ~0,
- [PIPE_PRIM_LINE_STRIP_ADJACENCY] = ~0,
- [PIPE_PRIM_TRIANGLES_ADJACENCY] = ~0,
- [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = ~0
- };
- unsigned result = prim_conv[pprim];
- if (result == ~0) {
- R600_ERR("unsupported primitive type %d\n", pprim);
- }
- return result;
-}
-
-bool si_update_draw_info_state(struct r600_context *rctx,
- const struct pipe_draw_info *info)
-{
- struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
- unsigned prim = si_conv_pipe_prim(info->mode);
- unsigned ls_mask = 0;
-
- if (pm4 == NULL)
- return false;
-
- if (prim == ~0) {
- FREE(pm4);
- return false;
- }
-
- si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim);
- si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
- si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
- si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, info->index_bias);
- si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
- si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
-#if 0
- si_pm4_set_reg(pm4, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
- si_pm4_set_reg(pm4, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
-#endif
-
- if (prim == V_008958_DI_PT_LINELIST)
- ls_mask = 1;
- else if (prim == V_008958_DI_PT_LINESTRIP)
- ls_mask = 2;
- si_pm4_set_reg(pm4, R_028A0C_PA_SC_LINE_STIPPLE,
- S_028A0C_AUTO_RESET_CNTL(ls_mask) |
- rctx->pa_sc_line_stipple);
-
- if (info->mode == PIPE_PRIM_QUADS || info->mode == PIPE_PRIM_QUAD_STRIP || info->mode == PIPE_PRIM_POLYGON) {
- si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
- S_028814_PROVOKING_VTX_LAST(1) | rctx->pa_su_sc_mode_cntl);
- } else {
- si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, rctx->pa_su_sc_mode_cntl);
- }
- si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL,
- prim == PIPE_PRIM_POINTS ? rctx->pa_cl_vs_out_cntl : 0
- /*| (rctx->rasterizer->clip_plane_enable &
- rctx->vs_shader->shader.clip_dist_write)*/);
- si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL, rctx->pa_cl_clip_cntl
- /*| (rctx->vs_shader->shader.clip_dist_write ||
- rctx->vs_shader->shader.vs_prohibit_ucps ?
- 0 : rctx->rasterizer->clip_plane_enable & 0x3F)*/);
-
- si_pm4_set_state(rctx, draw_info, pm4);
- return true;
-}
-
-void si_update_spi_map(struct r600_context *rctx)
-{
- struct si_shader *ps = &rctx->ps_shader->shader;
- struct si_shader *vs = &rctx->vs_shader->shader;
- struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
- unsigned i, j, tmp;
-
- for (i = 0; i < ps->ninput; i++) {
- tmp = 0;
-
-#if 0
- /* XXX: Flat shading hangs the GPU */
- if (ps->input[i].name == TGSI_SEMANTIC_POSITION ||
- ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
- (ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
- rctx->rasterizer && rctx->rasterizer->flatshade)) {
- tmp |= S_028644_FLAT_SHADE(1);
- }
-#endif
-
- if (ps->input[i].name == TGSI_SEMANTIC_GENERIC &&
- rctx->sprite_coord_enable & (1 << ps->input[i].sid)) {
- tmp |= S_028644_PT_SPRITE_TEX(1);
- }
-
- for (j = 0; j < vs->noutput; j++) {
- if (ps->input[i].name == vs->output[j].name &&
- ps->input[i].sid == vs->output[j].sid) {
- tmp |= S_028644_OFFSET(vs->output[j].param_offset);
- break;
- }
- }
-
- if (j == vs->noutput) {
- /* No corresponding output found, load defaults into input */
- tmp |= S_028644_OFFSET(0x20);
- }
-
- si_pm4_set_reg(pm4, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp);
- }
-
- si_pm4_set_state(rctx, spi, pm4);
-}
struct si_pm4_state *ps_sampler;
struct si_pm4_state *ps_const;
struct si_pm4_state *spi;
+ struct si_pm4_state *vertex_buffers;
struct si_pm4_state *draw_info;
} named;
struct si_pm4_state *array[0];
} \
} while(0);
+/* si_state.c */
void si_init_state_functions(struct r600_context *rctx);
void si_init_config(struct r600_context *rctx);
-bool si_update_draw_info_state(struct r600_context *rctx,
- const struct pipe_draw_info *info);
-void si_update_spi_map(struct r600_context *rctx);
+
+/* si_state_draw.c */
+void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
#endif
--- /dev/null
+/*
+ * Copyright 2012 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Christian König <christian.koenig@amd.com>
+ */
+
+#include "util/u_memory.h"
+#include "util/u_framebuffer.h"
+#include "util/u_blitter.h"
+#include "tgsi/tgsi_parse.h"
+#include "radeonsi_pipe.h"
+#include "si_state.h"
+#include "sid.h"
+
+/*
+ * Shaders
+ */
+
+static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct si_pm4_state *pm4;
+ unsigned num_sgprs, num_user_sgprs;
+ unsigned nparams, i;
+ uint64_t va;
+
+ if (si_pipe_shader_create(ctx, shader))
+ return;
+
+ si_pm4_delete_state(rctx, vs, shader->pm4);
+ pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
+
+ si_pm4_inval_shader_cache(pm4);
+
+ /* Certain attributes (position, psize, etc.) don't count as params.
+ * VS is required to export at least one param and r600_shader_from_tgsi()
+ * takes care of adding a dummy export.
+ */
+ for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) {
+ if (shader->shader.output[i].name != TGSI_SEMANTIC_POSITION)
+ nparams++;
+ }
+ if (nparams < 1)
+ nparams = 1;
+
+ si_pm4_set_reg(pm4, R_0286C4_SPI_VS_OUT_CONFIG,
+ S_0286C4_VS_EXPORT_COUNT(nparams - 1));
+
+ si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT,
+ S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
+ S_02870C_POS1_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) |
+ S_02870C_POS2_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) |
+ S_02870C_POS3_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE));
+
+ va = r600_resource_va(ctx->screen, (void *)shader->bo);
+ si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
+ si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
+ si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
+
+ num_user_sgprs = 8;
+ num_sgprs = shader->num_sgprs;
+ if (num_user_sgprs > num_sgprs)
+ num_sgprs = num_user_sgprs;
+ /* Last 2 reserved SGPRs are used for VCC */
+ num_sgprs += 2;
+ assert(num_sgprs <= 104);
+
+ si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
+ S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
+ S_00B128_SGPRS((num_sgprs - 1) / 8));
+ si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS,
+ S_00B12C_USER_SGPR(num_user_sgprs));
+
+ si_pm4_bind_state(rctx, vs, shader->pm4);
+}
+
+static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct si_pm4_state *pm4;
+ unsigned i, exports_ps, num_cout, spi_ps_in_control, db_shader_control;
+ unsigned num_sgprs, num_user_sgprs;
+ int ninterp = 0;
+ boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
+ unsigned spi_baryc_cntl;
+ uint64_t va;
+
+ if (si_pipe_shader_create(ctx, shader))
+ return;
+
+ si_pm4_delete_state(rctx, ps, shader->pm4);
+ pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
+
+ si_pm4_inval_shader_cache(pm4);
+
+ db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
+ for (i = 0; i < shader->shader.ninput; i++) {
+ ninterp++;
+ /* XXX: Flat shading hangs the GPU */
+ if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
+ (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
+ rctx->queued.named.rasterizer->flatshade))
+ have_linear = TRUE;
+ if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
+ have_linear = TRUE;
+ if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
+ have_perspective = TRUE;
+ if (shader->shader.input[i].centroid)
+ have_centroid = TRUE;
+ }
+
+ for (i = 0; i < shader->shader.noutput; i++) {
+ if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION)
+ db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1);
+ if (shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
+ db_shader_control |= 0; // XXX OP_VAL or TEST_VAL?
+ }
+ if (shader->shader.uses_kill)
+ db_shader_control |= S_02880C_KILL_ENABLE(1);
+
+ exports_ps = 0;
+ num_cout = 0;
+ for (i = 0; i < shader->shader.noutput; i++) {
+ if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION ||
+ shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
+ exports_ps |= 1;
+ else if (shader->shader.output[i].name == TGSI_SEMANTIC_COLOR) {
+ if (shader->shader.fs_write_all)
+ num_cout = shader->shader.nr_cbufs;
+ else
+ num_cout++;
+ }
+ }
+ if (!exports_ps) {
+ /* always at least export 1 component per pixel */
+ exports_ps = 2;
+ }
+
+ spi_ps_in_control = S_0286D8_NUM_INTERP(ninterp);
+
+ spi_baryc_cntl = 0;
+ if (have_perspective)
+ spi_baryc_cntl |= have_centroid ?
+ S_0286E0_PERSP_CENTROID_CNTL(1) : S_0286E0_PERSP_CENTER_CNTL(1);
+ if (have_linear)
+ spi_baryc_cntl |= have_centroid ?
+ S_0286E0_LINEAR_CENTROID_CNTL(1) : S_0286E0_LINEAR_CENTER_CNTL(1);
+
+ si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
+ si_pm4_set_reg(pm4, R_0286CC_SPI_PS_INPUT_ENA, shader->spi_ps_input_ena);
+ si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, shader->spi_ps_input_ena);
+ si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);
+
+ /* XXX: Depends on Z buffer format? */
+ si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, 0);
+
+ /* XXX: Depends on color buffer format? */
+ si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT,
+ S_028714_COL0_EXPORT_FORMAT(V_028714_SPI_SHADER_32_ABGR));
+
+ va = r600_resource_va(ctx->screen, (void *)shader->bo);
+ si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
+ si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
+ si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);
+
+ num_user_sgprs = 6;
+ num_sgprs = shader->num_sgprs;
+ if (num_user_sgprs > num_sgprs)
+ num_sgprs = num_user_sgprs;
+ /* Last 2 reserved SGPRs are used for VCC */
+ num_sgprs += 2;
+ assert(num_sgprs <= 104);
+
+ si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS,
+ S_00B028_VGPRS((shader->num_vgprs - 1) / 4) |
+ S_00B028_SGPRS((num_sgprs - 1) / 8));
+ si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
+ S_00B02C_USER_SGPR(num_user_sgprs));
+
+ si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control);
+
+ shader->sprite_coord_enable = rctx->sprite_coord_enable;
+ si_pm4_bind_state(rctx, ps, shader->pm4);
+}
+
+/*
+ * Drawing
+ */
+
+static unsigned si_conv_pipe_prim(unsigned pprim)
+{
+ static const unsigned prim_conv[] = {
+ [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
+ [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
+ [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
+ [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
+ [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
+ [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
+ [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
+ [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
+ [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
+ [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
+ [PIPE_PRIM_LINES_ADJACENCY] = ~0,
+ [PIPE_PRIM_LINE_STRIP_ADJACENCY] = ~0,
+ [PIPE_PRIM_TRIANGLES_ADJACENCY] = ~0,
+ [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = ~0
+ };
+ unsigned result = prim_conv[pprim];
+ if (result == ~0) {
+ R600_ERR("unsupported primitive type %d\n", pprim);
+ }
+ return result;
+}
+
+static bool si_update_draw_info_state(struct r600_context *rctx,
+ const struct pipe_draw_info *info)
+{
+ struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
+ unsigned prim = si_conv_pipe_prim(info->mode);
+ unsigned ls_mask = 0;
+
+ if (pm4 == NULL)
+ return false;
+
+ if (prim == ~0) {
+ FREE(pm4);
+ return false;
+ }
+
+ si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim);
+ si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
+ si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
+ si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, info->index_bias);
+ si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
+ si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
+#if 0
+ si_pm4_set_reg(pm4, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
+ si_pm4_set_reg(pm4, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
+#endif
+
+ if (prim == V_008958_DI_PT_LINELIST)
+ ls_mask = 1;
+ else if (prim == V_008958_DI_PT_LINESTRIP)
+ ls_mask = 2;
+ si_pm4_set_reg(pm4, R_028A0C_PA_SC_LINE_STIPPLE,
+ S_028A0C_AUTO_RESET_CNTL(ls_mask) |
+ rctx->pa_sc_line_stipple);
+
+ if (info->mode == PIPE_PRIM_QUADS || info->mode == PIPE_PRIM_QUAD_STRIP || info->mode == PIPE_PRIM_POLYGON) {
+ si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
+ S_028814_PROVOKING_VTX_LAST(1) | rctx->pa_su_sc_mode_cntl);
+ } else {
+ si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, rctx->pa_su_sc_mode_cntl);
+ }
+ si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL,
+ prim == PIPE_PRIM_POINTS ? rctx->pa_cl_vs_out_cntl : 0
+ /*| (rctx->rasterizer->clip_plane_enable &
+ rctx->vs_shader->shader.clip_dist_write)*/);
+ si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL, rctx->pa_cl_clip_cntl
+ /*| (rctx->vs_shader->shader.clip_dist_write ||
+ rctx->vs_shader->shader.vs_prohibit_ucps ?
+ 0 : rctx->rasterizer->clip_plane_enable & 0x3F)*/);
+
+ si_pm4_set_state(rctx, draw_info, pm4);
+ return true;
+}
+
+static void si_update_alpha_ref(struct r600_context *rctx)
+{
+#if 0
+ unsigned alpha_ref;
+ struct r600_pipe_state rstate;
+
+ alpha_ref = rctx->alpha_ref;
+ rstate.nregs = 0;
+ if (rctx->export_16bpc)
+ alpha_ref &= ~0x1FFF;
+ si_pm4_set_reg(&rstate, R_028438_SX_ALPHA_REF, alpha_ref);
+
+ si_pm4_set_state(rctx, TODO, pm4);
+ rctx->alpha_ref_dirty = false;
+#endif
+}
+
+static void si_update_spi_map(struct r600_context *rctx)
+{
+ struct si_shader *ps = &rctx->ps_shader->shader;
+ struct si_shader *vs = &rctx->vs_shader->shader;
+ struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
+ unsigned i, j, tmp;
+
+ for (i = 0; i < ps->ninput; i++) {
+ tmp = 0;
+
+#if 0
+ /* XXX: Flat shading hangs the GPU */
+ if (ps->input[i].name == TGSI_SEMANTIC_POSITION ||
+ ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
+ (ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
+ rctx->rasterizer && rctx->rasterizer->flatshade)) {
+ tmp |= S_028644_FLAT_SHADE(1);
+ }
+#endif
+
+ if (ps->input[i].name == TGSI_SEMANTIC_GENERIC &&
+ rctx->sprite_coord_enable & (1 << ps->input[i].sid)) {
+ tmp |= S_028644_PT_SPRITE_TEX(1);
+ }
+
+ for (j = 0; j < vs->noutput; j++) {
+ if (ps->input[i].name == vs->output[j].name &&
+ ps->input[i].sid == vs->output[j].sid) {
+ tmp |= S_028644_OFFSET(vs->output[j].param_offset);
+ break;
+ }
+ }
+
+ if (j == vs->noutput) {
+ /* No corresponding output found, load defaults into input */
+ tmp |= S_028644_OFFSET(0x20);
+ }
+
+ si_pm4_set_reg(pm4, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp);
+ }
+
+ si_pm4_set_state(rctx, spi, pm4);
+}
+
+static void si_update_derived_state(struct r600_context *rctx)
+{
+ struct pipe_context * ctx = (struct pipe_context*)rctx;
+
+ if (!rctx->blitter->running) {
+ if (rctx->have_depth_fb || rctx->have_depth_texture)
+ r600_flush_depth_textures(rctx);
+ }
+
+ if ((rctx->ps_shader->shader.fs_write_all &&
+ (rctx->ps_shader->shader.nr_cbufs != rctx->framebuffer.nr_cbufs)) ||
+ (rctx->sprite_coord_enable &&
+ (rctx->ps_shader->sprite_coord_enable != rctx->sprite_coord_enable))) {
+ si_pipe_shader_destroy(&rctx->context, rctx->ps_shader);
+ }
+
+ if (rctx->alpha_ref_dirty) {
+ si_update_alpha_ref(rctx);
+ }
+
+ if (!rctx->vs_shader->bo) {
+ si_pipe_shader_vs(ctx, rctx->vs_shader);
+ }
+
+ if (!rctx->ps_shader->bo) {
+ si_pipe_shader_ps(ctx, rctx->ps_shader);
+ }
+
+ if (rctx->shader_dirty) {
+ si_update_spi_map(rctx);
+ rctx->shader_dirty = false;
+ }
+}
+
+static void si_vertex_buffer_update(struct r600_context *rctx)
+{
+ struct pipe_context *ctx = &rctx->context;
+ struct r600_resource *rbuffer, *t_list_buffer;
+ struct pipe_vertex_buffer *vertex_buffer;
+ struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
+ unsigned i, count, offset;
+ uint32_t *ptr;
+ uint64_t va;
+
+ si_pm4_inval_vertex_cache(pm4);
+
+ /* bind vertex buffer once */
+ count = rctx->nr_vertex_buffers;
+ assert(count <= 256 / 4);
+
+ t_list_buffer = (struct r600_resource*)
+ pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM,
+ PIPE_USAGE_IMMUTABLE, 4 * 4 * count);
+ if (t_list_buffer == NULL) {
+ FREE(pm4);
+ return;
+ }
+
+ ptr = (uint32_t*)rctx->ws->buffer_map(t_list_buffer->cs_buf,
+ rctx->cs,
+ PIPE_TRANSFER_WRITE);
+
+ for (i = 0 ; i < count; i++, ptr += 4) {
+ struct pipe_vertex_element *velem = &rctx->vertex_elements->elements[i];
+ const struct util_format_description *desc;
+ unsigned data_format, num_format;
+ int first_non_void;
+
+ /* bind vertex buffer once */
+ vertex_buffer = &rctx->vertex_buffer[i];
+ rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ offset = 0;
+ if (vertex_buffer == NULL || rbuffer == NULL)
+ continue;
+ offset += vertex_buffer->buffer_offset;
+
+ va = r600_resource_va(ctx->screen, (void*)rbuffer);
+ va += offset;
+
+ desc = util_format_description(velem->src_format);
+ first_non_void = util_format_get_first_non_void_channel(velem->src_format);
+ data_format = si_translate_vertexformat(ctx->screen,
+ velem->src_format,
+ desc, first_non_void);
+
+ switch (desc->channel[first_non_void].type) {
+ case UTIL_FORMAT_TYPE_FIXED:
+ num_format = V_008F0C_BUF_NUM_FORMAT_USCALED; /* XXX */
+ break;
+ case UTIL_FORMAT_TYPE_SIGNED:
+ num_format = V_008F0C_BUF_NUM_FORMAT_SNORM;
+ break;
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ num_format = V_008F0C_BUF_NUM_FORMAT_UNORM;
+ break;
+ case UTIL_FORMAT_TYPE_FLOAT:
+ default:
+ num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
+ }
+
+ /* Fill in T# buffer resource description */
+ ptr[0] = va & 0xFFFFFFFF;
+ ptr[1] = (S_008F04_BASE_ADDRESS_HI(va >> 32) |
+ S_008F04_STRIDE(vertex_buffer->stride));
+ if (vertex_buffer->stride > 0)
+ ptr[2] = ((vertex_buffer->buffer->width0 - offset) /
+ vertex_buffer->stride);
+ else
+ ptr[2] = vertex_buffer->buffer->width0 - offset;
+ ptr[3] = (S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
+ S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
+ S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
+ S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
+ S_008F0C_NUM_FORMAT(num_format) |
+ S_008F0C_DATA_FORMAT(data_format));
+
+ si_pm4_add_bo(pm4, rbuffer, RADEON_USAGE_READ);
+ }
+
+ va = r600_resource_va(ctx->screen, (void*)t_list_buffer);
+ si_pm4_add_bo(pm4, t_list_buffer, RADEON_USAGE_READ);
+ si_pm4_set_reg(pm4, R_00B148_SPI_SHADER_USER_DATA_VS_6, va);
+ si_pm4_set_reg(pm4, R_00B14C_SPI_SHADER_USER_DATA_VS_7, va >> 32);
+ si_pm4_set_state(rctx, vertex_buffers, pm4);
+}
+
+void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct si_state_dsa *dsa = rctx->queued.named.dsa;
+ struct pipe_draw_info info = *dinfo;
+ struct r600_draw rdraw = {};
+ struct pipe_index_buffer ib = {};
+ struct r600_block *dirty_block = NULL, *next_block = NULL;
+ struct r600_atom *state = NULL, *next_state = NULL;
+
+ if ((!info.count && (info.indexed || !info.count_from_stream_output)) ||
+ (info.indexed && !rctx->index_buffer.buffer)) {
+ return;
+ }
+
+ if (!rctx->ps_shader || !rctx->vs_shader)
+ return;
+
+ si_update_derived_state(rctx);
+ si_vertex_buffer_update(rctx);
+
+ rdraw.vgt_num_indices = info.count;
+ rdraw.vgt_num_instances = info.instance_count;
+
+ if (info.indexed) {
+ /* Initialize the index buffer struct. */
+ pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
+ ib.index_size = rctx->index_buffer.index_size;
+ ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
+
+ /* Translate or upload, if needed. */
+ r600_translate_index_buffer(rctx, &ib, info.count);
+
+ if (ib.user_buffer) {
+ r600_upload_index_buffer(rctx, &ib, info.count);
+ }
+
+ /* Initialize the r600_draw struct with index buffer info. */
+ if (ib.index_size == 4) {
+ rdraw.vgt_index_type = V_028A7C_VGT_INDEX_32 |
+ (R600_BIG_ENDIAN ? V_028A7C_VGT_DMA_SWAP_32_BIT : 0);
+ } else {
+ rdraw.vgt_index_type = V_028A7C_VGT_INDEX_16 |
+ (R600_BIG_ENDIAN ? V_028A7C_VGT_DMA_SWAP_16_BIT : 0);
+ }
+ rdraw.indices = (struct r600_resource*)ib.buffer;
+ rdraw.indices_bo_offset = ib.offset;
+ rdraw.vgt_draw_initiator = V_0287F0_DI_SRC_SEL_DMA;
+ } else {
+ info.index_bias = info.start;
+ rdraw.vgt_draw_initiator = V_0287F0_DI_SRC_SEL_AUTO_INDEX;
+ if (info.count_from_stream_output) {
+ rdraw.vgt_draw_initiator |= S_0287F0_USE_OPAQUE(1);
+
+ r600_context_draw_opaque_count(rctx, (struct r600_so_target*)info.count_from_stream_output);
+ }
+ }
+
+ rctx->vs_shader_so_strides = rctx->vs_shader->so_strides;
+
+ if (!si_update_draw_info_state(rctx, &info))
+ return;
+
+ rdraw.db_render_override = dsa->db_render_override;
+ rdraw.db_render_control = dsa->db_render_control;
+
+ /* Emit states. */
+ rctx->pm4_dirty_cdwords += si_pm4_dirty_dw(rctx);
+
+ r600_need_cs_space(rctx, 0, TRUE);
+
+ LIST_FOR_EACH_ENTRY_SAFE(state, next_state, &rctx->dirty_states, head) {
+ r600_emit_atom(rctx, state);
+ }
+ LIST_FOR_EACH_ENTRY_SAFE(dirty_block, next_block, &rctx->dirty,list) {
+ r600_context_block_emit_dirty(rctx, dirty_block);
+ }
+ si_pm4_emit_dirty(rctx);
+ rctx->pm4_dirty_cdwords = 0;
+
+ /* Enable stream out if needed. */
+ if (rctx->streamout_start) {
+ r600_context_streamout_begin(rctx);
+ rctx->streamout_start = FALSE;
+ }
+
+ si_context_draw(rctx, &rdraw);
+
+ rctx->flags |= R600_CONTEXT_DST_CACHES_DIRTY | R600_CONTEXT_DRAW_PENDING;
+
+ if (rctx->framebuffer.zsbuf)
+ {
+ struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture;
+ ((struct r600_resource_texture *)tex)->dirty_db = TRUE;
+ }
+
+ pipe_resource_reference(&ib.buffer, NULL);
+}