return 1;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
#endif
}
+static void
+micro_ldexp(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src0,
+ const union tgsi_exec_channel *src1)
+{
+ dst->f[0] = ldexpf(src0->f[0], src1->i[0]);
+ dst->f[1] = ldexpf(src0->f[1], src1->i[1]);
+ dst->f[2] = ldexpf(src0->f[2], src1->i[2]);
+ dst->f[3] = ldexpf(src0->f[3], src1->i[3]);
+}
+
static void
micro_sub(union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src0,
exec_scalar_binary(mach, inst, micro_pow, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
+ case TGSI_OPCODE_LDEXP:
+ exec_scalar_binary(mach, inst, micro_ldexp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_INT);
+ break;
+
case TGSI_OPCODE_COS:
exec_scalar_unary(mach, inst, micro_cos, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 1;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
enum tgsi_opcode_type
tgsi_opcode_infer_src_type(uint opcode, uint src_idx)
{
- if (src_idx == 1 && opcode == TGSI_OPCODE_DLDEXP)
+ if (src_idx == 1 &&
+ (opcode == TGSI_OPCODE_DLDEXP || opcode == TGSI_OPCODE_LDEXP))
return TGSI_TYPE_SIGNED;
switch (opcode) {
OPCODE(1, 3, COMP, LRP)
OPCODE(1, 3, COMP, FMA)
OPCODE(1, 1, REPL, SQRT)
-OPCODE_GAP(21) /* removed */
+OPCODE(1, 2, COMP, LDEXP)
OPCODE(1, 1, COMP, F2U64)
OPCODE(1, 1, COMP, F2I64)
OPCODE(1, 1, COMP, FRC)
is supported. If it is, DTRUNC/DCEIL/DFLR/DROUND opcodes may be used.
* ``PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED``: Whether DFRACEXP and
DLDEXP are supported.
+* ``PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED``: Whether LDEXP is supported.
* ``PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED``: Whether FMA and DFMA (doubles only)
are supported.
* ``PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE``: Whether the driver doesn't
dst = src0.x^{src1.x}
+.. opcode:: LDEXP - Multiply Number by Integral Power of 2
+
+src1 is an integer.
+
+.. math::
+
+ dst.x = src0.x * 2^{src1.x}
+ dst.y = src0.y * 2^{src1.y}
+ dst.z = src0.z * 2^{src1.z}
+ dst.w = src0.w * 2^{src1.w}
+
+
.. opcode:: COS - Cosine
This instruction replicates its result.
return 4096;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return false;
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
return I915_TEX_UNITS;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return 32;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
return 1;
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_SUPPORTED_IRS:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
return 0;
}
return 0;
return 0;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return 0;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return 0;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
PIPE_SHADER_CAP_MAX_SHADER_IMAGES,
PIPE_SHADER_CAP_LOWER_IF_THRESHOLD,
PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS,
+ PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED,
};
/**
#define TGSI_OPCODE_LRP 18
#define TGSI_OPCODE_FMA 19
#define TGSI_OPCODE_SQRT 20
-/* gap */
+#define TGSI_OPCODE_LDEXP 21
#define TGSI_OPCODE_F2U64 22
#define TGSI_OPCODE_F2I64 23
#define TGSI_OPCODE_FRC 24