Signed-off-by: Axel Davy <axel.davy@ens.fr>
} ts[8];
uint32_t fog : 1; /* for vFog coming from VS */
uint32_t fog_mode : 2;
- uint32_t specular : 1; /* 9 32-bit words with this */
+ uint32_t specular : 1;
+ uint32_t pad1 : 28;/* 9 32-bit words with this */
uint8_t colorarg_b4[3];
uint8_t colorarg_b5[3];
uint8_t alphaarg_b4[3]; /* 11 32-bit words plus a byte */
+ uint8_t pad2[3];
};
uint64_t value64[6]; /* don't forget to resize PixelShader9.ff_key */
uint32_t value32[12];