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swrast: check max renderbuffer size against SWRAST_MAX_WIDTH
author
Brian Paul
<brianp@vmware.com>
Mon, 20 Feb 2012 18:07:00 +0000
(11:07 -0700)
committer
Brian Paul
<brianp@vmware.com>
Fri, 24 Feb 2012 15:03:10 +0000
(08:03 -0700)
src/mesa/swrast/s_context.c
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diff --git
a/src/mesa/swrast/s_context.c
b/src/mesa/swrast/s_context.c
index d00a6a7ead6007be2762b3f83e975bc681db3b4c..32f95de639c6b9c9631e876dd886ca8c3279b629 100644
(file)
--- a/
src/mesa/swrast/s_context.c
+++ b/
src/mesa/swrast/s_context.c
@@
-729,6
+729,8
@@
_swrast_CreateContext( struct gl_context *ctx )
assert(ctx->Const.MaxViewportWidth <= SWRAST_MAX_WIDTH);
assert(ctx->Const.MaxViewportHeight <= SWRAST_MAX_WIDTH);
+ assert(ctx->Const.MaxRenderbufferSize <= SWRAST_MAX_WIDTH);
+
/* make sure largest texture image is <= SWRAST_MAX_WIDTH in size */
assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= SWRAST_MAX_WIDTH);
assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= SWRAST_MAX_WIDTH);