S_03096C_VERT_GRP_SIZE(shader->ngg.hw_max_esverts) |
S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi);
+ /* Bug workaround for a possible hang with non-tessellation cases.
+ * Tessellation always sets GE_CNTL.VERT_GRP_SIZE = 0
+ *
+ * Requirement: GE_CNTL.VERT_GRP_SIZE = VGT_GS_ONCHIP_CNTL.ES_VERTS_PER_SUBGRP - 5
+ */
+ if ((sscreen->info.family == CHIP_NAVI10 ||
+ sscreen->info.family == CHIP_NAVI12 ||
+ sscreen->info.family == CHIP_NAVI14) &&
+ (es_type == PIPE_SHADER_VERTEX || gs_type == PIPE_SHADER_VERTEX) && /* = no tess */
+ shader->ngg.hw_max_esverts != 256) {
+ shader->ge_cntl &= C_03096C_VERT_GRP_SIZE;
+
+ if (shader->ngg.hw_max_esverts > 5) {
+ shader->ge_cntl |=
+ S_03096C_VERT_GRP_SIZE(shader->ngg.hw_max_esverts - 5);
+ }
+ }
+
if (window_space) {
shader->ctx_reg.ngg.pa_cl_vte_cntl =
S_028818_VTX_XY_FMT(1) | S_028818_VTX_Z_FMT(1);