draw_vertex_cache.c \
draw_vertex_fetch.c \
draw_vertex_shader.c \
- draw_vf.c \
- draw_vf_generic.c \
- draw_vf_sse.c \
draw_wide_line.c \
draw_wide_point.c
'draw_vertex_cache.c',
'draw_vertex_fetch.c',
'draw_vertex_shader.c',
- 'draw_vf.c',
- 'draw_vf_generic.c',
- 'draw_vf_sse.c',
'draw_vs_exec.c',
'draw_vs_llvm.c',
'draw_vs_sse.c',
vinfo = draw->render->get_vertex_info(draw->render);
- /* In passthrough mode, need to translate from vertex shader
- * outputs to hw vertices.
+ /* Translate from pipeline vertices to hw vertices.
*/
dst_offset = 0;
for (i = 0; i < vinfo->num_attribs; i++) {
#include "draw_vbuf.h"
#include "draw_private.h"
#include "draw_vertex.h"
-#include "draw_vf.h"
+#include "translate/translate.h"
/**
/** Vertex size in bytes */
unsigned vertex_size;
- struct draw_vertex_fetch *vf;
+ struct translate *translate;
/* FIXME: we have no guarantee that 'unsigned' is 32bit */
unsigned max_indices;
unsigned nr_indices;
- /** Pipe primitive */
- unsigned prim;
+ /* Cache point size somewhere it's address won't change:
+ */
+ float point_size;
};
* have a couple of slots at the beginning (1-dword header, 4-dword
* clip pos) that we ignore here. We only use the vertex->data[] fields.
*/
-static INLINE void
+static INLINE ushort
emit_vertex( struct vbuf_stage *vbuf,
struct vertex_header *vertex )
{
- if(vertex->vertex_id != UNDEFINED_VERTEX_ID) {
- if(vertex->vertex_id < vbuf->nr_vertices)
- return;
- else
- debug_printf("Bad vertex id 0x%04x (>= 0x%04x)\n",
- vertex->vertex_id, vbuf->nr_vertices);
- return;
- }
+ if(vertex->vertex_id == UNDEFINED_VERTEX_ID) {
+ /* Hmm - vertices are emitted one at a time - better make sure
+ * set_buffer is efficient. Consider a special one-shot mode for
+ * translate.
+ */
+ vbuf->translate->set_buffer(vbuf->translate, 0, vertex->data[0], 0);
+ vbuf->translate->run(vbuf->translate, 0, 1, vbuf->vertex_ptr);
+
+ if (0) dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr);
- vertex->vertex_id = vbuf->nr_vertices++;
-
- draw_vf_emit_vertex(vbuf->vf, vertex, vbuf->vertex_ptr);
+ vbuf->vertex_ptr += vbuf->vertex_size/4;
+ vertex->vertex_id = vbuf->nr_vertices++;
+ }
- if (0) dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr);
-
- vbuf->vertex_ptr += vbuf->vertex_size/4;
+ return vertex->vertex_id;
}
check_space( vbuf, 3 );
for (i = 0; i < 3; i++) {
- emit_vertex( vbuf, prim->v[i] );
-
- vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[i]->vertex_id;
+ vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] );
}
}
check_space( vbuf, 2 );
for (i = 0; i < 2; i++) {
- emit_vertex( vbuf, prim->v[i] );
-
- vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[i]->vertex_id;
+ vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] );
}
}
check_space( vbuf, 1 );
- emit_vertex( vbuf, prim->v[0] );
-
- vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[0]->vertex_id;
+ vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[0] );
}
+
+
/**
* Set the prim type for subsequent vertices.
* This may result in a new vertex size. The existing vbuffer (if any)
* will be flushed if needed and a new one allocated.
*/
static void
-vbuf_set_prim( struct vbuf_stage *vbuf, uint newprim )
+vbuf_set_prim( struct vbuf_stage *vbuf, uint prim )
{
- const struct vertex_info *vinfo;
- unsigned vertex_size;
-
- assert(newprim == PIPE_PRIM_POINTS ||
- newprim == PIPE_PRIM_LINES ||
- newprim == PIPE_PRIM_TRIANGLES);
+ struct translate_key hw_key;
+ unsigned dst_offset;
+ unsigned i;
- vbuf->prim = newprim;
- vbuf->render->set_primitive(vbuf->render, newprim);
+ vbuf->render->set_primitive(vbuf->render, prim);
- vinfo = vbuf->render->get_vertex_info(vbuf->render);
- vertex_size = vinfo->size * sizeof(float);
+ /* Must do this after set_primitive() above:
+ *
+ * XXX: need some state managment to track when this needs to be
+ * recalculated. The driver should tell us whether there was a
+ * state change.
+ */
+ vbuf->vinfo = vbuf->render->get_vertex_info(vbuf->render);
- if (vertex_size != vbuf->vertex_size)
+ if (vbuf->vertex_size != vbuf->vinfo->size * sizeof(float)) {
vbuf_flush_vertices(vbuf);
+ vbuf->vertex_size = vbuf->vinfo->size * sizeof(float);
+ }
- vbuf->vinfo = vinfo;
- vbuf->vertex_size = vertex_size;
- if(vbuf->vf)
- draw_vf_set_vertex_info(vbuf->vf,
- vbuf->vinfo,
- vbuf->stage.draw->rasterizer->point_size);
-
+ /* Translate from pipeline vertices to hw vertices.
+ */
+ dst_offset = 0;
+ memset(&hw_key, 0, sizeof(hw_key));
+
+ for (i = 0; i < vbuf->vinfo->num_attribs; i++) {
+ unsigned emit_sz = 0;
+ unsigned src_buffer = 0;
+ unsigned output_format;
+ unsigned src_offset = (vbuf->vinfo->src_index[i] * 4 * sizeof(float) );
+
+ switch (vbuf->vinfo->emit[i]) {
+ case EMIT_4F:
+ output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ emit_sz = 4 * sizeof(float);
+ break;
+ case EMIT_3F:
+ output_format = PIPE_FORMAT_R32G32B32_FLOAT;
+ emit_sz = 3 * sizeof(float);
+ break;
+ case EMIT_2F:
+ output_format = PIPE_FORMAT_R32G32_FLOAT;
+ emit_sz = 2 * sizeof(float);
+ break;
+ case EMIT_1F:
+ output_format = PIPE_FORMAT_R32_FLOAT;
+ emit_sz = 1 * sizeof(float);
+ break;
+ case EMIT_1F_PSIZE:
+ output_format = PIPE_FORMAT_R32_FLOAT;
+ emit_sz = 1 * sizeof(float);
+ src_buffer = 1;
+ src_offset = 0;
+ break;
+ case EMIT_4UB:
+ output_format = PIPE_FORMAT_B8G8R8A8_UNORM;
+ emit_sz = 4 * sizeof(ubyte);
+ default:
+ assert(0);
+ output_format = PIPE_FORMAT_NONE;
+ emit_sz = 0;
+ break;
+ }
+
+ hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ hw_key.element[i].input_buffer = src_buffer;
+ hw_key.element[i].input_offset = src_offset;
+ hw_key.element[i].output_format = output_format;
+ hw_key.element[i].output_offset = dst_offset;
+
+ dst_offset += emit_sz;
+ }
+
+ hw_key.nr_elements = vbuf->vinfo->num_attribs;
+ hw_key.output_stride = vbuf->vinfo->size * 4;
+
+ /* Don't bother with caching at this stage:
+ */
+ if (!vbuf->translate ||
+ memcmp(&vbuf->translate->key, &hw_key, sizeof(hw_key)) != 0)
+ {
+ if (vbuf->translate)
+ vbuf->translate->release(vbuf->translate);
+
+ vbuf->translate = translate_create( &hw_key );
+
+ vbuf->translate->set_buffer(vbuf->translate, 1, &vbuf->point_size, 0);
+ }
+
+ vbuf->point_size = vbuf->stage.draw->rasterizer->point_size;
+
+ /* Allocate new buffer?
+ */
if (!vbuf->vertices)
vbuf_alloc_vertices(vbuf);
}
assert((uint) (vbuf->vertex_ptr - vbuf->vertices) ==
vbuf->nr_vertices * vbuf->vertex_size / sizeof(unsigned));
- switch(vbuf->prim) {
- case PIPE_PRIM_POINTS:
- break;
- case PIPE_PRIM_LINES:
- assert(vbuf->nr_indices % 2 == 0);
- break;
- case PIPE_PRIM_TRIANGLES:
- assert(vbuf->nr_indices % 3 == 0);
- break;
- default:
- assert(0);
- }
-
vbuf->render->draw(vbuf->render, vbuf->indices, vbuf->nr_indices);
vbuf->nr_indices = 0;
-
- /* don't need to reset point/line/tri functions */
-#if 0
- stage->point = vbuf_first_point;
- stage->line = vbuf_first_line;
- stage->tri = vbuf_first_tri;
-#endif
}
if(vbuf->indices)
align_free( vbuf->indices );
- if(vbuf->vf)
- draw_vf_destroy( vbuf->vf );
+ if(vbuf->translate)
+ vbuf->translate->release( vbuf->translate );
if (vbuf->render)
vbuf->render->destroy( vbuf->render );
vbuf->vertices = NULL;
vbuf->vertex_ptr = vbuf->vertices;
-
- vbuf->prim = ~0;
- vbuf->vf = draw_vf_create();
- if (!vbuf->vf)
- goto fail;
return &vbuf->stage;
+++ /dev/null
-/*
- * Copyright 2003 Tungsten Graphics, inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keithw@tungstengraphics.com>
- */
-
-
-#include <stddef.h>
-
-#include "pipe/p_compiler.h"
-#include "pipe/p_util.h"
-#include "rtasm/rtasm_execmem.h"
-
-#include "draw_vf.h"
-
-
-#define DRAW_VF_DBG 0
-
-
-static boolean match_fastpath( struct draw_vertex_fetch *vf,
- const struct draw_vf_fastpath *fp)
-{
- unsigned j;
-
- if (vf->attr_count != fp->attr_count)
- return FALSE;
-
- for (j = 0; j < vf->attr_count; j++)
- if (vf->attr[j].format != fp->attr[j].format ||
- vf->attr[j].inputsize != fp->attr[j].size ||
- vf->attr[j].vertoffset != fp->attr[j].offset)
- return FALSE;
-
- if (fp->match_strides) {
- if (vf->vertex_stride != fp->vertex_stride)
- return FALSE;
-
- for (j = 0; j < vf->attr_count; j++)
- if (vf->attr[j].inputstride != fp->attr[j].stride)
- return FALSE;
- }
-
- return TRUE;
-}
-
-static boolean search_fastpath_emit( struct draw_vertex_fetch *vf )
-{
- struct draw_vf_fastpath *fp = vf->fastpath;
-
- for ( ; fp ; fp = fp->next) {
- if (match_fastpath(vf, fp)) {
- vf->emit = fp->func;
- return TRUE;
- }
- }
-
- return FALSE;
-}
-
-void draw_vf_register_fastpath( struct draw_vertex_fetch *vf,
- boolean match_strides )
-{
- struct draw_vf_fastpath *fastpath = CALLOC_STRUCT(draw_vf_fastpath);
- unsigned i;
-
- fastpath->vertex_stride = vf->vertex_stride;
- fastpath->attr_count = vf->attr_count;
- fastpath->match_strides = match_strides;
- fastpath->func = vf->emit;
- fastpath->attr = (struct draw_vf_attr_type *)
- MALLOC(vf->attr_count * sizeof(fastpath->attr[0]));
-
- for (i = 0; i < vf->attr_count; i++) {
- fastpath->attr[i].format = vf->attr[i].format;
- fastpath->attr[i].stride = vf->attr[i].inputstride;
- fastpath->attr[i].size = vf->attr[i].inputsize;
- fastpath->attr[i].offset = vf->attr[i].vertoffset;
- }
-
- fastpath->next = vf->fastpath;
- vf->fastpath = fastpath;
-}
-
-
-
-
-/***********************************************************************
- * Build codegen functions or return generic ones:
- */
-static void choose_emit_func( struct draw_vertex_fetch *vf,
- unsigned count,
- uint8_t *dest)
-{
- vf->emit = NULL;
-
- /* Does this match an existing (hardwired, codegen or known-bad)
- * fastpath?
- */
- if (search_fastpath_emit(vf)) {
- /* Use this result. If it is null, then it is already known
- * that the current state will fail for codegen and there is no
- * point trying again.
- */
- }
- else if (vf->codegen_emit) {
- vf->codegen_emit( vf );
- }
-
- if (!vf->emit) {
- draw_vf_generate_hardwired_emit(vf);
- }
-
- /* Otherwise use the generic version:
- */
- if (!vf->emit)
- vf->emit = draw_vf_generic_emit;
-
- vf->emit( vf, count, dest );
-}
-
-
-
-
-
-/***********************************************************************
- * Public entrypoints, mostly dispatch to the above:
- */
-
-
-
-static unsigned
-draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf,
- const struct draw_vf_attr_map *map,
- unsigned nr,
- unsigned vertex_stride )
-{
- unsigned offset = 0;
- unsigned i, j;
-
- assert(nr < PIPE_MAX_ATTRIBS);
-
- for (j = 0, i = 0; i < nr; i++) {
- const unsigned format = map[i].format;
- if (format == DRAW_EMIT_PAD) {
-#if (DRAW_VF_DBG)
- debug_printf("%d: pad %d, offset %d\n", i,
- map[i].offset, offset);
-#endif
-
- offset += map[i].offset;
-
- }
- else {
- vf->attr[j].attrib = map[i].attrib;
- vf->attr[j].format = format;
- vf->attr[j].insert = draw_vf_format_info[format].insert;
- vf->attr[j].vertattrsize = draw_vf_format_info[format].attrsize;
- vf->attr[j].vertoffset = offset;
- vf->attr[j].isconst = draw_vf_format_info[format].isconst;
- if(vf->attr[j].isconst)
- memcpy(vf->attr[j].data, &map[i].data, vf->attr[j].vertattrsize);
-
-#if (DRAW_VF_DBG)
- debug_printf("%d: %s, offset %d\n", i,
- draw_vf_format_info[format].name,
- vf->attr[j].vertoffset);
-#endif
-
- offset += draw_vf_format_info[format].attrsize;
- j++;
- }
- }
-
- vf->attr_count = j;
- vf->vertex_stride = vertex_stride ? vertex_stride : offset;
- vf->emit = choose_emit_func;
-
- assert(vf->vertex_stride >= offset);
- return vf->vertex_stride;
-}
-
-
-void draw_vf_set_vertex_info( struct draw_vertex_fetch *vf,
- const struct vertex_info *vinfo,
- float point_size )
-{
- unsigned i, j;
- struct draw_vf_attr *a = vf->attr;
- struct draw_vf_attr_map attrs[PIPE_MAX_SHADER_INPUTS];
- unsigned count = 0; /* for debug/sanity */
- unsigned nr_attrs = 0;
-
- for (i = 0; i < vinfo->num_attribs; i++) {
- j = vinfo->src_index[i];
- switch (vinfo->emit[i]) {
- case EMIT_OMIT:
- /* no-op */
- break;
- case EMIT_1F:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_1F;
- attrs[nr_attrs].offset = 0;
- nr_attrs++;
- count++;
- break;
- case EMIT_1F_PSIZE:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_1F_CONST;
- attrs[nr_attrs].offset = 0;
- attrs[nr_attrs].data.f[0] = point_size;
- nr_attrs++;
- count++;
- break;
- case EMIT_2F:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_2F;
- attrs[nr_attrs].offset = 0;
- nr_attrs++;
- count += 2;
- break;
- case EMIT_3F:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_3F;
- attrs[nr_attrs].offset = 0;
- nr_attrs++;
- count += 3;
- break;
- case EMIT_4F:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_4F;
- attrs[nr_attrs].offset = 0;
- nr_attrs++;
- count += 4;
- break;
- case EMIT_4UB:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_4UB_4F_BGRA;
- attrs[nr_attrs].offset = 0;
- nr_attrs++;
- count += 1;
- break;
- default:
- assert(0);
- }
- }
-
- assert(count == vinfo->size);
-
- draw_vf_set_vertex_attributes(vf,
- attrs,
- nr_attrs,
- vinfo->size * sizeof(float) );
-
- for (j = 0; j < vf->attr_count; j++) {
- a[j].inputsize = 4;
- a[j].do_insert = a[j].insert[4 - 1];
- if(a[j].isconst) {
- a[j].inputptr = a[j].data;
- a[j].inputstride = 0;
- }
- }
-}
-
-
-#if 0
-/* Set attribute pointers, adjusted for start position:
- */
-void draw_vf_set_sources( struct draw_vertex_fetch *vf,
- GLvector4f * const sources[],
- unsigned start )
-{
- struct draw_vf_attr *a = vf->attr;
- unsigned j;
-
- for (j = 0; j < vf->attr_count; j++) {
- const GLvector4f *vptr = sources[a[j].attrib];
-
- if ((a[j].inputstride != vptr->stride) ||
- (a[j].inputsize != vptr->size))
- vf->emit = choose_emit_func;
-
- a[j].inputstride = vptr->stride;
- a[j].inputsize = vptr->size;
- a[j].do_insert = a[j].insert[vptr->size - 1];
- a[j].inputptr = ((uint8_t *)vptr->data) + start * vptr->stride;
- }
-}
-#endif
-
-
-/**
- * Emit a vertex to dest.
- */
-void draw_vf_emit_vertex( struct draw_vertex_fetch *vf,
- struct vertex_header *vertex,
- void *dest )
-{
- struct draw_vf_attr *a = vf->attr;
- unsigned j;
-
- for (j = 0; j < vf->attr_count; j++) {
- if (!a[j].isconst) {
- a[j].inputptr = (uint8_t *)&vertex->data[a[j].attrib][0];
- a[j].inputstride = 0; /* XXX: one-vertex-max ATM */
- }
- }
-
- vf->emit( vf, 1, (uint8_t*) dest );
-}
-
-
-
-struct draw_vertex_fetch *draw_vf_create( void )
-{
- struct draw_vertex_fetch *vf = CALLOC_STRUCT(draw_vertex_fetch);
- unsigned i;
-
- for (i = 0; i < PIPE_MAX_ATTRIBS; i++)
- vf->attr[i].vf = vf;
-
- vf->identity[0] = 0.0;
- vf->identity[1] = 0.0;
- vf->identity[2] = 0.0;
- vf->identity[3] = 1.0;
-
- vf->codegen_emit = NULL;
-
-#ifdef USE_SSE_ASM
- if (!GETENV("GALLIUM_NO_CODEGEN"))
- vf->codegen_emit = draw_vf_generate_sse_emit;
-#endif
-
- return vf;
-}
-
-
-void draw_vf_destroy( struct draw_vertex_fetch *vf )
-{
- struct draw_vf_fastpath *fp, *tmp;
-
- for (fp = vf->fastpath ; fp ; fp = tmp) {
- tmp = fp->next;
- FREE(fp->attr);
-
- /* KW: At the moment, fp->func is constrained to be allocated by
- * rtasm_exec_alloc(), as the hardwired fastpaths in
- * t_vertex_generic.c are handled specially. It would be nice
- * to unify them, but this probably won't change until this
- * module gets another overhaul.
- */
- //rtasm_exec_free((void *) fp->func);
- FREE(fp);
- }
-
- vf->fastpath = NULL;
- FREE(vf);
-}
+++ /dev/null
-/*
- * Copyright 2008 Tungsten Graphics, inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * Vertex fetch/store/convert code. This functionality is used in two places:
- * 1. Vertex fetch/convert - to grab vertex data from incoming vertex
- * arrays and convert to format needed by vertex shaders.
- * 2. Vertex store/emit - to convert simple float[][4] vertex attributes
- * (which is the organization used throughout the draw/prim pipeline) to
- * hardware-specific formats and emit into hardware vertex buffers.
- *
- *
- * Authors:
- * Keith Whitwell <keithw@tungstengraphics.com>
- */
-
-#ifndef DRAW_VF_H
-#define DRAW_VF_H
-
-
-#include "pipe/p_compiler.h"
-#include "pipe/p_state.h"
-
-#include "draw_vertex.h"
-#include "draw_private.h" /* for vertex_header */
-
-
-enum draw_vf_attr_format {
- DRAW_EMIT_1F,
- DRAW_EMIT_2F,
- DRAW_EMIT_3F,
- DRAW_EMIT_4F,
- DRAW_EMIT_3F_XYW, /**< for projective texture */
- DRAW_EMIT_1UB_1F, /**< for fog coordinate */
- DRAW_EMIT_3UB_3F_RGB, /**< for specular color */
- DRAW_EMIT_3UB_3F_BGR, /**< for specular color */
- DRAW_EMIT_4UB_4F_RGBA, /**< for color */
- DRAW_EMIT_4UB_4F_BGRA, /**< for color */
- DRAW_EMIT_4UB_4F_ARGB, /**< for color */
- DRAW_EMIT_4UB_4F_ABGR, /**< for color */
- DRAW_EMIT_1F_CONST,
- DRAW_EMIT_2F_CONST,
- DRAW_EMIT_3F_CONST,
- DRAW_EMIT_4F_CONST,
- DRAW_EMIT_PAD, /**< leave a hole of 'offset' bytes */
- DRAW_EMIT_MAX
-};
-
-struct draw_vf_attr_map
-{
- /** Input attribute number */
- unsigned attrib;
-
- enum draw_vf_attr_format format;
-
- unsigned offset;
-
- /**
- * Constant data for DRAW_EMIT_*_CONST
- */
- union {
- uint8_t ub[4];
- float f[4];
- } data;
-};
-
-struct draw_vertex_fetch;
-
-
-
-#if 0
-unsigned
-draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf,
- const struct draw_vf_attr_map *map,
- unsigned nr,
- unsigned vertex_stride );
-#endif
-
-void draw_vf_set_vertex_info( struct draw_vertex_fetch *vf,
- const struct vertex_info *vinfo,
- float point_size );
-
-#if 0
-void
-draw_vf_set_sources( struct draw_vertex_fetch *vf,
- GLvector4f * const attrib[],
- unsigned start );
-#endif
-
-void
-draw_vf_emit_vertex( struct draw_vertex_fetch *vf,
- struct vertex_header *vertex,
- void *dest );
-
-struct draw_vertex_fetch *
-draw_vf_create( void );
-
-void
-draw_vf_destroy( struct draw_vertex_fetch *vf );
-
-
-
-/***********************************************************************
- * Internal functions and structs:
- */
-
-struct draw_vf_attr;
-
-
-typedef void (*draw_vf_insert_func)( const struct draw_vf_attr *a,
- uint8_t *v,
- const float *in );
-
-typedef void (*draw_vf_emit_func)( struct draw_vertex_fetch *vf,
- unsigned count,
- uint8_t *dest );
-
-
-
-/**
- * Describes how to convert/move a vertex attribute from a vertex
- * array to a vertex structure.
- */
-struct draw_vf_attr
-{
- struct draw_vertex_fetch *vf;
-
- unsigned format;
- unsigned inputsize;
- unsigned inputstride;
- unsigned vertoffset; /**< position of the attrib in the vertex struct */
-
- boolean isconst; /**< read from const data below */
- uint8_t data[16];
-
- unsigned attrib; /**< which vertex attrib (0=position, etc) */
- unsigned vertattrsize; /**< size of the attribute in bytes */
-
- uint8_t *inputptr;
- const draw_vf_insert_func *insert;
- draw_vf_insert_func do_insert;
-};
-
-struct draw_vertex_fetch
-{
- struct draw_vf_attr attr[PIPE_MAX_ATTRIBS];
- unsigned attr_count;
- unsigned vertex_stride;
-
- draw_vf_emit_func emit;
-
- /* Parameters and constants for codegen:
- */
- float identity[4];
-
- struct draw_vf_fastpath *fastpath;
-
- void (*codegen_emit)( struct draw_vertex_fetch *vf );
-};
-
-
-struct draw_vf_attr_type {
- unsigned format;
- unsigned size;
- unsigned stride;
- unsigned offset;
-};
-
-/** XXX this could be moved into draw_vf.c */
-struct draw_vf_fastpath {
- unsigned vertex_stride;
- unsigned attr_count;
- boolean match_strides;
-
- struct draw_vf_attr_type *attr;
-
- draw_vf_emit_func func;
- struct draw_vf_fastpath *next;
-};
-
-
-void
-draw_vf_register_fastpath( struct draw_vertex_fetch *vtx,
- boolean match_strides );
-
-void
-draw_vf_generic_emit( struct draw_vertex_fetch *vf,
- unsigned count,
- uint8_t *v );
-
-void
-draw_vf_generate_hardwired_emit( struct draw_vertex_fetch *vf );
-
-void
-draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf );
-
-
-/** XXX this type and function could probably be moved into draw_vf.c */
-struct draw_vf_format_info {
- const char *name;
- draw_vf_insert_func insert[4];
- const unsigned attrsize;
- const boolean isconst;
-};
-
-extern const struct draw_vf_format_info
-draw_vf_format_info[DRAW_EMIT_MAX];
-
-
-#endif
+++ /dev/null
-
-/*
- * Copyright 2003 Tungsten Graphics, inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keithw@tungstengraphics.com>
- */
-
-
-#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
-#include "pipe/p_util.h"
-
-#include "draw_vf.h"
-
-
-
-static INLINE void insert_4f_4( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- float *out = (float *)(v);
- (void) a;
-
- out[0] = in[0];
- out[1] = in[1];
- out[2] = in[2];
- out[3] = in[3];
-}
-
-static INLINE void insert_4f_3( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- float *out = (float *)(v);
- (void) a;
-
- out[0] = in[0];
- out[1] = in[1];
- out[2] = in[2];
- out[3] = 1;
-}
-
-static INLINE void insert_4f_2( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- float *out = (float *)(v);
- (void) a;
-
- out[0] = in[0];
- out[1] = in[1];
- out[2] = 0;
- out[3] = 1;
-}
-
-static INLINE void insert_4f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- float *out = (float *)(v);
- (void) a;
-
- out[0] = in[0];
- out[1] = 0;
- out[2] = 0;
- out[3] = 1;
-}
-
-static INLINE void insert_3f_xyw_4( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- float *out = (float *)(v);
- (void) a;
-
- out[0] = in[0];
- out[1] = in[1];
- out[2] = in[3];
-}
-
-static INLINE void insert_3f_xyw_err( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- (void) a; (void) v; (void) in;
- assert(0);
-}
-
-static INLINE void insert_3f_3( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- float *out = (float *)(v);
- (void) a;
-
- out[0] = in[0];
- out[1] = in[1];
- out[2] = in[2];
-}
-
-static INLINE void insert_3f_2( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- float *out = (float *)(v);
- (void) a;
-
- out[0] = in[0];
- out[1] = in[1];
- out[2] = 0;
-}
-
-static INLINE void insert_3f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- float *out = (float *)(v);
- (void) a;
-
- out[0] = in[0];
- out[1] = 0;
- out[2] = 0;
-}
-
-
-static INLINE void insert_2f_2( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- float *out = (float *)(v);
- (void) a;
-
- out[0] = in[0];
- out[1] = in[1];
-}
-
-static INLINE void insert_2f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- float *out = (float *)(v);
- (void) a;
-
- out[0] = in[0];
- out[1] = 0;
-}
-
-static INLINE void insert_1f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- float *out = (float *)(v);
- (void) a;
-
- out[0] = in[0];
-}
-
-static INLINE void insert_null( const struct draw_vf_attr *a, uint8_t *v, const float *in )
-{
- (void) a; (void) v; (void) in;
-}
-
-static INLINE void insert_4ub_4f_rgba_4( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[3]);
-}
-
-static INLINE void insert_4ub_4f_rgba_3( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]);
- v[3] = 0xff;
-}
-
-static INLINE void insert_4ub_4f_rgba_2( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
- v[2] = 0;
- v[3] = 0xff;
-}
-
-static INLINE void insert_4ub_4f_rgba_1( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
- v[1] = 0;
- v[2] = 0;
- v[3] = 0xff;
-}
-
-static INLINE void insert_4ub_4f_bgra_4( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[3]);
-}
-
-static INLINE void insert_4ub_4f_bgra_3( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]);
- v[3] = 0xff;
-}
-
-static INLINE void insert_4ub_4f_bgra_2( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
- v[0] = 0;
- v[3] = 0xff;
-}
-
-static INLINE void insert_4ub_4f_bgra_1( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
- v[1] = 0;
- v[0] = 0;
- v[3] = 0xff;
-}
-
-static INLINE void insert_4ub_4f_argb_4( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[3]);
-}
-
-static INLINE void insert_4ub_4f_argb_3( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[2]);
- v[0] = 0xff;
-}
-
-static INLINE void insert_4ub_4f_argb_2( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]);
- v[3] = 0x00;
- v[0] = 0xff;
-}
-
-static INLINE void insert_4ub_4f_argb_1( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]);
- v[2] = 0x00;
- v[3] = 0x00;
- v[0] = 0xff;
-}
-
-static INLINE void insert_4ub_4f_abgr_4( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[3]);
-}
-
-static INLINE void insert_4ub_4f_abgr_3( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[2]);
- v[0] = 0xff;
-}
-
-static INLINE void insert_4ub_4f_abgr_2( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]);
- v[1] = 0x00;
- v[0] = 0xff;
-}
-
-static INLINE void insert_4ub_4f_abgr_1( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]);
- v[2] = 0x00;
- v[1] = 0x00;
- v[0] = 0xff;
-}
-
-static INLINE void insert_3ub_3f_rgb_3( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]);
-}
-
-static INLINE void insert_3ub_3f_rgb_2( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
- v[2] = 0;
-}
-
-static INLINE void insert_3ub_3f_rgb_1( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
- v[1] = 0;
- v[2] = 0;
-}
-
-static INLINE void insert_3ub_3f_bgr_3( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]);
-}
-
-static INLINE void insert_3ub_3f_bgr_2( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
- v[0] = 0;
-}
-
-static INLINE void insert_3ub_3f_bgr_1( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
- v[1] = 0;
- v[0] = 0;
-}
-
-
-static INLINE void insert_1ub_1f_1( const struct draw_vf_attr *a, uint8_t *v,
- const float *in )
-{
- (void) a;
- UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
-}
-
-
-const struct draw_vf_format_info draw_vf_format_info[DRAW_EMIT_MAX] =
-{
- { "1f",
- { insert_1f_1, insert_1f_1, insert_1f_1, insert_1f_1 },
- sizeof(float), FALSE },
-
- { "2f",
- { insert_2f_1, insert_2f_2, insert_2f_2, insert_2f_2 },
- 2 * sizeof(float), FALSE },
-
- { "3f",
- { insert_3f_1, insert_3f_2, insert_3f_3, insert_3f_3 },
- 3 * sizeof(float), FALSE },
-
- { "4f",
- { insert_4f_1, insert_4f_2, insert_4f_3, insert_4f_4 },
- 4 * sizeof(float), FALSE },
-
- { "3f_xyw",
- { insert_3f_xyw_err, insert_3f_xyw_err, insert_3f_xyw_err,
- insert_3f_xyw_4 },
- 3 * sizeof(float), FALSE },
-
- { "1ub_1f",
- { insert_1ub_1f_1, insert_1ub_1f_1, insert_1ub_1f_1, insert_1ub_1f_1 },
- sizeof(uint8_t), FALSE },
-
- { "3ub_3f_rgb",
- { insert_3ub_3f_rgb_1, insert_3ub_3f_rgb_2, insert_3ub_3f_rgb_3,
- insert_3ub_3f_rgb_3 },
- 3 * sizeof(uint8_t), FALSE },
-
- { "3ub_3f_bgr",
- { insert_3ub_3f_bgr_1, insert_3ub_3f_bgr_2, insert_3ub_3f_bgr_3,
- insert_3ub_3f_bgr_3 },
- 3 * sizeof(uint8_t), FALSE },
-
- { "4ub_4f_rgba",
- { insert_4ub_4f_rgba_1, insert_4ub_4f_rgba_2, insert_4ub_4f_rgba_3,
- insert_4ub_4f_rgba_4 },
- 4 * sizeof(uint8_t), FALSE },
-
- { "4ub_4f_bgra",
- { insert_4ub_4f_bgra_1, insert_4ub_4f_bgra_2, insert_4ub_4f_bgra_3,
- insert_4ub_4f_bgra_4 },
- 4 * sizeof(uint8_t), FALSE },
-
- { "4ub_4f_argb",
- { insert_4ub_4f_argb_1, insert_4ub_4f_argb_2, insert_4ub_4f_argb_3,
- insert_4ub_4f_argb_4 },
- 4 * sizeof(uint8_t), FALSE },
-
- { "4ub_4f_abgr",
- { insert_4ub_4f_abgr_1, insert_4ub_4f_abgr_2, insert_4ub_4f_abgr_3,
- insert_4ub_4f_abgr_4 },
- 4 * sizeof(uint8_t), FALSE },
-
- { "1f_const",
- { insert_1f_1, insert_1f_1, insert_1f_1, insert_1f_1 },
- sizeof(float), TRUE },
-
- { "2f_const",
- { insert_2f_1, insert_2f_2, insert_2f_2, insert_2f_2 },
- 2 * sizeof(float), TRUE },
-
- { "3f_const",
- { insert_3f_1, insert_3f_2, insert_3f_3, insert_3f_3 },
- 3 * sizeof(float), TRUE },
-
- { "4f_const",
- { insert_4f_1, insert_4f_2, insert_4f_3, insert_4f_4 },
- 4 * sizeof(float), TRUE },
-
- { "pad",
- { NULL, NULL, NULL, NULL },
- 0, FALSE },
-
-};
-
-
-
-
-/***********************************************************************
- * Hardwired fastpaths for emitting whole vertices or groups of
- * vertices
- */
-#define EMIT5(NR, F0, F1, F2, F3, F4, NAME) \
-static void NAME( struct draw_vertex_fetch *vf, \
- unsigned count, \
- uint8_t *v ) \
-{ \
- struct draw_vf_attr *a = vf->attr; \
- unsigned i; \
- \
- for (i = 0 ; i < count ; i++, v += vf->vertex_stride) { \
- if (NR > 0) { \
- F0( &a[0], v + a[0].vertoffset, (float *)a[0].inputptr ); \
- a[0].inputptr += a[0].inputstride; \
- } \
- \
- if (NR > 1) { \
- F1( &a[1], v + a[1].vertoffset, (float *)a[1].inputptr ); \
- a[1].inputptr += a[1].inputstride; \
- } \
- \
- if (NR > 2) { \
- F2( &a[2], v + a[2].vertoffset, (float *)a[2].inputptr ); \
- a[2].inputptr += a[2].inputstride; \
- } \
- \
- if (NR > 3) { \
- F3( &a[3], v + a[3].vertoffset, (float *)a[3].inputptr ); \
- a[3].inputptr += a[3].inputstride; \
- } \
- \
- if (NR > 4) { \
- F4( &a[4], v + a[4].vertoffset, (float *)a[4].inputptr ); \
- a[4].inputptr += a[4].inputstride; \
- } \
- } \
-}
-
-
-#define EMIT2(F0, F1, NAME) EMIT5(2, F0, F1, insert_null, \
- insert_null, insert_null, NAME)
-
-#define EMIT3(F0, F1, F2, NAME) EMIT5(3, F0, F1, F2, insert_null, \
- insert_null, NAME)
-
-#define EMIT4(F0, F1, F2, F3, NAME) EMIT5(4, F0, F1, F2, F3, \
- insert_null, NAME)
-
-
-EMIT2(insert_3f_3, insert_4ub_4f_rgba_4, emit_xyz3_rgba4)
-
-EMIT3(insert_4f_4, insert_4ub_4f_rgba_4, insert_2f_2, emit_xyzw4_rgba4_st2)
-
-EMIT4(insert_4f_4, insert_4ub_4f_rgba_4, insert_2f_2, insert_2f_2, emit_xyzw4_rgba4_st2_st2)
-
-
-/* Use the codegen paths to select one of a number of hardwired
- * fastpaths.
- */
-void draw_vf_generate_hardwired_emit( struct draw_vertex_fetch *vf )
-{
- draw_vf_emit_func func = NULL;
-
- /* Does it fit a hardwired fastpath? Help! this is growing out of
- * control!
- */
- switch (vf->attr_count) {
- case 2:
- if (vf->attr[0].do_insert == insert_3f_3 &&
- vf->attr[1].do_insert == insert_4ub_4f_rgba_4) {
- func = emit_xyz3_rgba4;
- }
- break;
- case 3:
- if (vf->attr[2].do_insert == insert_2f_2) {
- if (vf->attr[1].do_insert == insert_4ub_4f_rgba_4) {
- if (vf->attr[0].do_insert == insert_4f_4)
- func = emit_xyzw4_rgba4_st2;
- }
- }
- break;
- case 4:
- if (vf->attr[2].do_insert == insert_2f_2 &&
- vf->attr[3].do_insert == insert_2f_2) {
- if (vf->attr[1].do_insert == insert_4ub_4f_rgba_4) {
- if (vf->attr[0].do_insert == insert_4f_4)
- func = emit_xyzw4_rgba4_st2_st2;
- }
- }
- break;
- }
-
- vf->emit = func;
-}
-
-/***********************************************************************
- * Generic (non-codegen) functions for whole vertices or groups of
- * vertices
- */
-
-void draw_vf_generic_emit( struct draw_vertex_fetch *vf,
- unsigned count,
- uint8_t *v )
-{
- struct draw_vf_attr *a = vf->attr;
- const unsigned attr_count = vf->attr_count;
- const unsigned stride = vf->vertex_stride;
- unsigned i, j;
-
- for (i = 0 ; i < count ; i++, v += stride) {
- for (j = 0; j < attr_count; j++) {
- float *in = (float *)a[j].inputptr;
- a[j].inputptr += a[j].inputstride;
- a[j].do_insert( &a[j], v + a[j].vertoffset, in );
- }
- }
-}
-
-
+++ /dev/null
-/*
- * Copyright 2003 Tungsten Graphics, inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keithw@tungstengraphics.com>
- */
-
-
-#include "pipe/p_compiler.h"
-#include "util/u_simple_list.h"
-
-#include "draw_vf.h"
-
-
-#if defined(USE_SSE_ASM)
-
-#include "rtasm/rtasm_cpu.h"
-#include "rtasm/rtasm_x86sse.h"
-
-
-#define X 0
-#define Y 1
-#define Z 2
-#define W 3
-
-
-struct x86_program {
- struct x86_function func;
-
- struct draw_vertex_fetch *vf;
- boolean inputs_safe;
- boolean outputs_safe;
- boolean have_sse2;
-
- struct x86_reg identity;
- struct x86_reg chan0;
-};
-
-
-static struct x86_reg get_identity( struct x86_program *p )
-{
- return p->identity;
-}
-
-static void emit_load4f_4( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- sse_movups(&p->func, dest, arg0);
-}
-
-static void emit_load4f_3( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- /* Have to jump through some hoops:
- *
- * c 0 0 0
- * c 0 0 1
- * 0 0 c 1
- * a b c 1
- */
- sse_movss(&p->func, dest, x86_make_disp(arg0, 8));
- sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) );
- sse_shufps(&p->func, dest, dest, SHUF(Y,Z,X,W) );
- sse_movlps(&p->func, dest, arg0);
-}
-
-static void emit_load4f_2( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- /* Initialize from identity, then pull in low two words:
- */
- sse_movups(&p->func, dest, get_identity(p));
- sse_movlps(&p->func, dest, arg0);
-}
-
-static void emit_load4f_1( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- /* Pull in low word, then swizzle in identity */
- sse_movss(&p->func, dest, arg0);
- sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) );
-}
-
-
-
-static void emit_load3f_3( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- /* Over-reads by 1 dword - potential SEGV if input is a vertex
- * array.
- */
- if (p->inputs_safe) {
- sse_movups(&p->func, dest, arg0);
- }
- else {
- /* c 0 0 0
- * c c c c
- * a b c c
- */
- sse_movss(&p->func, dest, x86_make_disp(arg0, 8));
- sse_shufps(&p->func, dest, dest, SHUF(X,X,X,X));
- sse_movlps(&p->func, dest, arg0);
- }
-}
-
-static void emit_load3f_2( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- emit_load4f_2(p, dest, arg0);
-}
-
-static void emit_load3f_1( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- emit_load4f_1(p, dest, arg0);
-}
-
-static void emit_load2f_2( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- sse_movlps(&p->func, dest, arg0);
-}
-
-static void emit_load2f_1( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- emit_load4f_1(p, dest, arg0);
-}
-
-static void emit_load1f_1( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- sse_movss(&p->func, dest, arg0);
-}
-
-static void (*load[4][4])( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 ) = {
- { emit_load1f_1,
- emit_load1f_1,
- emit_load1f_1,
- emit_load1f_1 },
-
- { emit_load2f_1,
- emit_load2f_2,
- emit_load2f_2,
- emit_load2f_2 },
-
- { emit_load3f_1,
- emit_load3f_2,
- emit_load3f_3,
- emit_load3f_3 },
-
- { emit_load4f_1,
- emit_load4f_2,
- emit_load4f_3,
- emit_load4f_4 }
-};
-
-static void emit_load( struct x86_program *p,
- struct x86_reg dest,
- unsigned sz,
- struct x86_reg src,
- unsigned src_sz)
-{
- load[sz-1][src_sz-1](p, dest, src);
-}
-
-static void emit_store4f( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- sse_movups(&p->func, dest, arg0);
-}
-
-static void emit_store3f( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- if (p->outputs_safe) {
- /* Emit the extra dword anyway. This may hurt writecombining,
- * may cause other problems.
- */
- sse_movups(&p->func, dest, arg0);
- }
- else {
- /* Alternate strategy - emit two, shuffle, emit one.
- */
- sse_movlps(&p->func, dest, arg0);
- sse_shufps(&p->func, arg0, arg0, SHUF(Z,Z,Z,Z) ); /* NOTE! destructive */
- sse_movss(&p->func, x86_make_disp(dest,8), arg0);
- }
-}
-
-static void emit_store2f( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- sse_movlps(&p->func, dest, arg0);
-}
-
-static void emit_store1f( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 )
-{
- sse_movss(&p->func, dest, arg0);
-}
-
-
-static void (*store[4])( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg arg0 ) =
-{
- emit_store1f,
- emit_store2f,
- emit_store3f,
- emit_store4f
-};
-
-static void emit_store( struct x86_program *p,
- struct x86_reg dest,
- unsigned sz,
- struct x86_reg temp )
-
-{
- store[sz-1](p, dest, temp);
-}
-
-static void emit_pack_store_4ub( struct x86_program *p,
- struct x86_reg dest,
- struct x86_reg temp )
-{
- /* Scale by 255.0
- */
- sse_mulps(&p->func, temp, p->chan0);
-
- if (p->have_sse2) {
- sse2_cvtps2dq(&p->func, temp, temp);
- sse2_packssdw(&p->func, temp, temp);
- sse2_packuswb(&p->func, temp, temp);
- sse_movss(&p->func, dest, temp);
- }
- else {
- struct x86_reg mmx0 = x86_make_reg(file_MMX, 0);
- struct x86_reg mmx1 = x86_make_reg(file_MMX, 1);
- sse_cvtps2pi(&p->func, mmx0, temp);
- sse_movhlps(&p->func, temp, temp);
- sse_cvtps2pi(&p->func, mmx1, temp);
- mmx_packssdw(&p->func, mmx0, mmx1);
- mmx_packuswb(&p->func, mmx0, mmx0);
- mmx_movd(&p->func, dest, mmx0);
- }
-}
-
-static int get_offset( const void *a, const void *b )
-{
- return (const char *)b - (const char *)a;
-}
-
-/* Not much happens here. Eventually use this function to try and
- * avoid saving/reloading the source pointers each vertex (if some of
- * them can fit in registers).
- */
-static void get_src_ptr( struct x86_program *p,
- struct x86_reg srcREG,
- struct x86_reg vfREG,
- struct draw_vf_attr *a )
-{
- struct draw_vertex_fetch *vf = p->vf;
- struct x86_reg ptr_to_src = x86_make_disp(vfREG, get_offset(vf, &a->inputptr));
-
- /* Load current a[j].inputptr
- */
- x86_mov(&p->func, srcREG, ptr_to_src);
-}
-
-static void update_src_ptr( struct x86_program *p,
- struct x86_reg srcREG,
- struct x86_reg vfREG,
- struct draw_vf_attr *a )
-{
- if (a->inputstride) {
- struct draw_vertex_fetch *vf = p->vf;
- struct x86_reg ptr_to_src = x86_make_disp(vfREG, get_offset(vf, &a->inputptr));
-
- /* add a[j].inputstride (hardcoded value - could just as easily
- * pull the stride value from memory each time).
- */
- x86_lea(&p->func, srcREG, x86_make_disp(srcREG, a->inputstride));
-
- /* save new value of a[j].inputptr
- */
- x86_mov(&p->func, ptr_to_src, srcREG);
- }
-}
-
-
-/* Lots of hardcoding
- *
- * EAX -- pointer to current output vertex
- * ECX -- pointer to current attribute
- *
- */
-static boolean build_vertex_emit( struct x86_program *p )
-{
- struct draw_vertex_fetch *vf = p->vf;
- unsigned j = 0;
-
- struct x86_reg vertexEAX = x86_make_reg(file_REG32, reg_AX);
- struct x86_reg srcECX = x86_make_reg(file_REG32, reg_CX);
- struct x86_reg countEBP = x86_make_reg(file_REG32, reg_BP);
- struct x86_reg vfESI = x86_make_reg(file_REG32, reg_SI);
- struct x86_reg temp = x86_make_reg(file_XMM, 0);
- uint8_t *fixup, *label;
-
- /* Push a few regs?
- */
- x86_push(&p->func, countEBP);
- x86_push(&p->func, vfESI);
-
-
- /* Get vertex count, compare to zero
- */
- x86_xor(&p->func, srcECX, srcECX);
- x86_mov(&p->func, countEBP, x86_fn_arg(&p->func, 2));
- x86_cmp(&p->func, countEBP, srcECX);
- fixup = x86_jcc_forward(&p->func, cc_E);
-
- /* Initialize destination register.
- */
- x86_mov(&p->func, vertexEAX, x86_fn_arg(&p->func, 3));
-
- /* Move argument 1 (vf) into a reg:
- */
- x86_mov(&p->func, vfESI, x86_fn_arg(&p->func, 1));
-
-
- /* always load, needed or not:
- */
- sse_movups(&p->func, p->identity, x86_make_disp(vfESI, get_offset(vf, &vf->identity[0])));
-
- /* Note address for loop jump */
- label = x86_get_label(&p->func);
-
- /* Emit code for each of the attributes. Currently routes
- * everything through SSE registers, even when it might be more
- * efficient to stick with regular old x86. No optimization or
- * other tricks - enough new ground to cover here just getting
- * things working.
- */
- while (j < vf->attr_count) {
- struct draw_vf_attr *a = &vf->attr[j];
- struct x86_reg dest = x86_make_disp(vertexEAX, a->vertoffset);
-
- /* Now, load an XMM reg from src, perhaps transform, then save.
- * Could be shortcircuited in specific cases:
- */
- switch (a->format) {
- case DRAW_EMIT_1F:
- case DRAW_EMIT_1F_CONST:
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize);
- emit_store(p, dest, 1, temp);
- update_src_ptr(p, srcECX, vfESI, a);
- break;
- case DRAW_EMIT_2F:
- case DRAW_EMIT_2F_CONST:
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize);
- emit_store(p, dest, 2, temp);
- update_src_ptr(p, srcECX, vfESI, a);
- break;
- case DRAW_EMIT_3F:
- case DRAW_EMIT_3F_CONST:
- /* Potentially the worst case - hardcode 2+1 copying:
- */
- if (0) {
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize);
- emit_store(p, dest, 3, temp);
- update_src_ptr(p, srcECX, vfESI, a);
- }
- else {
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize);
- emit_store(p, dest, 2, temp);
- if (a->inputsize > 2) {
- emit_load(p, temp, 1, x86_make_disp(srcECX, 8), 1);
- emit_store(p, x86_make_disp(dest,8), 1, temp);
- }
- else {
- sse_movss(&p->func, x86_make_disp(dest,8), get_identity(p));
- }
- update_src_ptr(p, srcECX, vfESI, a);
- }
- break;
- case DRAW_EMIT_4F:
- case DRAW_EMIT_4F_CONST:
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
- emit_store(p, dest, 4, temp);
- update_src_ptr(p, srcECX, vfESI, a);
- break;
- case DRAW_EMIT_3F_XYW:
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
- sse_shufps(&p->func, temp, temp, SHUF(X,Y,W,Z));
- emit_store(p, dest, 3, temp);
- update_src_ptr(p, srcECX, vfESI, a);
- break;
-
- case DRAW_EMIT_1UB_1F:
- /* Test for PAD3 + 1UB:
- */
- if (j > 0 &&
- a[-1].vertoffset + a[-1].vertattrsize <= a->vertoffset - 3)
- {
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize);
- sse_shufps(&p->func, temp, temp, SHUF(X,X,X,X));
- emit_pack_store_4ub(p, x86_make_disp(dest, -3), temp); /* overkill! */
- update_src_ptr(p, srcECX, vfESI, a);
- }
- else {
- debug_printf("Can't emit 1ub %x %x %d\n",
- a->vertoffset, a[-1].vertoffset, a[-1].vertattrsize );
- return FALSE;
- }
- break;
- case DRAW_EMIT_3UB_3F_RGB:
- case DRAW_EMIT_3UB_3F_BGR:
- /* Test for 3UB + PAD1:
- */
- if (j == vf->attr_count - 1 ||
- a[1].vertoffset >= a->vertoffset + 4) {
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize);
- if (a->format == DRAW_EMIT_3UB_3F_BGR)
- sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W));
- emit_pack_store_4ub(p, dest, temp);
- update_src_ptr(p, srcECX, vfESI, a);
- }
- /* Test for 3UB + 1UB:
- */
- else if (j < vf->attr_count - 1 &&
- a[1].format == DRAW_EMIT_1UB_1F &&
- a[1].vertoffset == a->vertoffset + 3) {
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize);
- update_src_ptr(p, srcECX, vfESI, a);
-
- /* Make room for incoming value:
- */
- sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z));
-
- get_src_ptr(p, srcECX, vfESI, &a[1]);
- emit_load(p, temp, 1, x86_deref(srcECX), a[1].inputsize);
- update_src_ptr(p, srcECX, vfESI, &a[1]);
-
- /* Rearrange and possibly do BGR conversion:
- */
- if (a->format == DRAW_EMIT_3UB_3F_BGR)
- sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X));
- else
- sse_shufps(&p->func, temp, temp, SHUF(Y,Z,W,X));
-
- emit_pack_store_4ub(p, dest, temp);
- j++; /* NOTE: two attrs consumed */
- }
- else {
- debug_printf("Can't emit 3ub\n");
- }
- return FALSE; /* add this later */
- break;
-
- case DRAW_EMIT_4UB_4F_RGBA:
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
- emit_pack_store_4ub(p, dest, temp);
- update_src_ptr(p, srcECX, vfESI, a);
- break;
- case DRAW_EMIT_4UB_4F_BGRA:
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
- sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W));
- emit_pack_store_4ub(p, dest, temp);
- update_src_ptr(p, srcECX, vfESI, a);
- break;
- case DRAW_EMIT_4UB_4F_ARGB:
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
- sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z));
- emit_pack_store_4ub(p, dest, temp);
- update_src_ptr(p, srcECX, vfESI, a);
- break;
- case DRAW_EMIT_4UB_4F_ABGR:
- get_src_ptr(p, srcECX, vfESI, a);
- emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
- sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X));
- emit_pack_store_4ub(p, dest, temp);
- update_src_ptr(p, srcECX, vfESI, a);
- break;
- default:
- debug_printf("unknown a[%d].format %d\n", j, a->format);
- return FALSE; /* catch any new opcodes */
- }
-
- /* Increment j by at least 1 - may have been incremented above also:
- */
- j++;
- }
-
- /* Next vertex:
- */
- x86_lea(&p->func, vertexEAX, x86_make_disp(vertexEAX, vf->vertex_stride));
-
- /* decr count, loop if not zero
- */
- x86_dec(&p->func, countEBP);
- x86_test(&p->func, countEBP, countEBP);
- x86_jcc(&p->func, cc_NZ, label);
-
- /* Exit mmx state?
- */
- if (p->func.need_emms)
- mmx_emms(&p->func);
-
- /* Land forward jump here:
- */
- x86_fixup_fwd_jump(&p->func, fixup);
-
- /* Pop regs and return
- */
- x86_pop(&p->func, x86_get_base_reg(vfESI));
- x86_pop(&p->func, countEBP);
- x86_ret(&p->func);
-
- vf->emit = (draw_vf_emit_func)x86_get_func(&p->func);
- return TRUE;
-}
-
-
-
-void draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf )
-{
- struct x86_program p;
-
- if (!rtasm_cpu_has_sse()) {
- vf->codegen_emit = NULL;
- return;
- }
-
- memset(&p, 0, sizeof(p));
-
- p.vf = vf;
- p.inputs_safe = 0; /* for now */
- p.outputs_safe = 1; /* for now */
- p.have_sse2 = rtasm_cpu_has_sse2();
- p.identity = x86_make_reg(file_XMM, 6);
- p.chan0 = x86_make_reg(file_XMM, 7);
-
- x86_init_func(&p.func);
-
- if (build_vertex_emit(&p)) {
- draw_vf_register_fastpath( vf, TRUE );
- }
- else {
- /* Note the failure so that we don't keep trying to codegen an
- * impossible state:
- */
- draw_vf_register_fastpath( vf, FALSE );
- x86_release_func(&p.func);
- }
-}
-
-#else
-
-void draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf )
-{
- /* Dummy version for when USE_SSE_ASM not defined */
-}
-
-#endif