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mesa: fix a typo in glDetachShader error message
author
Tapani Pälli
<tapani.palli@intel.com>
Tue, 10 Dec 2013 12:28:40 +0000
(14:28 +0200)
committer
Tapani Pälli
<tapani.palli@intel.com>
Thu, 12 Dec 2013 05:50:06 +0000
(07:50 +0200)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/shaderapi.c
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diff --git
a/src/mesa/main/shaderapi.c
b/src/mesa/main/shaderapi.c
index 1d9aac39df27ad50e39a637f4b7e3231a2b38ca6..4f3be68a406d5e3e59d7d91774f5a5e69ee76c77 100644
(file)
--- a/
src/mesa/main/shaderapi.c
+++ b/
src/mesa/main/shaderapi.c
@@
-414,7
+414,7
@@
detach_shader(struct gl_context *ctx, GLuint program, GLuint shader)
err = GL_INVALID_OPERATION;
else
err = GL_INVALID_VALUE;
- _mesa_error(ctx, err, "glDetach
Program
(shader)");
+ _mesa_error(ctx, err, "glDetach
Shader
(shader)");
return;
}
}