And use it to forbid comparisons of opaque operands. According to the
GL 4.2 specification:
> Except for array indexing, structure member selection, and
> parentheses, opaque variables are not allowed to be operands in
> expressions.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
!state->check_version(120, 300, &loc,
"array comparisons forbidden")) {
error_emitted = true;
+ } else if ((op[0]->type->contains_opaque() ||
+ op[1]->type->contains_opaque())) {
+ _mesa_glsl_error(&loc, state, "opaque type comparisons forbidden");
+ error_emitted = true;
}
if (error_emitted) {
}
}
+bool
+glsl_type::contains_opaque() const {
+ switch (base_type) {
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_ATOMIC_UINT:
+ return true;
+ case GLSL_TYPE_ARRAY:
+ return element_type()->contains_opaque();
+ case GLSL_TYPE_STRUCT:
+ for (unsigned int i = 0; i < length; i++) {
+ if (fields.structure[i].type->contains_opaque())
+ return true;
+ }
+ return false;
+ default:
+ return false;
+ }
+}
gl_texture_index
glsl_type::sampler_index() const
return atomic_size();
}
+ /**
+ * Return whether a type contains any opaque types.
+ */
+ bool contains_opaque() const;
+
/**
* Query the full type of a matrix row
*