ctx->Extensions.EXT_texture_sRGB = true;
ctx->Extensions.EXT_texture_sRGB_decode = true;
ctx->Extensions.EXT_stencil_two_side = true;
- ctx->Extensions.ATI_separate_stencil = true;
ctx->Extensions.ATI_texture_env_combine3 = true;
ctx->Extensions.NV_texture_env_combine4 = true;
ctx->Extensions.KHR_robustness = true;
ctx->Extensions.AMD_seamless_cubemap_per_texture = true;
ctx->Extensions.APPLE_object_purgeable = true;
- ctx->Extensions.ATI_separate_stencil = true;
ctx->Extensions.ATI_texture_env_combine3 = true;
ctx->Extensions.MESA_pack_invert = true;
ctx->Extensions.NV_conditional_render = true;
ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
- ctx->Extensions.ATI_separate_stencil = GL_TRUE;
ctx->Extensions.EXT_blend_color = GL_TRUE;
ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
EXT(ATI_draw_buffers , dummy_true , GLL, x , x , x , 2002)
EXT(ATI_fragment_shader , ATI_fragment_shader , GLL, x , x , x , 2001)
EXT(ATI_meminfo , ATI_meminfo , GLL, GLC, x , x , 2009)
-EXT(ATI_separate_stencil , ATI_separate_stencil , GLL, x , x , x , 2006)
+EXT(ATI_separate_stencil , EXT_stencil_two_side , GLL, x , x , x , 2006)
EXT(ATI_texture_compression_3dc , ATI_texture_compression_3dc , GLL, x , x , x , 2004)
EXT(ATI_texture_env_combine3 , ATI_texture_env_combine3 , GLL, x , x , x , 2002)
EXT(ATI_texture_float , ARB_texture_float , GLL, GLC, x , x , 2002)
GLboolean ATI_texture_mirror_once;
GLboolean ATI_texture_env_combine3;
GLboolean ATI_fragment_shader;
- GLboolean ATI_separate_stencil;
GLboolean GREMEDY_string_marker;
GLboolean INTEL_conservative_rasterization;
GLboolean INTEL_performance_query;
extensions->ARB_fragment_shader &&
extensions->ARB_texture_non_power_of_two &&
extensions->EXT_blend_equation_separate &&
-
- /* Technically, 2.0 requires the functionality of the
- * EXT version. Enable 2.0 if either extension is
- * available, and assume that a driver that only
- * exposes the ATI extension will fallback to
- * software when necessary.
- */
- (extensions->EXT_stencil_two_side
- || extensions->ATI_separate_stencil));
+ extensions->EXT_stencil_two_side);
const bool ver_2_1 = (ver_2_0 &&
extensions->EXT_pixel_buffer_object &&
extensions->EXT_texture_sRGB);
extensions->EXT_texture_env_dot3 = GL_TRUE;
extensions->ATI_fragment_shader = GL_TRUE;
- extensions->ATI_separate_stencil = GL_TRUE;
extensions->ATI_texture_env_combine3 = GL_TRUE;
extensions->MESA_pack_invert = GL_TRUE;