--- /dev/null
+/*
+ * Copyright (C) 2009 Maciej Cencora.
+ * Copyright (C) 2008 Nicolai Haehnle.
+ * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+ *
+ * The Weather Channel (TM) funded Tungsten Graphics to develop the
+ * initial release of the Radeon 8500 driver under the XFree86 license.
+ * This notice must be preserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_common_context.h"
+#include "radeon_texture.h"
+#include "radeon_mipmap_tree.h"
+
+#include "main/texgetimage.h"
+
+/**
+ * Need to map texture image into memory before copying image data,
+ * then unmap it.
+ */
+static void
+radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid * pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage, int compressed)
+{
+ radeon_texture_image *image = get_radeon_texture_image(texImage);
+
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s(%p, tex %p, image %p) compressed %d.\n",
+ __func__, ctx, texObj, image, compressed);
+
+ if (image->mt) {
+ /* Map the texture image read-only */
+ radeon_teximage_map(image, GL_FALSE);
+ } else {
+ /* Image hasn't been uploaded to a miptree yet */
+ assert(image->base.Data);
+ }
+
+ if (compressed) {
+ /* FIXME: this can't work for small textures (mips) which
+ use different hw stride */
+ _mesa_get_compressed_teximage(ctx, target, level, pixels,
+ texObj, texImage);
+ } else {
+ _mesa_get_teximage(ctx, target, level, format, type, pixels,
+ texObj, texImage);
+ }
+
+ if (image->mt) {
+ radeon_teximage_unmap(image);
+ }
+}
+
+void
+radeonGetTexImage(GLcontext * ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid * pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeon_get_tex_image(ctx, target, level, format, type, pixels,
+ texObj, texImage, 0);
+}
+
+void
+radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
+ GLvoid *pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeon_get_tex_image(ctx, target, level, 0, 0, pixels,
+ texObj, texImage, 1);
+}
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
-#include "main/texgetimage.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
radeon_texsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, width, height, depth, 0,
format, type, pixels, packing, texObj, texImage, 0);
}
-
-/**
- * Need to map texture image into memory before copying image data,
- * then unmap it.
- */
-static void
-radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage, int compressed)
-{
- radeon_texture_image *image = get_radeon_texture_image(texImage);
-
- radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
- "%s(%p, tex %p, image %p) compressed %d.\n",
- __func__, ctx, texObj, image, compressed);
-
- if (image->mt) {
- /* Map the texture image read-only */
- radeon_teximage_map(image, GL_FALSE);
- } else {
- /* Image hasn't been uploaded to a miptree yet */
- assert(image->base.Data);
- }
-
- if (compressed) {
- /* FIXME: this can't work for small textures (mips) which
- use different hw stride */
- _mesa_get_compressed_teximage(ctx, target, level, pixels,
- texObj, texImage);
- } else {
- _mesa_get_teximage(ctx, target, level, format, type, pixels,
- texObj, texImage);
- }
-
- if (image->mt) {
- radeon_teximage_unmap(image);
- }
-}
-
-void
-radeonGetTexImage(GLcontext * ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- radeon_get_tex_image(ctx, target, level, format, type, pixels,
- texObj, texImage, 0);
-}
-
-void
-radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
- GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- radeon_get_tex_image(ctx, target, level, 0, 0, pixels,
- texObj, texImage, 1);
-}