The only reason why we had two atoms was that the one we used for gen7+
depended on _NEW_DEPTH and _NEW_STENCIL as well as _NEW_BUFFERS. Since
this is no longer true, we can combine them into one atom. We do add a
dependence on BRW_NEW_AUX_STATE but that should never get set on gen4-5
so adding it is a no-op for those platforms.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
const struct brw_tracked_state brw_depthbuffer = {
.dirty = {
.mesa = _NEW_BUFFERS,
- .brw = BRW_NEW_BATCH |
+ .brw = BRW_NEW_AUX_STATE |
+ BRW_NEW_BATCH |
BRW_NEW_BLORP,
},
.emit = brw_emit_depthbuffer,
extern const struct brw_tracked_state gen6_sol_surface;
extern const struct brw_tracked_state gen6_sf_vp;
extern const struct brw_tracked_state gen6_urb;
-extern const struct brw_tracked_state gen7_depthbuffer;
extern const struct brw_tracked_state gen7_l3_state;
extern const struct brw_tracked_state gen7_push_constant_space;
extern const struct brw_tracked_state gen7_urb;
brw->no_depth_or_stencil = !mt;
}
-
-/**
- * \see brw_context.state.depth_region
- */
-const struct brw_tracked_state gen7_depthbuffer = {
- .dirty = {
- .mesa = _NEW_BUFFERS,
- .brw = BRW_NEW_AUX_STATE |
- BRW_NEW_BATCH |
- BRW_NEW_BLORP,
- },
- .emit = brw_emit_depthbuffer,
-};
&genX(scissor_state),
- &gen7_depthbuffer,
+ &brw_depthbuffer,
&genX(polygon_stipple),
&genX(polygon_stipple_offset),
&genX(scissor_state),
- &gen7_depthbuffer,
+ &brw_depthbuffer,
&genX(polygon_stipple),
&genX(polygon_stipple_offset),