struct pipe_context *pipe = ctx->base.pipe;
struct pipe_surface *dst_view, dst_templ;
struct pipe_sampler_view src_templ, *src_view;
+ struct pipe_box dstbox;
assert(dst && src);
assert(src->target < PIPE_MAX_TEXTURE_TYPES);
+ u_box_3d(dstx, dsty, dstz, abs(srcbox->width), abs(srcbox->height),
+ abs(srcbox->depth), &dstbox);
+
/* Initialize the surface. */
util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
dst_view = pipe->create_surface(pipe, dst, &dst_templ);
src_view = pipe->create_sampler_view(pipe, src, &src_templ);
/* Copy. */
- util_blitter_blit_generic(blitter, dst_view, dstx, dsty,
- abs(srcbox->width), abs(srcbox->height),
+ util_blitter_blit_generic(blitter, dst_view, &dstbox,
src_view, srcbox, src->width0, src->height0,
mask, PIPE_TEX_FILTER_NEAREST, NULL,
copy_all_samples);
void util_blitter_blit_generic(struct blitter_context *blitter,
struct pipe_surface *dst,
- int dstx, int dsty,
- unsigned dst_width, unsigned dst_height,
+ const struct pipe_box *dstbox,
struct pipe_sampler_view *src,
const struct pipe_box *srcbox,
unsigned src_width0, unsigned src_height0,
if (filter == PIPE_TEX_FILTER_LINEAR &&
!blit_depth && !blit_stencil &&
src->texture->nr_samples <= 1 &&
- (dst_width != abs(srcbox->width) || dst_height != abs(srcbox->height))) {
+ (dstbox->width != abs(srcbox->width) ||
+ dstbox->height != abs(srcbox->height))) {
sampler_state = ctx->sampler_state_linear;
} else {
sampler_state = ctx->sampler_state;
/* Draw. */
pipe->set_sample_mask(pipe, ~0);
- blitter->draw_rectangle(blitter, dstx, dsty,
- dstx+dst_width, dsty+dst_height, 0,
+ blitter->draw_rectangle(blitter, dstbox->x, dstbox->y,
+ dstbox->x + dstbox->width,
+ dstbox->y + dstbox->height, 0,
UTIL_BLITTER_ATTRIB_TEXCOORD, &coord);
} else {
/* Draw the quad with the generic codepath. */
i, srcbox->x, srcbox->y,
srcbox->x + srcbox->width,
srcbox->y + srcbox->height);
- blitter_draw(ctx, dstx, dsty,
- dstx+dst_width, dsty+dst_height, 0);
+ blitter_draw(ctx, dstbox->x, dstbox->y,
+ dstbox->x + dstbox->width,
+ dstbox->y + dstbox->height, 0);
}
} else {
pipe->set_sample_mask(pipe, ~0);
srcbox->x, srcbox->y,
srcbox->x + srcbox->width,
srcbox->y + srcbox->height);
- blitter_draw(ctx, dstx, dsty, dstx+dst_width, dsty+dst_height, 0);
+ blitter_draw(ctx, dstbox->x, dstbox->y,
+ dstbox->x + dstbox->width,
+ dstbox->y + dstbox->height, 0);
}
}
src_view = pipe->create_sampler_view(pipe, src, &src_templ);
/* Copy. */
- util_blitter_blit_generic(blitter, dst_view,
- info->dst.box.x, info->dst.box.y,
- info->dst.box.width, info->dst.box.height,
+ util_blitter_blit_generic(blitter, dst_view, &info->dst.box,
src_view, &info->src.box, src->width0, src->height0,
info->mask, info->filter,
info->scissor_enable ? &info->scissor : NULL, TRUE);
boolean copy_all_samples);
/**
- * Same as util_blitter_copy_texture with the capabilities of util_blitter_blit,
- * but dst and src are pipe_surface and pipe_sampler_view, respectively.
- * The mipmap level and dstz are part of the views.
+ * This is a generic implementation of pipe->blit, which accepts
+ * sampler/surface views instead of resources.
+ *
+ * The layer and mipmap level are specified by the views.
*
* Drivers can use this to change resource properties (like format, width,
* height) by changing how the views interpret them, instead of changing
- * pipe_resource directly. This is usually needed to accelerate copying of
- * compressed formats.
+ * pipe_resource directly. This is used to blit resources of formats which
+ * are not renderable.
*
* src_width0 and src_height0 are sampler_view-private properties that
* override pipe_resource. The blitter uses them for computation of texture
*/
void util_blitter_blit_generic(struct blitter_context *blitter,
struct pipe_surface *dst,
- int dstx, int dsty,
- unsigned dst_width, unsigned dst_height,
+ const struct pipe_box *dstbox,
struct pipe_sampler_view *src,
const struct pipe_box *srcbox,
unsigned src_width0, unsigned src_height0,
unsigned dst_width0 = r300_resource(dst)->tex.width0;
unsigned dst_height0 = r300_resource(dst)->tex.height0;
unsigned layout;
- struct pipe_box box;
+ struct pipe_box box, dstbox;
struct pipe_sampler_view src_templ, *src_view;
struct pipe_surface dst_templ, *dst_view;
dst_view = r300_create_surface_custom(pipe, dst, &dst_templ, dst_width0, dst_height0);
src_view = r300_create_sampler_view_custom(pipe, src, &src_templ, src_width0, src_height0);
+ u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
+ abs(src_box->depth), &dstbox);
+
r300_blitter_begin(r300, R300_COPY);
- util_blitter_blit_generic(r300->blitter, dst_view, dstx, dsty,
- abs(src_box->width), abs(src_box->height),
- src_view, src_box,
- src_width0, src_height0, PIPE_MASK_RGBAZS,
- PIPE_TEX_FILTER_NEAREST, NULL, FALSE);
+ util_blitter_blit_generic(r300->blitter, dst_view, &dstbox,
+ src_view, src_box, src_width0, src_height0,
+ PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
+ FALSE);
r300_blitter_end(r300);
pipe_surface_reference(&dst_view, NULL);
struct pipe_surface *dst_view, dst_templ;
struct pipe_sampler_view src_templ, *src_view;
unsigned dst_width, dst_height, src_width0, src_height0, src_widthFL, src_heightFL;
- struct pipe_box sbox;
+ struct pipe_box sbox, dstbox;
bool copy_all_samples;
/* Handle buffers first. */
copy_all_samples = rctx->screen->msaa_texture_support != MSAA_TEXTURE_SAMPLE_ZERO;
+ u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
+ abs(src_box->depth), &dstbox);
+
/* Copy. */
r600_blitter_begin(ctx, R600_COPY_TEXTURE);
- util_blitter_blit_generic(rctx->blitter, dst_view, dstx, dsty,
- abs(src_box->width), abs(src_box->height),
+ util_blitter_blit_generic(rctx->blitter, dst_view, &dstbox,
src_view, src_box, src_width0, src_height0,
PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
copy_all_samples);