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glsl: Initialize member label of struct slang_operation to NULL.
author
Vinson Lee
<vlee@vmware.com>
Sun, 13 Dec 2009 02:42:18 +0000
(18:42 -0800)
committer
Vinson Lee
<vlee@vmware.com>
Sun, 13 Dec 2009 02:42:18 +0000
(18:42 -0800)
src/mesa/shader/slang/slang_compile_operation.c
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diff --git
a/src/mesa/shader/slang/slang_compile_operation.c
b/src/mesa/shader/slang/slang_compile_operation.c
index 3e2bdbc91ffa5a79a16fd35dc2f8807c3cf81ab3..be73094ca04ab52ae18acfbd227b6cc1cb5be7a2 100644
(file)
--- a/
src/mesa/shader/slang/slang_compile_operation.c
+++ b/
src/mesa/shader/slang/slang_compile_operation.c
@@
-52,6
+52,7
@@
slang_operation_construct(slang_operation * oper)
_slang_variable_scope_ctr(oper->locals);
oper->fun = NULL;
oper->var = NULL;
+ oper->label = NULL;
return GL_TRUE;
}