static void
gen6_upload_blend_state(struct brw_context *brw)
{
+ bool is_buffer_zero_integer_format = false;
struct gl_context *ctx = &brw->intel.ctx;
struct gen6_blend_state *blend;
int b;
rb_type = GL_UNSIGNED_NORMALIZED;
/* Used for implementing the following bit of GL_EXT_texture_integer:
- *
* "Per-fragment operations that require floating-point color
* components, including multisample alpha operations, alpha test,
* blending, and dithering, have no effect when the corresponding
*/
integer = (rb_type == GL_INT || rb_type == GL_UNSIGNED_INT);
+ if(b == 0 && integer)
+ is_buffer_zero_integer_format = true;
+
/* _NEW_COLOR */
if (ctx->Color.ColorLogicOpEnabled) {
/* Floating point RTs should have no effect from LogicOp,
blend[b].blend1.write_disable_b = !ctx->Color.ColorMask[b][2];
blend[b].blend1.write_disable_a = !ctx->Color.ColorMask[b][3];
- /* _NEW_MULTISAMPLE */
- blend[b].blend1.alpha_to_coverage =
- ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToCoverage;
- blend[b].blend1.alpha_to_one =
- ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToOne;
- blend[b].blend1.alpha_to_coverage_dither = (brw->intel.gen >= 7);
+ /* OpenGL specification 3.3 (page 196), section 4.1.3 says:
+ * "If drawbuffer zero is not NONE and the buffer it references has an
+ * integer format, the SAMPLE_ALPHA_TO_COVERAGE and SAMPLE_ALPHA_TO_ONE
+ * operations are skipped."
+ */
+ if(!is_buffer_zero_integer_format) {
+ /* _NEW_MULTISAMPLE */
+ blend[b].blend1.alpha_to_coverage =
+ ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToCoverage;
+ blend[b].blend1.alpha_to_one =
+ ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToOne;
+ blend[b].blend1.alpha_to_coverage_dither = (brw->intel.gen >= 7);
+ }
+ else {
+ blend[b].blend1.alpha_to_coverage = false;
+ blend[b].blend1.alpha_to_one = false;
+ }
}
brw->state.dirty.cache |= CACHE_NEW_BLEND_STATE;