#include "sim/system.hh"
using namespace std;
+using namespace Data;
DRAMCtrl::DRAMCtrl(const DRAMCtrlParams* p) :
AbstractMemory(p),
busBusyUntil(0), refreshDueAt(0), refreshState(REF_IDLE),
pwrStateTrans(PWR_IDLE), pwrState(PWR_IDLE), prevArrival(0),
nextReqTime(0), pwrStateTick(0), numBanksActive(0),
- activeRank(0)
+ activeRank(0), timeStampOffset(0)
{
// create the bank states based on the dimensions of the ranks and
// banks
banks.resize(ranksPerChannel);
+
+ //create list of drampower objects. For each rank 1 drampower instance.
+ for (int i = 0; i < ranksPerChannel; i++) {
+ DRAMPower drampower = DRAMPower(p, false);
+ rankPower.emplace_back(drampower);
+ }
+
actTicks.resize(ranksPerChannel);
for (size_t c = 0; c < ranksPerChannel; ++c) {
banks[c].resize(banksPerRank);
void
DRAMCtrl::startup()
{
+ // timestamp offset should be in clock cycles for DRAMPower
+ timeStampOffset = divCeil(curTick(), tCK);
// update the start tick for the precharge accounting to the
// current tick
pwrStateTick = curTick();
DPRINTF(DRAM, "Activate bank %d, rank %d at tick %lld, now got %d active\n",
bank.bank, bank.rank, act_tick, numBanksActive);
- DPRINTF(DRAMPower, "%llu,ACT,%d,%d\n", divCeil(act_tick, tCK), bank.bank,
- bank.rank);
+ rankPower[bank.rank].powerlib.doCommand(MemCommand::ACT, bank.bank,
+ divCeil(act_tick, tCK) -
+ timeStampOffset);
+
+ DPRINTF(DRAMPower, "%llu,ACT,%d,%d\n", divCeil(act_tick, tCK) -
+ timeStampOffset, bank.bank, bank.rank);
// The next access has to respect tRAS for this bank
bank.preAllowedAt = act_tick + tRAS;
DPRINTF(DRAM, "Precharging bank %d, rank %d at tick %lld, now got "
"%d active\n", bank.bank, bank.rank, pre_at, numBanksActive);
- if (trace)
- DPRINTF(DRAMPower, "%llu,PRE,%d,%d\n", divCeil(pre_at, tCK),
- bank.bank, bank.rank);
+ if (trace) {
+ rankPower[bank.rank].powerlib.doCommand(MemCommand::PRE, bank.bank,
+ divCeil(pre_at, tCK) -
+ timeStampOffset);
+ DPRINTF(DRAMPower, "%llu,PRE,%d,%d\n", divCeil(pre_at, tCK) -
+ timeStampOffset, bank.bank, bank.rank);
+ }
// if we look at the current number of active banks we might be
// tempted to think the DRAM is now idle, however this can be
// undone by an activate that is scheduled to happen before we
// DRAMPower trace command to be written
std::string mem_cmd = dram_pkt->isRead ? "RD" : "WR";
+ // MemCommand required for DRAMPower library
+ MemCommand::cmds command = (mem_cmd == "RD") ? MemCommand::RD :
+ MemCommand::WR;
+
// if this access should use auto-precharge, then we are
// closing the row
if (auto_precharge) {
- prechargeBank(bank, std::max(curTick(), bank.preAllowedAt), false);
-
- mem_cmd.append("A");
+ // if auto-precharge push a PRE command at the correct tick to the
+ // list used by DRAMPower library to calculate power
+ prechargeBank(bank, std::max(curTick(), bank.preAllowedAt));
DPRINTF(DRAM, "Auto-precharged bank: %d\n", dram_pkt->bankId);
}
DPRINTF(DRAM, "Access to %lld, ready at %lld bus busy until %lld.\n",
dram_pkt->addr, dram_pkt->readyTime, busBusyUntil);
- DPRINTF(DRAMPower, "%llu,%s,%d,%d\n", divCeil(cmd_at, tCK), mem_cmd,
- dram_pkt->bank, dram_pkt->rank);
+ rankPower[dram_pkt->rank].powerlib.doCommand(command, dram_pkt->bank,
+ divCeil(cmd_at, tCK) -
+ timeStampOffset);
+
+ DPRINTF(DRAMPower, "%llu,%s,%d,%d\n", divCeil(cmd_at, tCK) -
+ timeStampOffset, mem_cmd, dram_pkt->bank, dram_pkt->rank);
// Update the minimum timing between the requests, this is a
// conservative estimate of when we have to schedule the next
}
// at the moment this affects all ranks
- DPRINTF(DRAMPower, "%llu,PREA,0,%d\n", divCeil(pre_at, tCK),
- i);
+ rankPower[i].powerlib.doCommand(MemCommand::PREA, 0,
+ divCeil(pre_at, tCK) -
+ timeStampOffset);
+
+ DPRINTF(DRAMPower, "%llu,PREA,0,%d\n", divCeil(pre_at, tCK) -
+ timeStampOffset, i);
}
} else {
DPRINTF(DRAM, "All banks already precharged, starting refresh\n");
}
// at the moment this affects all ranks
- DPRINTF(DRAMPower, "%llu,REF,0,%d\n", divCeil(curTick(), tCK), i);
+ rankPower[i].powerlib.doCommand(MemCommand::REF, 0,
+ divCeil(curTick(), tCK) -
+ timeStampOffset);
+
+ // at the moment sort the list of commands and update the counters
+ // for DRAMPower libray when doing a refresh
+ sort(rankPower[i].powerlib.cmdList.begin(),
+ rankPower[i].powerlib.cmdList.end(), DRAMCtrl::sortTime);
+
+ // update the counters for DRAMPower, passing false to
+ // indicate that this is not the last command in the
+ // list. DRAMPower requires this information for the
+ // correct calculation of the background energy at the end
+ // of the simulation. Ideally we would want to call this
+ // function with true once at the end of the
+ // simulation. However, the discarded energy is extremly
+ // small and does not effect the final results.
+ rankPower[i].powerlib.updateCounters(false);
+
+ // call the energy function
+ rankPower[i].powerlib.calcEnergy();
+
+ // Update the stats
+ updatePowerStats(i);
+
+ DPRINTF(DRAMPower, "%llu,REF,0,%d\n", divCeil(curTick(), tCK) -
+ timeStampOffset, i);
}
// make sure we did not wait so long that we cannot make up
}
}
+void
+DRAMCtrl::updatePowerStats(uint8_t rank)
+{
+ // Get the energy and power from DRAMPower
+ Data::MemoryPowerModel::Energy energy =
+ rankPower[rank].powerlib.getEnergy();
+ Data::MemoryPowerModel::Power power =
+ rankPower[rank].powerlib.getPower();
+
+ actEnergy[rank] = energy.act_energy * devicesPerRank;
+ preEnergy[rank] = energy.pre_energy * devicesPerRank;
+ readEnergy[rank] = energy.read_energy * devicesPerRank;
+ writeEnergy[rank] = energy.write_energy * devicesPerRank;
+ refreshEnergy[rank] = energy.ref_energy * devicesPerRank;
+ actBackEnergy[rank] = energy.act_stdby_energy * devicesPerRank;
+ preBackEnergy[rank] = energy.pre_stdby_energy * devicesPerRank;
+ totalEnergy[rank] = energy.total_energy * devicesPerRank;
+ averagePower[rank] = power.average_power * devicesPerRank;
+}
+
void
DRAMCtrl::regStats()
{
pwrStateTime.subname(2, "PRE_PDN");
pwrStateTime.subname(3, "ACT");
pwrStateTime.subname(4, "ACT_PDN");
+
+ actEnergy
+ .init(ranksPerChannel)
+ .name(name() + ".actEnergy")
+ .desc("Energy for activate commands per rank (pJ)");
+
+ preEnergy
+ .init(ranksPerChannel)
+ .name(name() + ".preEnergy")
+ .desc("Energy for precharge commands per rank (pJ)");
+
+ readEnergy
+ .init(ranksPerChannel)
+ .name(name() + ".readEnergy")
+ .desc("Energy for read commands per rank (pJ)");
+
+ writeEnergy
+ .init(ranksPerChannel)
+ .name(name() + ".writeEnergy")
+ .desc("Energy for write commands per rank (pJ)");
+
+ refreshEnergy
+ .init(ranksPerChannel)
+ .name(name() + ".refreshEnergy")
+ .desc("Energy for refresh commands per rank (pJ)");
+
+ actBackEnergy
+ .init(ranksPerChannel)
+ .name(name() + ".actBackEnergy")
+ .desc("Energy for active background per rank (pJ)");
+
+ preBackEnergy
+ .init(ranksPerChannel)
+ .name(name() + ".preBackEnergy")
+ .desc("Energy for precharge background per rank (pJ)");
+
+ totalEnergy
+ .init(ranksPerChannel)
+ .name(name() + ".totalEnergy")
+ .desc("Total energy per rank (pJ)");
+
+ averagePower
+ .init(ranksPerChannel)
+ .name(name() + ".averagePower")
+ .desc("Core power per rank (mW)");
}
void
#include "mem/qport.hh"
#include "params/DRAMCtrl.hh"
#include "sim/eventq.hh"
+#include "mem/drampower.hh"
/**
* The DRAM controller is a single-channel memory controller capturing
Stats::Formula pageHitRate;
Stats::Vector pwrStateTime;
+ //Command energies
+ Stats::Vector actEnergy;
+ Stats::Vector preEnergy;
+ Stats::Vector readEnergy;
+ Stats::Vector writeEnergy;
+ Stats::Vector refreshEnergy;
+ //Active Background Energy
+ Stats::Vector actBackEnergy;
+ //Precharge Background Energy
+ Stats::Vector preBackEnergy;
+ Stats::Vector totalEnergy;
+ //Power Consumed
+ Stats::Vector averagePower;
+
// Track when we transitioned to the current power state
Tick pwrStateTick;
// Holds the value of the rank of burst issued
uint8_t activeRank;
+ // timestamp offset
+ uint64_t timeStampOffset;
+
/** @todo this is a temporary workaround until the 4-phase code is
* committed. upstream caches needs this packet until true is returned, so
* hold onto it for deletion until a subsequent call
*/
std::vector<PacketPtr> pendingDelete;
+ // One DRAMPower instance per rank
+ std::vector<DRAMPower> rankPower;
+
+ /**
+ * This function increments the energy when called. If stats are
+ * dumped periodically, note accumulated energy values will
+ * appear in the stats (even if the stats are reset). This is a
+ * result of the energy values coming from DRAMPower, and there
+ * is currently no support for resetting the state.
+ *
+ * @param rank Currrent rank
+ */
+ void updatePowerStats(uint8_t rank);
+
+ /**
+ * Function for sorting commands in the command list of DRAMPower.
+ *
+ * @param a Memory Command in command list of DRAMPower library
+ * @param next Memory Command in command list of DRAMPower
+ * @return true if timestamp of Command 1 < timestamp of Command 2
+ */
+ static bool sortTime(const Data::MemCommand& m1,
+ const Data::MemCommand& m2) {
+ return m1.getTime() < m2.getTime();
+ };
+
+
public:
void regStats();