radeon: Add some debug output to texture function.\n
authorPauli Nieminen <suokkos@gmail.com>
Sat, 6 Feb 2010 11:13:18 +0000 (13:13 +0200)
committerPauli Nieminen <suokkos@gmail.com>
Sat, 6 Feb 2010 17:25:13 +0000 (19:25 +0200)
src/mesa/drivers/dri/radeon/radeon_texture.c

index 4538e74eea1d4b2459168a6068158cc2a58693f4..86b213c05cb9d86574b801e3688081c1098b43a6 100644 (file)
@@ -33,6 +33,7 @@
 #include "main/imports.h"
 #include "main/context.h"
 #include "main/convolve.h"
+#include "main/enums.h"
 #include "main/mipmap.h"
 #include "main/texcompress.h"
 #include "main/texstore.h"
@@ -53,6 +54,13 @@ void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
        assert(rowsize <= dststride);
        assert(rowsize <= srcstride);
 
+       radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s dst %p, stride %u, src %p, stride %u, "
+               "numrows %u, rowsize %u.\n",
+               __func__, dst, dststride,
+               src, srcstride,
+               numrows, rowsize);
+
        if (rowsize == srcstride && rowsize == dststride) {
                memcpy(dst, src, numrows*rowsize);
        } else {
@@ -102,8 +110,12 @@ static void teximage_set_map_data(radeon_texture_image *image)
 {
        radeon_mipmap_level *lvl;
 
-       if (!image->mt)
+       if (!image->mt) {
+               radeon_warning("%s(%p) Trying to set map data without miptree.\n",
+                               __func__, image);
+
                return;
+       }
 
        lvl = &image->mt->levels[image->mtlevel];
 
@@ -162,15 +174,31 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
        radeonTexObj* t = radeon_tex_obj(texObj);
        int face, level;
 
-       if (!radeon_validate_texture_miptree(ctx, texObj))
-         return;
+       radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+                       "%s(%p, tex %p)\n",
+                       __func__, ctx, texObj);
+
+       if (!radeon_validate_texture_miptree(ctx, texObj)) {
+               radeon_error("%s(%p, tex %p) Failed to validate miptree for "
+                       "sw fallback.\n",
+                       __func__, ctx, texObj);
+               return;
+       }
+
+       if (t->image_override && t->bo) {
+               radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+                       "%s(%p, tex %p) Work around for missing miptree in r100.\n",
+                       __func__, ctx, texObj);
 
-       /* for r100 3D sw fallbacks don't have mt */
-       if (t->image_override && t->bo)
                map_override(ctx, t);
+       }
 
-       if (!t->mt)
+       /* for r100 3D sw fallbacks don't have mt */
+       if (!t->mt) {
+               radeon_warning("%s(%p, tex %p) No miptree in texture.\n",
+                       __func__, ctx, texObj);
                return;
+       }
 
        radeon_bo_map(t->mt->bo, GL_FALSE);
        for(face = 0; face < t->mt->faces; ++face) {
@@ -184,6 +212,10 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
        radeonTexObj* t = radeon_tex_obj(texObj);
        int face, level;
 
+       radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+                       "%s(%p, tex %p)\n",
+                       __func__, ctx, texObj);
+
        if (t->image_override && t->bo)
                unmap_override(ctx, t);
        /* for r100 3D sw fallbacks don't have mt */
@@ -210,6 +242,10 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
        GLuint nr_faces = (t->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
        int i, face;
 
+       radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+                       "%s(%p, tex %p) Target type %s.\n",
+                       __func__, ctx, texObj,
+                       _mesa_lookup_enum_by_nr(target));
 
        _mesa_generate_mipmap(ctx, target, texObj);
 
@@ -240,6 +276,10 @@ void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_objec
        bo = !baseimage->mt ? baseimage->bo : baseimage->mt->bo;
 
        if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+               radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+                       "%s(%p, tex %p) Trying to generate mipmap for texture "
+                       "in processing by GPU.\n",
+                       __func__, ctx, texObj);
                radeon_firevertices(rmesa);
        }
 
@@ -304,12 +344,14 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx,
            (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
        (void)format;
 
-#if 0
-       fprintf(stderr, "InternalFormat=%s(%d) type=%s format=%s\n",
+       radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s InternalFormat=%s(%d) type=%s format=%s\n",
+               __func__,
                _mesa_lookup_enum_by_nr(internalFormat), internalFormat,
                _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
-       fprintf(stderr, "do32bpt=%d force16bpt=%d\n", do32bpt, force16bpt);
-#endif
+       radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+                       "%s do32bpt=%d force16bpt=%d\n",
+                       __func__, do32bpt, force16bpt);
 
        switch (internalFormat) {
        case 4:
@@ -558,11 +600,10 @@ static void teximage_assign_miptree(radeonContextPtr rmesa,
        if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
                radeon_miptree_unreference(&t->mt);
                radeon_try_alloc_miptree(rmesa, t);
-               if (RADEON_DEBUG & RADEON_TEXTURE) {
-                       fprintf(stderr, "%s: texObj %p, texImage %p, face %d, level %d, "
+               radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+                               "%s: texObj %p, texImage %p, face %d, level %d, "
                                "texObj miptree doesn't match, allocated new miptree %p\n",
                                __FUNCTION__, texObj, texImage, face, level, t->mt);
-               }
        }
 
        /* Miptree alocation may have failed,
@@ -571,7 +612,9 @@ static void teximage_assign_miptree(radeonContextPtr rmesa,
                image->mtface = face;
                image->mtlevel = level;
                radeon_miptree_reference(t->mt, &image->mt);
-       }
+       } else
+               radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+                               "%s Failed to allocate miptree.\n", __func__);
 }
 
 static GLuint * allocate_image_offsets(GLcontext *ctx,
@@ -615,6 +658,10 @@ static void radeon_store_teximage(GLcontext* ctx, int dims,
        GLuint dstRowStride;
        GLuint *dstImageOffsets;
 
+       radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+                       "%s(%p, tex %p, image %p) compressed %d\n",
+                       __func__, ctx, texObj, texImage, compressed);
+
        if (image->mt) {
                dstRowStride = image->mt->levels[image->mtlevel].rowstride;
        } else if (t->bo) {
@@ -631,6 +678,7 @@ static void radeon_store_teximage(GLcontext* ctx, int dims,
                unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat);
                dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth);
                if (!dstImageOffsets) {
+                       radeon_warning("%s Failed to allocate dstImaeOffset.\n", __func__);
                        return;
                }
        } else {
@@ -704,18 +752,21 @@ static void radeon_teximage(
        GLint postConvHeight = height;
        GLuint face = _mesa_tex_target_to_face(target);
 
+       radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+                       "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
+                       __func__, dims, texObj, texImage, face, level);
        {
                struct radeon_bo *bo;
                bo = !image->mt ? image->bo : image->mt->bo;
                if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+                       radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+                               "%s Calling teximage for texture that is "
+                               "queued for GPU processing.\n",
+                               __func__);
                        radeon_firevertices(rmesa);
                }
        }
 
-       if (RADEON_DEBUG & RADEON_TEXTURE) {
-               fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, face %d, level %d\n",
-                               dims, texObj, texImage, face, level);
-       }
 
        t->validated = GL_FALSE;
 
@@ -747,11 +798,10 @@ static void radeon_teximage(
                                                                texImage->Height,
                                                                texImage->Depth);
                        texImage->Data = _mesa_alloc_texmemory(size);
-                       if (RADEON_DEBUG & RADEON_TEXTURE) {
-                               fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, "
+                       radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+                                       "%s %dd: texObj %p, texImage %p, "
                                        " no miptree assigned, using local memory %p\n",
-                                       dims, texObj, texImage, texImage->Data);
-                       }
+                                       __func__, dims, texObj, texImage, texImage->Data);
                }
        }
 
@@ -845,18 +895,22 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve
        radeonTexObj* t = radeon_tex_obj(texObj);
        radeon_texture_image* image = get_radeon_texture_image(texImage);
 
+       radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+                       "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
+                       __func__, dims, texObj, texImage,
+                       _mesa_tex_target_to_face(target), level);
        {
                struct radeon_bo *bo;
                bo = !image->mt ? image->bo : image->mt->bo;
                if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+                       radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+                               "%s Calling texsubimage for texture that is "
+                               "queued for GPU processing.\n",
+                               __func__);
                        radeon_firevertices(rmesa);
                }
        }
 
-       if (RADEON_DEBUG & RADEON_TEXTURE) {
-               fprintf(stderr, "radeon_texsubimage%dd: texObj %p, texImage %p, face %d, level %d\n",
-                               dims, texObj, texImage, _mesa_tex_target_to_face(target), level);
-       }
 
        t->validated = GL_FALSE;
        if (compressed) {
@@ -945,6 +999,10 @@ radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
 {
        radeon_texture_image *image = get_radeon_texture_image(texImage);
 
+       radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+                       "%s(%p, tex %p, image %p) compressed %d.\n",
+                       __func__, ctx, texObj, image, compressed);
+
        if (image->mt) {
                /* Map the texture image read-only */
                radeon_teximage_map(image, GL_FALSE);