/* FIXME: When no memory manager is available we should set this
* to some reasonable value based on texture memory pool size */
- ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.MaxTextureLevels = 11;
+ ctx->Const.Max3DTextureLevels = 8;
+ ctx->Const.MaxCubeTextureLevels = 11;
+ ctx->Const.MaxTextureRectSize = 2048;
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
/* FIXME: When no memory manager is available we should set this
* to some reasonable value based on texture memory pool size */
/* FIXME: does r100 support 2048x2048 texture ? */
- ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.MaxTextureLevels = 11;
+ ctx->Const.Max3DTextureLevels = 8;
+ ctx->Const.MaxCubeTextureLevels = 11;
+ ctx->Const.MaxTextureRectSize = 2048;
ctx->Const.MaxTextureMaxAnisotropy = 16.0;