&rtex->resource, RADEON_USAGE_READWRITE);
}
-static void evergreen_db(struct r600_context *rctx, struct r600_pipe_state *rstate,
- const struct pipe_framebuffer_state *state)
+static void evergreen_init_depth_surface(struct r600_context *rctx,
+ struct r600_surface *surf)
{
struct r600_screen *rscreen = rctx->screen;
- struct r600_resource_texture *rtex;
- struct r600_surface *surf;
+ struct pipe_screen *screen = &rscreen->screen;
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)surf->base.texture;
uint64_t offset;
unsigned level, pitch, slice, format, array_mode;
- unsigned macro_aspect, tile_split, bankh, bankw, z_info, nbanks;
-
- if (state->zsbuf == NULL)
- return;
+ unsigned macro_aspect, tile_split, bankh, bankw, nbanks;
- surf = (struct r600_surface *)state->zsbuf;
level = surf->base.u.tex.level;
- rtex = (struct r600_resource_texture*)surf->base.texture;
format = r600_translate_dbformat(surf->base.format);
assert(format != ~0);
- offset = r600_resource_va(rctx->context.screen, surf->base.texture);
+ offset = r600_resource_va(screen, surf->base.texture);
offset += rtex->surface.level[level].offset;
pitch = (rtex->surface.level[level].nblk_x / 8) - 1;
slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
nbanks = eg_num_banks(rscreen->tiling_info.num_banks);
offset >>= 8;
- z_info = S_028040_ARRAY_MODE(array_mode) |
- S_028040_FORMAT(format) |
- S_028040_TILE_SPLIT(tile_split)|
- S_028040_NUM_BANKS(nbanks) |
- S_028040_BANK_WIDTH(bankw) |
- S_028040_BANK_HEIGHT(bankh) |
- S_028040_MACRO_TILE_ASPECT(macro_aspect);
-
- r600_pipe_state_add_reg_bo(rstate, R_028048_DB_Z_READ_BASE,
- offset, &rtex->resource, RADEON_USAGE_READWRITE);
- r600_pipe_state_add_reg_bo(rstate, R_028050_DB_Z_WRITE_BASE,
- offset, &rtex->resource, RADEON_USAGE_READWRITE);
- r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW,
- S_028008_SLICE_START(state->zsbuf->u.tex.first_layer) |
- S_028008_SLICE_MAX(state->zsbuf->u.tex.last_layer));
+ surf->db_depth_info = S_028040_ARRAY_MODE(array_mode) |
+ S_028040_FORMAT(format) |
+ S_028040_TILE_SPLIT(tile_split)|
+ S_028040_NUM_BANKS(nbanks) |
+ S_028040_BANK_WIDTH(bankw) |
+ S_028040_BANK_HEIGHT(bankh) |
+ S_028040_MACRO_TILE_ASPECT(macro_aspect);
+ surf->db_depth_base = offset;
+ surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
+ S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
+ surf->db_depth_size = S_028058_PITCH_TILE_MAX(pitch);
+ surf->db_depth_slice = S_02805C_SLICE_TILE_MAX(slice);
if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
uint64_t stencil_offset = rtex->surface.stencil_offset;
unsigned stile_split = rtex->surface.stencil_tile_split;
stile_split = eg_tile_split(stile_split);
- stencil_offset += r600_resource_va(rctx->context.screen, surf->base.texture);
+ stencil_offset += r600_resource_va(screen, surf->base.texture);
stencil_offset += rtex->surface.level[level].offset / 4;
stencil_offset >>= 8;
- r600_pipe_state_add_reg_bo(rstate, R_02804C_DB_STENCIL_READ_BASE,
- stencil_offset, &rtex->resource,
- RADEON_USAGE_READWRITE);
- r600_pipe_state_add_reg_bo(rstate, R_028054_DB_STENCIL_WRITE_BASE,
- stencil_offset, &rtex->resource,
- RADEON_USAGE_READWRITE);
- r600_pipe_state_add_reg_bo(rstate, R_028044_DB_STENCIL_INFO,
- 1 | S_028044_TILE_SPLIT(stile_split),
- &rtex->resource,
- RADEON_USAGE_READWRITE);
+ surf->db_stencil_base = stencil_offset;
+ surf->db_stencil_info = 1 | S_028044_TILE_SPLIT(stile_split);
} else {
- r600_pipe_state_add_reg_bo(rstate, R_02804C_DB_STENCIL_READ_BASE,
- offset, &rtex->resource,
- RADEON_USAGE_READWRITE);
- r600_pipe_state_add_reg_bo(rstate, R_028054_DB_STENCIL_WRITE_BASE,
- offset, &rtex->resource,
- RADEON_USAGE_READWRITE);
- r600_pipe_state_add_reg_bo(rstate, R_028044_DB_STENCIL_INFO,
- 1, NULL, RADEON_USAGE_READWRITE);
+ surf->db_stencil_base = offset;
+ surf->db_stencil_info = 1;
}
- r600_pipe_state_add_reg_bo(rstate, R_028040_DB_Z_INFO, z_info,
- &rtex->resource, RADEON_USAGE_READWRITE);
- r600_pipe_state_add_reg(rstate, R_028058_DB_DEPTH_SIZE,
- S_028058_PITCH_TILE_MAX(pitch));
- r600_pipe_state_add_reg(rstate, R_02805C_DB_DEPTH_SLICE,
- S_02805C_SLICE_TILE_MAX(slice));
+ surf->depth_initialized = true;
}
static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
- const struct pipe_framebuffer_state *state)
+ const struct pipe_framebuffer_state *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
+ struct r600_surface *surf;
+ struct r600_resource *res;
uint32_t tl, br;
int i;
}
if (state->zsbuf) {
- evergreen_db(rctx, rstate, state);
+ surf = (struct r600_surface*)state->zsbuf;
+ res = (struct r600_resource*)surf->base.texture;
+
+ if (!surf->depth_initialized) {
+ evergreen_init_depth_surface(rctx, surf);
+ }
+
+ r600_pipe_state_add_reg_bo(rstate, R_028048_DB_Z_READ_BASE, surf->db_depth_base,
+ res, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg_bo(rstate, R_028050_DB_Z_WRITE_BASE, surf->db_depth_base,
+ res, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, surf->db_depth_view);
+
+ r600_pipe_state_add_reg_bo(rstate, R_02804C_DB_STENCIL_READ_BASE, surf->db_stencil_base,
+ res, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg_bo(rstate, R_028054_DB_STENCIL_WRITE_BASE, surf->db_stencil_base,
+ res, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg_bo(rstate, R_028044_DB_STENCIL_INFO, surf->db_stencil_info,
+ res, RADEON_USAGE_READWRITE);
+
+ r600_pipe_state_add_reg_bo(rstate, R_028040_DB_Z_INFO, surf->db_depth_info,
+ res, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028058_DB_DEPTH_SIZE, surf->db_depth_size);
+ r600_pipe_state_add_reg(rstate, R_02805C_DB_DEPTH_SLICE, surf->db_depth_slice);
}
evergreen_get_scissor_rect(rctx, 0, 0, state->width, state->height, &tl, &br);
0, &rtex->resource, RADEON_USAGE_READWRITE);
}
-static void r600_db(struct r600_context *rctx, struct r600_pipe_state *rstate,
- const struct pipe_framebuffer_state *state)
+static void r600_init_depth_surface(struct r600_context *rctx,
+ struct r600_surface *surf)
{
- struct r600_resource_texture *rtex;
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)surf->base.texture;
unsigned level, pitch, slice, format, offset, array_mode;
- if (state->zsbuf == NULL)
- return;
-
- level = state->zsbuf->u.tex.level;
-
- rtex = (struct r600_resource_texture*)state->zsbuf->texture;
-
+ level = surf->base.u.tex.level;
offset = rtex->surface.level[level].offset;
pitch = rtex->surface.level[level].nblk_x / 8 - 1;
slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
break;
}
- format = r600_translate_dbformat(state->zsbuf->format);
+ format = r600_translate_dbformat(surf->base.format);
assert(format != ~0);
- r600_pipe_state_add_reg_bo(rstate, R_02800C_DB_DEPTH_BASE,
- offset >> 8, &rtex->resource, RADEON_USAGE_READWRITE);
- r600_pipe_state_add_reg(rstate, R_028000_DB_DEPTH_SIZE,
- S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice));
- r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW,
- S_028004_SLICE_START(state->zsbuf->u.tex.first_layer) |
- S_028004_SLICE_MAX(state->zsbuf->u.tex.last_layer));
- r600_pipe_state_add_reg_bo(rstate, R_028010_DB_DEPTH_INFO,
- S_028010_ARRAY_MODE(array_mode) | S_028010_FORMAT(format),
- &rtex->resource, RADEON_USAGE_READWRITE);
- r600_pipe_state_add_reg(rstate, R_028D34_DB_PREFETCH_LIMIT,
- (rtex->surface.level[level].nblk_y / 8) - 1);
+ surf->db_depth_info = S_028010_ARRAY_MODE(array_mode) | S_028010_FORMAT(format);
+ surf->db_depth_base = offset >> 8;
+ surf->db_depth_view = S_028004_SLICE_START(surf->base.u.tex.first_layer) |
+ S_028004_SLICE_MAX(surf->base.u.tex.last_layer);
+ surf->db_depth_size = S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice);
+ surf->db_prefetch_limit = (rtex->surface.level[level].nblk_y / 8) - 1;
+
+ surf->depth_initialized = true;
}
static void r600_set_framebuffer_state(struct pipe_context *ctx,
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
+ struct r600_surface *surf;
+ struct r600_resource *res;
uint32_t tl, br;
if (rstate == NULL)
r600_cb(rctx, rstate, state, i);
}
if (state->zsbuf) {
- r600_db(rctx, rstate, state);
+ surf = (struct r600_surface*)state->zsbuf;
+ res = (struct r600_resource*)surf->base.texture;
+
+ if (!surf->depth_initialized) {
+ r600_init_depth_surface(rctx, surf);
+ }
+
+ r600_pipe_state_add_reg_bo(rstate, R_02800C_DB_DEPTH_BASE, surf->db_depth_base,
+ res, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028000_DB_DEPTH_SIZE, surf->db_depth_size);
+ r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW, surf->db_depth_view);
+ r600_pipe_state_add_reg_bo(rstate, R_028010_DB_DEPTH_INFO, surf->db_depth_info,
+ res, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028D34_DB_PREFETCH_LIMIT, surf->db_prefetch_limit);
}
tl = S_028240_TL_X(0) | S_028240_TL_Y(0) | S_028240_WINDOW_OFFSET_DISABLE(1);